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Old February 24th, 2007   #1 (permalink)
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Gamepad configuration problem

Hey,
I just bought a 3 in 1 Magic Joy Box GC to USB converter for playing emu on my pc with a GC controller. I hooked it up to my pc and after a little while I got it to register my controls, but for some reason Project 64 has a very limited range on the analog stick. I have set the range to 100% and it still only registers as half tilted or less. The gamepad with the same software works for Mupen64 and every other emulator that I have tried it on, but I can't get Project 64 to register my movements very well. I have even set the deadzone to zero and still nothing. It's bad enough that if I am swimming on the top of water in Super Mario 64, I can't tilt my stick back enough to be able to jump out of the water. Please help, thanks.
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Old February 25th, 2007   #2 (permalink)
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Calibrate it via the gaming options applet in the Windows control panel...
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Old February 25th, 2007   #3 (permalink)
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The gamepad doesn't have that option, and yes, I know where to look for it. It doesn't allow you to callibrate it. I realize its a shoddy piece of equipment, but I'm wondering if there is any way to fix that particular problem without buying myself a new one.
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Old February 25th, 2007   #4 (permalink)
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Quote:
Originally Posted by RoughitforGreen View Post
The gamepad doesn't have that option...
That's odd. Anyway, given that it works in Mupen it must have something to do with Jabo's input plugin, so use NRage's instead
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Old February 26th, 2007   #5 (permalink)
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Worked

Yeah, that fixed it. Thanks so much, I was getting fed up with Mupen crashing anyways. But really, I was starting to think I'd need a new one. Thanks.
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