|
|
|||||||
| About Us | Register | FAQ | Members List | Calendar | Mark Forums Read |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 (permalink) |
|
Registered User
![]() Join Date: Jul 2001
Location: UK
Posts: 67
|
Does anyone here find pj64 1.4 a little slower?
Im not knocking it, the guys have done an excellent job again! More and more games are running and the emulators made really progress.
My only disappointment with the new release is that it runs alot of games slower. Zelda for instance is a good 10FPS slower than 1.3.... Im just wondering if anyone else has this problem. BluDChyLD |
|
|
|
|
|
#2 (permalink) | |
|
Registered User
![]() ![]() ![]() Join Date: Dec 2001
Posts: 411
|
Re: Does anyone here find pj64 1.4 a little slower?
Yeah it is slower, and it crashes a lot more than 1.3 as well.
Quote:
|
|
|
|
|
|
|
#3 (permalink) |
|
Registered User
![]() ![]() Join Date: Oct 2001
Location: london
Posts: 158
|
where are these crashes...sheesh if they r on important games smiff will be going barmy lol. wat games do u get crashes and wat r the crashes, as they should hav all been eliminated by now. i havent had one error yet. the reason why some games are slower, is because they r way more accurate. timing is almost perfect on pj64, no emu has timing coordintated as good as pj. make sure u dont sync audio, as it slows things down loadz.
__________________
Athlon 950, 256 ram, Geforce 2 GTS, Soundblaster live!, winxp pro final |
|
|
|
|
|
#4 (permalink) |
|
Administrator, PCSX2 tester
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: India
Posts: 637
|
Umm,I have tried only two games and both of them run faster.Anyways many guys have posted about zelda running slower.
__________________
E6750, Abit ip35E, XFX 8600GT 256 MB DDR3, Transcend 2GB DDR2 800 RAM |
|
|
|
|
|
#6 (permalink) |
|
Registered User
![]() ![]() Join Date: Oct 2001
Location: london
Posts: 158
|
yeh, ive discovered that this time round changing resolutions does hav some affect. i had perfect dark at 1024x768 antialiasied and with antiscoptic filtering. took away the antiscoptic filtering, and reduced the res to 640x480 (native n64 res, looks more right) and the game was much more playable. another tip would be that if a game is running just a bit slow and u hav a big monitor, try and see if it has a widescreen option, this cuts down wat u can see on the screen, but means that game runs significantly faster. not every game has a widescreen mode, but perfect dark does, and so does goldeneye.
__________________
Athlon 950, 256 ram, Geforce 2 GTS, Soundblaster live!, winxp pro final |
|
|
|
|
|
#7 (permalink) |
|
Administrator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2001
Location: Kuala Lumpur, Malaysia.
Posts: 7,685
|
I do notice my Zelda MM had slowed down... it's lagging about 1-2 seconds sometimes!
__________________
Kellicros' DeviantArt |
|
|
|
|
|
#8 (permalink) |
|
Ataru Moroboshi Fan =)
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Portugal, Oporto
Posts: 5,754
|
Yep... i've only tried out Zelda OoT so far in 1.4 and it is slower... and there are also some other erros... like the last heart is alwasys missplaced... and the subtitles also...
__________________
![]() -------------------------------- Computer Specs ---------------------------------- Intel Pentium IV Prescott 3.0 HT → 4x 512MB DDR-DIMM → ASUS GF 6800 GT Sound Blaster X-Fi → 2x Maxtor 80 GB (RAID 0) Hitachi 19'' Monitor → Cambridge Soundworks Desktop Theater -------------------------------------------------------------------------------------------- |
|
|
|
|
|
#10 (permalink) |
|
Registered User
![]() ![]() Join Date: Oct 2001
Location: london
Posts: 158
|
u need internal transforms on . also to get perfect emulation, u need a proper fast pc, like at least 1.7 - 2ghz machine. set the cfb to the bottom setting in the drop down menu (in the 3rd tab of the video options). this will give u the most accurate picture at the price of immense speed loss. i.e the start screen in zelda looks perfect, no cock ups. as i said this isnt recommended unless u hav high specs, u may need a good radeon or gf3 too. this option wasnt intended for average users.
__________________
Athlon 950, 256 ram, Geforce 2 GTS, Soundblaster live!, winxp pro final |
|
|
|
|
|
#11 (permalink) |
|
PSEmu PRO
![]() ![]() ![]() Join Date: Jul 2001
Location: Beyond the Bounds
Posts: 443
|
With Direct3D T&L HAL
![]() In my pc the speed is better with this version ![]() Pentium 3 700 Mhz 256 Ram Radeon 7200 32 Mb And almost all the games work perfect with T&L
Last edited by psxyke; January 17th, 2002 at 01:24. |
|
|
|
|
|
#12 (permalink) |
|
PSEmu PRO
![]() ![]() ![]() Join Date: Jul 2001
Location: Beyond the Bounds
Posts: 443
|
Zelda: Majora's Mask
This game has a small detail with Direct3D T&L HAL But it doesn't affect the gameplay ![]() And in this version, the effect of the fog in this game is better :eek: Almost as a N64 ( better in my opinion )
Last edited by psxyke; December 26th, 2001 at 21:47. |
|
|
|
|
|
#13 (permalink) |
|
IceyD the Ice Cold Prince
![]() ![]() Join Date: Nov 2001
Location: uk
Posts: 173
|
Yes I noticed it is slow to sometimes but somehow my last heart on zelda mm is where it should be but my problem all the songs you play the swerly thing is white on any song you play + my version 1.4 keeps crashing when I complete a level on perfect dark
|
|
|
|
|
|
#15 (permalink) | |
|
Registered User
![]() ![]() ![]() Join Date: Dec 2001
Posts: 411
|
Only crashes in Full Screen Mode, and the sound doesn't work now.
Quote:
|
|
|
|
|
|
|
#17 (permalink) |
|
Registered User
![]() ![]() ![]() Join Date: Jun 2001
Posts: 460
|
don't know about you guy, I got 45 games, some work some don't ofcoz, but I run most of them on pj1.3 and pj1.4, pj64 don't run slower at all, they always run at the default speed, eg: (E) roms will run at 50fps and (U) will run at 60fps, coz some game use pal frequency 50hz = 50fps and other using ntsc which is 60hz = 60fps,
both zelda OoT and zelda MM run at perfect speed and no glitch other game may crash if it got serious problem which you'll be know before you play it anway, in the status and core notes, eg in the core it say "WTF" error |
|
|
|
|
|
#18 (permalink) |
|
Registered User
![]() Join Date: Oct 2001
Location: Calgary, Alberta, Canada
Posts: 80
|
I think it runs amazingly well, far better than 1.3. Plus it has improved compatability, with games like Perfect Dark and Diddy Kong Racing.
__________________
My Computer: Windows XP Professional 2.0 Ghz/1.4 Ghz Athlon Dual Processor 128MB Nvidia GEForce 4 Sounblaster Live! 512MB of DDRAM at 266Mhz |
|
|
|
|
|
#19 (permalink) |
|
Guest
Posts: n/a
|
PJ64 1.4, from what I've noticed, has the usual pros and cons. There is a slight increase in the compatibility of certain games. However, I have also noticed that some games have become "broken" and won't run at all in PJ64 1.4. It has many many more configuartion options which is where the speed issue comes into play. You can either make it run faster or slower than PJ64 1.3 based on how you configure it. Most of my games have experienced a speed increase, while only a few others run slower. I'm sure the reason for this is the improved graphics plugin. It does more and of course needs more cpu power to do this extra work, hence the slowdown.
All in all, I'd have to say that 1.4 is a major improvement over 1.3, but I wouldn't get rid of 1.3. Keep it around for those few games that do run better with it. |
|
|
|
#20 (permalink) |
|
Registered User
Join Date: Jan 2002
Posts: 37
|
Still all in all PJ64 1.4 in the best N64 Emulator out there
__________________
Dell: P4 @ 1.8ghz Windows XP Professional 512mb RDram 120gb hard drive Nvidia 64mb DDR GeForce3 TI500 (manufacturer: Nvidia) TB Santa Cruz 8x/24x/32x Samsung combo drive |
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|