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Old April 1st, 2007   #1 (permalink)
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Resident Evil 2

First off, I will say that I do own a Nintendo 64 and Resident Evil 2 for the N64. I have both the ROM for Resident Evil 2 and Project64 Version 1.6, with the Video Plugin set to Jabo's Direct3D8 1.6, the Audio plugin set to Jabo's Direct Sound 1.6, and the Controller plugin set to Jabo's Directimput7 1.6. However, when I go to start up Resident Evil 2, all I get is a black screen and nothing else. Most of my other ROM's (Harvest Moon, Goldeneye, etc) work fine.

Alright, I've got the emulator working again, for the most part. The emulator never did play FMV's (but I never really cared about that), but whenever the game reaches a section with diolauge, all I get is this strange sound from the emulator and it freezes up. (like this: http://youtube.com/watch?v=CVG60KoeLQc- skip until about 2:07 )Any solutions?

Last edited by thechosen1; April 1st, 2007 at 02:09.. Reason: Automerged Doublepost
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Old April 1st, 2007   #2 (permalink)
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maybe its a bad rom.
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Old April 1st, 2007   #3 (permalink)
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The game has numerous problems to emulate and I suggest quit trying.You 'll never get perfect results.
But if you insist I suggest to try this first:
http://forums.ngemu.com/project-64/6...ter-quest.html
go there and dl the file "audiofix3"
Never tried it but I think RE2 works better with those...
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Old April 2nd, 2007   #4 (permalink)
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Quote:
The game has numerous problems to emulate and I suggest quit trying.You 'll never get perfect results.
That is, by far, the most misinformed post I ever seen....

It is possible to emulate the game right...

First of all, use Mupen64, with Jabo's RSP, and Azimer's HLE plugins.
Secondly, use Glide64 Wonder ++ with the wrapper attached to this post (and ONLY this build, the official build will not work. This build has support for using HWFBE to write into the depth buffer, which is needed for perfect graphics with this game)
Thirdly, modify the [Resident Evil II] section in Glide64.ini, and change fb_smart to equal 1 (eg. fb_smart=1).
Finally, enable "hardware framebuffer emulation" in Glide64. Its imperative its enabled with you want to get a decent speed. And yes, it does work...And it should work on any video card this time, not just GeForce FX's and up.....


Go here to get that unofficial wrapper build.....:Paper Mario Flickering Problem
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Old April 2nd, 2007   #5 (permalink)
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Yep it works a treat, all credits to mudlord.

BTW @ mudlord I like what you are doing with rice video.
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Old April 2nd, 2007   #6 (permalink)
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BTW @ mudlord I like what you are doing with rice video.
Groovy. I got some spare time atm, so I'm gonna continue on that..One of my priorities is getting hi-res textures loading again, and improve from there....Which is plain weird, since I'm using the same compiler as Rice and hadn't changed anything with hi-res textures, yet......That, is atm, the major PITA with it..Other than that, the GUI updates are coming along fine, as well as the "other" thing.........
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Old November 23rd, 2007   #7 (permalink)
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this is weird but mudlord I olny made little modification and nnow the game runs perfectly
what I did
Get Jabo Rsp from my PJ64
use Glide 64 with the wrappers
and that was it........
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Old November 23rd, 2007   #8 (permalink)
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Good. I'm glad.

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Old November 24th, 2007   #9 (permalink)
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re2 has some graphic bug. There is no any N64 emulator that can runs it perfectly at the moment
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Old November 24th, 2007   #10 (permalink)
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The graphics bugs are not present if you use Glide64 and the included wrapper.
Also, using Mupen64 with Jabo's RSP eradicates the sound issues. Thus, your claim is false.
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Old May 18th, 2008   #11 (permalink)
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still having trouble

I have everything needed just idk how to set it up so if you could put a step bye step up it would be helpful because iv been trying to get it to work for hours I got it to run and fixed the sound a bit but its still all glitched up and everything i have Mupen64 and my settings are

Video Plugin:Glide v.0.8 Wonder

Input Plugin:N-Range's Direct-Input8 V2 1.80a

Sound Plugin:Azimer's HLE Audio v0.56 WIP 1

RSP Plugin:RSP emulation Plugin

I tried followiong what you said but I didnt really get it
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Old May 21st, 2008   #12 (permalink)
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Change in sound options, conter factor from 2 to 1 or default, This dose fix the speech chitch a bit.
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Old May 28th, 2008   #13 (permalink)
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Video Plugin:Glide v.0.8 Wonder
Try Glide64 Napalm. Some fixes for the wrapper have been developed for RE2 in mind.

Everything else looks great.
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Old December 23rd, 2008   #14 (permalink)
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I downloaded the wrapper and the Glide64 thing, and now I don't know what to do rofl . Anyone care to help ?
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Old December 23rd, 2008   #15 (permalink)
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Place the guild64 plugins foulder files, in your plugins folder, Place you guild3x in your main project64 folder, Run the emulator and setup your setings

Open your download in winrar

WinRAR archiver, a powerful tool to process RAR and ZIP files

Sinse its your first post i think you may be new to it, Are you?
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Old December 24th, 2008   #16 (permalink)
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I'm sorry if this is annoying, but what download ? -_-
I am a combination of both new and stupid, so ...
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Old December 24th, 2008   #17 (permalink)
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He means the download you mentioned in your previous post, after that he assumed you hadn't unzipped/unrared it.
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Old December 25th, 2008   #18 (permalink)
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I still have no idea what to do ... -_-
So, what do I do with these wrapper thingies ?
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Old December 27th, 2008   #19 (permalink)
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You have downloaded project 64 or another emulator right? They were talking about the folders within that programs files and directories.

Now I can't be sure *where* project 64 is on your HD but that's where the wrapper goes. So find where project64 is saved on your computer, then just reread the other instructions you've been given.
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Old January 2nd, 2009   #20 (permalink)
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Quote:
Originally Posted by Angel_Noah View Post
I still have no idea what to do ... -_-
So, what do I do with these wrapper thingies ?
This may help alittle bit

http://pcwizcomputer.com/index.php?o...d=46&Itemid=45
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