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Old December 10th, 2007   #2061 (permalink)
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Dragon Quest 8 have a speed increase in 11.1/11.1a, but freezes at a intro movie. It freezes then a hamster jumpt in the pocket of a main hero. (SLUS_212.07, CRC = F4715852). It's a very beginning. With gsdx 11 were is no freezes, but perfomance is less by 20-30%.
In FFXII i have no freezes. I fight with a first boss and didn't have any freezes/pauses.
KH1 in pcsx2 svn 238 have "eye issue" again. GSDX 11.1 gave some speed boost (now it almost allways 60 fps) and i didn't have any freezes.
Capcom Vs SNK II is now full speed. Didn't test it at less than gsdx 11 version's, but with 11 it's run's about 30-40 fps, with 11.1 it's full speed!
Guitar Hero Rock's the 80's have speed boost at 11.1, but sound plugin isn't working well. With spunull I have 30-40 fps, but with any of sound plugin's I have only 20 fps. And it runs with some breaks/timings (don't know how it in english, sorry...). I mean one second i have 20fps, and the next only 5, next 20, and etc... It's not a gsdx problem, it's a spu problem.

Other games i'll testing then wake up. I didn't sleep at night and now just returning from college.

Thanks for working, Gabest!
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Last edited by Firnis; December 10th, 2007 at 18:13..
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Old December 10th, 2007   #2062 (permalink)
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Quote:
Originally Posted by saifooz View Post
Notice
GSdx9 0.11.1 and 0.11.1a will show a black screen unless you

1. Use native resolution for both PAL and NTSC game.

2. Use non native resolution only for NTSC game.
You are somewhat right

Quote:
Originally Posted by Rattopaz View Post
So far, only 2 games that worked with 0.11 dont work with 0.11.1/0.11.1a :

Haunting ground (CRC 2CD5794C)
Resident Evil 4 (CRC 6BA2F6B9)

They freeze at the very beginning without showing anything.
These 2 games works only in native now.

I have other PAL games,and they all works in native/non native, wonder why only these 2 got this problem...
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Old December 10th, 2007   #2063 (permalink)
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Well, just tested GT4 with the new svn 238 and it's getting better and better. Somehow you cannot run GT4 with the native resolution box checked since the car won't show up in the game.
And there are often crashes and stuff like that but it's nice to see it going ingame.
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Old December 10th, 2007   #2064 (permalink)
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just a info:
try some de-interlacing modes to get a nicer picture
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Old December 10th, 2007   #2065 (permalink)
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I very houpe gabest you fix and do more stable your plugin in this super cool game Gran Turismo 4 . PLEASE !!!
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Old December 10th, 2007   #2066 (permalink)
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Quote:
Originally Posted by emilio84music View Post
in final fantasy XII (italian version) i can' t see cinematics. I use 0.11.1a. Is this normal? With zeroGS i can see them correctly
sorry, now cinematics works fine. it was an error of mine.

sorry for that bad post
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Old December 10th, 2007   #2067 (permalink)
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Quote:
Originally Posted by NexXxus View Post
just a info:
try some de-interlacing modes to get a nicer picture
Yeah, I've tried some of them. But at first, I just wanted to get rid of the shaking screen. I didn't care about the modes afterwards

Edit: A screen I took with bobtff well I, for one think that that's the best mode. The screen is shaking in the menus though

Blend pretty much reduces the fps and GT4 is slow even without it
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Last edited by TLIXX; December 10th, 2007 at 20:00..
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Old December 10th, 2007   #2068 (permalink)
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hm blend bff is fine for me
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Old December 10th, 2007   #2069 (permalink)
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gabest, Virtua Fighter 4 seems to be displaying contents of VRAM or something similiar which flickers at the bottom with 0.11.1 & a. This wasn't there with GSdx9 0.11.0.

Also the lighting seems to be wrong in the new plugins.

This is how it looks in 0.11.0:

Post your PCSX2 Screenshots Here!

Bob tff also does what Bob bff did before with the previous plugins so have the names been swapped?

There are also less graphical glitches in Tekken Tag but background objects like spectators still stretch across the screen depending on the camera angle.

I just checked out Street Fighter EX 3 too and WOW, it looks so much better without the post-processing filter but has graphic problems similiar to Tekken Tag with background objects being stretched across the screen.
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File Type: jpg gsdx9_20071210210708.jpg (124.8 KB, 10 views)
File Type: jpg gsdx9_20071210210732.jpg (168.4 KB, 60 views)
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Last edited by Eiji; December 10th, 2007 at 21:46..
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Old December 10th, 2007   #2070 (permalink)
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Quote:
Originally Posted by TLIXX View Post
Blend pretty much reduces the fps and GT4 is slow even without it
hm i didn't noticed that, i have around 30-70fps when driving, dependent how much stuff you see on the racetrack.
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Old December 10th, 2007   #2071 (permalink)
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Yeah, blend essentially cuts the framerate in half, it even says it in the plugin config and can be seen because 2 frames are blended togther causing blur. I've not tried GT4 but I'm sure Bob tff or Bob bff would stop the interlace flicker.
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Last edited by Eiji; December 10th, 2007 at 22:36..
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Old December 10th, 2007   #2072 (permalink)
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Gabest again about MGS3 Subsistence. You've made good job and now the picture looks fast and great. In demo theater (on first disc) sometimes cut- scense freezing as in the main game. But on second disc (duel mode, secret theater) lines are still exists. You can see it on Screenshoots. And problem with water(here is old Gsdx11 but on 11-1a in cut scenes where is water problem exist too). Now codec is working almost perfect! I'm using GSdx11-1a, PCSX2-0.9.5 svn 222, the crc of first disc is 053D2239. Second disc is 01B2FA7F. In attachment saves that would enable demo theater, secret theater and duel mode. Also there is save after crocodiles location.
Hope this info would helpfull for you, Gabest.
Link for screenshoots Post your PCSX2 Screenshots Here! post #179

P.S. You Rock!
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Old December 11th, 2007   #2073 (permalink)
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I am happy to say that Nippon Ichi games graphic bugs finally got fixed . I have tested so far Disgaea and Phantom Brave they are 100% graphic perfect!. This has really made my day. I can die happy now lol.

Thanks a lot gabest and everyone working with pcsx2. Awesome work .

Btw, is there any way to enable vsync in windowed mode?
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Last edited by Sakura1234; December 11th, 2007 at 00:19..
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Old December 11th, 2007   #2074 (permalink)
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That's weird... everytime I try to load a game with the latest plugins, it just automatically closes PCSX2 for me and when I switch to the last plugin, it works again. Does anyone know what's causing this?
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Old December 11th, 2007   #2075 (permalink)
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Roboruga,
Try after configure a new plugin close pcsx2, run it (don't go in config) and run a game.
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Old December 11th, 2007   #2076 (permalink)
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Hmm... still doesn't work for some reason. The only difference between this one and the last version that I can tell from the configuration is that the renderer changed from Direct3D to Direct3D9. Have I hit the end of the road in GSdx9!?!?



EDIT: Does this version not work on PCSX2 0.9.4?

Last edited by Roboruga; December 11th, 2007 at 01:26..
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Old December 11th, 2007   #2077 (permalink)
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Roboruga,
What computer do you have? Is your processor support SSE2?

EDIT: It works on pcsx2 0.9.4 release version well.
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Last edited by Firnis; December 11th, 2007 at 01:55..
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Old December 11th, 2007   #2078 (permalink)
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I have Windows XP Media Center Edition SP2.

I know my computer supports SSE2 since it worked on the last version of GSdx perfectly fine... So... no one else is having this problem at all?
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Old December 11th, 2007   #2079 (permalink)
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good news: the freezing screen in ffx was caused by an infinite loop in gsdx.
bad news: the infinite loop was triggered by bad data, no freezing => crash

It just hates me now too, I went back to pcsx2 0.9.4 and gsdx9 0.10.7, and it still crashes. Could be vista?

Last edited by gabest; December 11th, 2007 at 03:02..
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Old December 11th, 2007   #2080 (permalink)
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Quote:
Originally Posted by Roboruga View Post
I have Windows XP Media Center Edition SP2.

I know my computer supports SSE2 since it worked on the last version of GSdx perfectly fine... So... no one else is having this problem at all?
yes, I have same problem. Emu crashs immediately when I start all of games (Run CD/DVD, Execute).
CPU: C2D 6300 @ 3Ghz
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WinXP SP2, DirectX runtime dec 2007

Sorry for my English.

Last edited by qtoc; December 11th, 2007 at 03:33..
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