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Old December 10th, 2007   #2041 (permalink)
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Quote:
Originally Posted by PCXL-Fan View Post
Thanks for getting rid of the corruption in MetalGear Solid 3( slus_213.59.1) in GSdx9 0.11.1. (using pcsx2 0.94)

Only thing though is the video has now started freezes after about 10second into any save state loaded. The game is still going though and you still move around can hear the audio of your character moving around or go into codec. No errors are reported in the output screen though.

I wonder if this is an isolated incident or if its happening to others.
What corruption you say was getting rid? i try the game and have de same corruption on the screen, is faster than the zerogs 97.1 but the garbage in the screen is still there in the GSdx9 0.11.1 and GSdx9 0.11.1a
Explain me that, thank you.
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Old December 10th, 2007   #2042 (permalink)
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BTW, which GSDX9 version runs fastest on FFXII? 0.10.9 or 0.11 or 0.11.1 0r 0.11.1a?
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Old December 10th, 2007   #2043 (permalink)
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What have the different in 0.11.1 and 0.11.1a?

thank's
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Old December 10th, 2007   #2044 (permalink)
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I found that both 11.1 and 11.1a make some of the games slower than they were on 11.0 Put it removed the lines from One Piece game, thanks gabest!
Cant wait for next version.
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Old December 10th, 2007   #2045 (permalink)
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Quote:
Originally Posted by neeoo View Post
What corruption you say was getting rid? i try the game and have de same corruption on the screen, is faster than the zerogs 97.1 but the garbage in the screen is still there in the GSdx9 0.11.1 and GSdx9 0.11.1a
Explain me that, thank you.
Tell me the crc of your version so I can add it (you can see mine in the first post). The colors are still bad in-game anyway :P
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Old December 10th, 2007   #2046 (permalink)
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Just check his post

Quote:
Originally Posted by gabest View Post
I have one idea, it could be that moving alpha testing into the pixel shader is slower on some cards. Added an alternative version in the first post. Please check if there is a difference.
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Old December 10th, 2007   #2047 (permalink)
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Notice

GSdx9 0.11.1 and 0.11.1a will show a black screen by most games unless you

1. Use native resolution for both PAL and NTSC game.

2. Use non native resolution only for NTSC game.

Last edited by saifooz; December 10th, 2007 at 18:45..
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Old December 10th, 2007   #2048 (permalink)
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Quote:
Originally Posted by gabest View Post
Tell me the crc of your version so I can add it (you can see mine in the first post). The colors are still bad in-game anyway :P
Hi Gabest, your plugin is wonderfull! this is the CRC from my game

CRC AA31B5BF

SLUS 209.15

I use the metal gear solid 3 Snake eater not the last version of it (Subsistence)
i attach one pic of what i say.

Thank you.
Attached Images
File Type: jpg gsdx9_20071211122353.JPG (42.9 KB, 57 views)
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Old December 10th, 2007   #2049 (permalink)
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I started the race on gsdx9 11-1a in GT4 , and i seeing picture 83fps , but swaping incredible . Gabest you amazying coder !!!! Again sorry for my very very bad english !
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Old December 10th, 2007   #2050 (permalink)
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Can someone confirm the colorful notice of saifooz?

Quote:
Originally Posted by neeoo View Post
Hi Gabest, your plugin is wonderfull! this is the CRC from my game

CRC AA31B5BF

SLUS 209.15

I use the metal gear solid 3 Snake eater not the last version of it (Subsistence)
i attach one pic of what i say.

Thank you.
I'm a bit confused with mgs3 versions. The only one I have has several discs, one has a modern looking game, and another older 2d games. Is this the same?

Last edited by gabest; December 10th, 2007 at 15:57.. Reason: Automerged Doublepost
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Old December 10th, 2007   #2051 (permalink)
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Why do i only have a little screen with the nwe gsdx9 11.1 and 11.1a????
Although i used 1280*1024 fullscreen there is only such a tiny screen how can i get fullscreen otherwise this new version would be bull****!
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Old December 10th, 2007   #2052 (permalink)
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I can at least confirm that final fantasy 12 doesn't like the recent changes.
The game often shows just a black screen when entering a new map.

Grandia 3 has some visible white boundaries around polygones that could be fixed
by using native resolution in 11.0. The newer versions will always show these boundaries.
It seems the game doesn't like custom resolutions too much ><

On a brighter side, revision 678 made gpu intensive scenes a lot faster and
texture filtering is better working for Grandia 3 now
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Old December 10th, 2007   #2053 (permalink)
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Quote:
Originally Posted by SprayActi View Post
Why do i only have a little screen with the nwe gsdx9 11.1 and 11.1a????
Although i used 1280*1024 fullscreen there is only such a tiny screen how can i get fullscreen otherwise this new version would be bull****!
fullscreen is not implemented in the latest version, don't ask me why...

but you can resize the window to fullscreen and hiding your taskbar.
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Old December 10th, 2007   #2054 (permalink)
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It's not implemented simply because I used gsdx10 as the base and rewrote it to dx9. I will add it next time.
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Old December 10th, 2007   #2055 (permalink)
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this plugin is more slow that gsdx10.1

and gsdx10.1.1 is more slow that the first release dX10.

....
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Old December 10th, 2007   #2056 (permalink)
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in final fantasy XII (italian version) i can' t see cinematics. I use 0.11.1a. Is this normal? With zeroGS i can see them correctly
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Old December 10th, 2007   #2057 (permalink)
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FFXII freezes after 30-60 sec ingame , but the game goes forward! I can hear sound.
KH2 freezes
Grandia 3 works perfect with good speed
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Old December 10th, 2007   #2058 (permalink)
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Quote:
Originally Posted by gabest View Post
Can someone confirm the colorful notice of saifooz?

I'm a bit confused with mgs3 versions. The only one I have has several discs, one has a modern looking game, and another older 2d games. Is this the same?
There are 2 version of Metal gear solid 3.
The first released was Snake Eater, after that konami release another version with 3 dvds the first dvd have MGS 3 snake Eater with some changes like the view. the other dvds have the old games, and online functionality.

Bye
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Old December 10th, 2007   #2059 (permalink)
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Quote:
Originally Posted by orusskich View Post
FFXII freezes after 30-60 sec ingame , but the game goes forward! I can hear sound.
KH2 freezes
Grandia 3 works perfect with good speed
Does FFXII always freeze after 30-60 seconds?
Sometimes, it's just like rama2 said. The screen stays black when entering a new map or something like that. But the music is still playing.
But I wouldn't say that that's a problem of 11.1 because it also happens when I'm using 10.9 or 11.0. I wasn't able to find a workaround though.
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Old December 10th, 2007   #2060 (permalink)
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I am sure gabest has 3 dvd version.

Anyway I too have one dvd

CRC AA31B5BF

SLUS 209.15

version and its not fixed as yet.
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