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Old January 7th, 2002   #1 (permalink)
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Join Date: Aug 2001
Location: Montréal
Posts: 31
Small Priority bug in Earthworm Jim...

Hi!
Earthworm Jim 3d plays greatly on my machine except for a small bug. All of the marbles are visible whether they should be or not. I mean that they show trough stuff(walls, boxes, etc...). Also, Sometimes, the view is blocked by a wall in the automatic sequences (such as the landing of fridges ?!)..
The weird thing is that if I set my rendering device to RGB Emulation, everything is perfect but running at like 2 fps
So the trouble is obviously with my video card/drivers...
I have a Geforce 256 with Nvidia Detonator v. 21.83
And using Jabo's Direct3d7 v.1.40 video plugins..
Any help would be great!
Yop83

Specs:
P-III 733
Geforce 256
384 MB of Ram
10 gig H-D
Sound Blaster 64 Value (Isa version)
Soyo 7VCA Board with a Via 694X Chipset
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