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#2061 (permalink) |
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Registered User
![]() ![]() Join Date: Nov 2006
Location: St.Petersburg, Russia.
Posts: 118
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Dragon Quest 8 have a speed increase in 11.1/11.1a, but freezes at a intro movie. It freezes then a hamster jumpt in the pocket of a main hero. (SLUS_212.07, CRC = F4715852). It's a very beginning. With gsdx 11 were is no freezes, but perfomance is less by 20-30%. In FFXII i have no freezes. I fight with a first boss and didn't have any freezes/pauses. KH1 in pcsx2 svn 238 have "eye issue" again. GSDX 11.1 gave some speed boost (now it almost allways 60 fps) and i didn't have any freezes. Capcom Vs SNK II is now full speed. Didn't test it at less than gsdx 11 version's, but with 11 it's run's about 30-40 fps, with 11.1 it's full speed! Guitar Hero Rock's the 80's have speed boost at 11.1, but sound plugin isn't working well. With spunull I have 30-40 fps, but with any of sound plugin's I have only 20 fps. And it runs with some breaks/timings (don't know how it in english, sorry...). I mean one second i have 20fps, and the next only 5, next 20, and etc... It's not a gsdx problem, it's a spu problem. Other games i'll testing then wake up. I didn't sleep at night and now just returning from college. Thanks for working, Gabest!
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sorry for my english. Last edited by Firnis; December 10th, 2007 at 18:13.. |
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#2062 (permalink) | ||
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Registered User
Join Date: Jan 2007
Location: Italy
Posts: 16
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Quote:
Quote:
I have other PAL games,and they all works in native/non native, wonder why only these 2 got this problem...
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Core 2 DUO E6400@2.37 Ghz | X1900GT (rev 2) 256 MB default clock | 2 GB RAM DDR2@667 MHz | 2x250 GB Seagate (Raid0) | Windows XP Pro SP2 |
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#2063 (permalink) |
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<( '-')>
![]() ![]() ![]() Join Date: Nov 2005
Location: nom nom nom
Posts: 275
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Well, just tested GT4 with the new svn 238 and it's getting better and better. Somehow you cannot run GT4 with the native resolution box checked since the car won't show up in the game. And there are often crashes and stuff like that but it's nice to see it going ingame.
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Who is General Failure and why is he trying to access my drive? Intel Core2Duo E6300 @ 1.86Ghz @ 2.49Ghz Sparkle 9600GT Windows Vista Ultimate x86 |
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#2064 (permalink) |
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it'se miku!
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: Cologne, Germany
Posts: 3,604
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just a info: try some de-interlacing modes to get a nicer picture
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My System: C2D E6700 @3.4ghz | Asus P5W DH Deluxe | 4GB DDR2 800 | eVGA Geforce GTX 260 55nm SC-Edition
Tutorial: Hardware Antialiasing in PCSX2 (DX9 only) |
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#2067 (permalink) | |
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<( '-')>
![]() ![]() ![]() Join Date: Nov 2005
Location: nom nom nom
Posts: 275
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Quote:
![]() Edit: A screen I took with bobtff well I, for one think that that's the best mode. The screen is shaking in the menus though Blend pretty much reduces the fps and GT4 is slow even without it
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Who is General Failure and why is he trying to access my drive? Intel Core2Duo E6300 @ 1.86Ghz @ 2.49Ghz Sparkle 9600GT Windows Vista Ultimate x86 Last edited by TLIXX; December 10th, 2007 at 20:00.. |
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#2068 (permalink) |
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it'se miku!
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: Cologne, Germany
Posts: 3,604
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hm blend bff is fine for me
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My System: C2D E6700 @3.4ghz | Asus P5W DH Deluxe | 4GB DDR2 800 | eVGA Geforce GTX 260 55nm SC-Edition
Tutorial: Hardware Antialiasing in PCSX2 (DX9 only) |
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#2069 (permalink) |
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Emulation Connoisseur
![]() ![]() Join Date: May 2004
Location: Earth
Posts: 179
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gabest, Virtua Fighter 4 seems to be displaying contents of VRAM or something similiar which flickers at the bottom with 0.11.1 & a. This wasn't there with GSdx9 0.11.0. Also the lighting seems to be wrong in the new plugins. This is how it looks in 0.11.0: Post your PCSX2 Screenshots Here! Bob tff also does what Bob bff did before with the previous plugins so have the names been swapped? There are also less graphical glitches in Tekken Tag but background objects like spectators still stretch across the screen depending on the camera angle.I just checked out Street Fighter EX 3 too and WOW, it looks so much better without the post-processing filter but has graphic problems similiar to Tekken Tag with background objects being stretched across the screen.
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Intel C2D E4500 @ 3.6GHz Asus P5N-E SLI Point of View 8800GT OC 4GB Corsair XMS2 PC2-6400C5 DDR2 SDRAM Windows Vista x64 Ultimate SP1 Last edited by Eiji; December 10th, 2007 at 21:46.. |
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#2070 (permalink) |
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it'se miku!
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: Cologne, Germany
Posts: 3,604
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hm i didn't noticed that, i have around 30-70fps when driving, dependent how much stuff you see on the racetrack.
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My System: C2D E6700 @3.4ghz | Asus P5W DH Deluxe | 4GB DDR2 800 | eVGA Geforce GTX 260 55nm SC-Edition
Tutorial: Hardware Antialiasing in PCSX2 (DX9 only) |
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#2071 (permalink) |
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Emulation Connoisseur
![]() ![]() Join Date: May 2004
Location: Earth
Posts: 179
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Yeah, blend essentially cuts the framerate in half, it even says it in the plugin config and can be seen because 2 frames are blended togther causing blur. I've not tried GT4 but I'm sure Bob tff or Bob bff would stop the interlace flicker.
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Intel C2D E4500 @ 3.6GHz Asus P5N-E SLI Point of View 8800GT OC 4GB Corsair XMS2 PC2-6400C5 DDR2 SDRAM Windows Vista x64 Ultimate SP1 Last edited by Eiji; December 10th, 2007 at 22:36.. |
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#2072 (permalink) |
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Registered User
![]() ![]() Join Date: Aug 2007
Location: Ukraine
Posts: 137
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Gabest again about MGS3 Subsistence. You've made good job and now the picture looks fast and great. In demo theater (on first disc) sometimes cut- scense freezing as in the main game. But on second disc (duel mode, secret theater) lines are still exists. You can see it on Screenshoots. And problem with water(here is old Gsdx11 but on 11-1a in cut scenes where is water problem exist too). Now codec is working almost perfect! I'm using GSdx11-1a, PCSX2-0.9.5 svn 222, the crc of first disc is 053D2239. Second disc is 01B2FA7F. In attachment saves that would enable demo theater, secret theater and duel mode. Also there is save after crocodiles location. Hope this info would helpfull for you, Gabest. Link for screenshoots Post your PCSX2 Screenshots Here! post #179 P.S. You Rock!
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Pentium 521HT 2.8GHz@3.1GHz, 512mb Ram, GeForce 9600GT 512mb Yea, I am crazy
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#2073 (permalink) |
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Registered User
Join Date: Aug 2006
Location: Puerto Rico
Posts: 40
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I am happy to say that Nippon Ichi games graphic bugs finally got fixed . I have tested so far Disgaea and Phantom Brave they are 100% graphic perfect!. This has really made my day. I can die happy now lol.Thanks a lot gabest and everyone working with pcsx2. Awesome work .Btw, is there any way to enable vsync in windowed mode?
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Inspiron 9400 Laptop Intel Core 2 Duo T7200 @2,00ghz || Geforce 7900gs 256mb || 2gb RAM || 100GB HD || Win XP pro Last edited by Sakura1234; December 11th, 2007 at 00:19.. |
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#2074 (permalink) |
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Registered User
Join Date: Nov 2007
Location: Canada
Posts: 17
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That's weird... everytime I try to load a game with the latest plugins, it just automatically closes PCSX2 for me and when I switch to the last plugin, it works again. Does anyone know what's causing this?
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#2076 (permalink) |
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Registered User
Join Date: Nov 2007
Location: Canada
Posts: 17
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Hmm... still doesn't work for some reason. The only difference between this one and the last version that I can tell from the configuration is that the renderer changed from Direct3D to Direct3D9. Have I hit the end of the road in GSdx9!?!? ![]() EDIT: Does this version not work on PCSX2 0.9.4? Last edited by Roboruga; December 11th, 2007 at 01:26.. |
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#2077 (permalink) |
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Registered User
![]() ![]() Join Date: Nov 2006
Location: St.Petersburg, Russia.
Posts: 118
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Roboruga, What computer do you have? Is your processor support SSE2? EDIT: It works on pcsx2 0.9.4 release version well.
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sorry for my english. Last edited by Firnis; December 11th, 2007 at 01:55.. |
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#2079 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2004
Location: at the end of the wire
Posts: 519
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good news: the freezing screen in ffx was caused by an infinite loop in gsdx. bad news: the infinite loop was triggered by bad data, no freezing => crash It just hates me now too, I went back to pcsx2 0.9.4 and gsdx9 0.10.7, and it still crashes. Could be vista? Last edited by gabest; December 11th, 2007 at 03:02.. |
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#2080 (permalink) | |
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Registered User
Join Date: Dec 2007
Location: your back
Posts: 11
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Quote:
CPU: C2D 6300 @ 3Ghz RAM: 1GB GPU: 7300GT 256MB WinXP SP2, DirectX runtime dec 2007 Sorry for my English. Last edited by qtoc; December 11th, 2007 at 03:33.. |
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