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Registered User
Join Date: Aug 2001
Location: Montréal
Posts: 31
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Small Priority bug in Earthworm Jim...
Hi!
Earthworm Jim 3d plays greatly on my machine except for a small bug. All of the marbles are visible whether they should be or not. I mean that they show trough stuff(walls, boxes, etc...). Also, Sometimes, the view is blocked by a wall in the automatic sequences (such as the landing of fridges ?!).. The weird thing is that if I set my rendering device to RGB Emulation, everything is perfect but running at like 2 fps ![]() So the trouble is obviously with my video card/drivers... I have a Geforce 256 with Nvidia Detonator v. 21.83 And using Jabo's Direct3d7 v.1.40 video plugins.. Any help would be great! Yop83 Specs: P-III 733 Geforce 256 384 MB of Ram 10 gig H-D Sound Blaster 64 Value (Isa version) Soyo 7VCA Board with a Via 694X Chipset |
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