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#1 (permalink) |
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Registered User
![]() ![]() Join Date: Feb 2003
Location: U.S.A., Earth
Posts: 139
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Does any1 have any information whether or not it works with 3rd party rumble paks? I can't seem to find any mention on 3rd party rumble paks in any of the documentation. If you already know the answer, a yes or no with a link or explanation would be appreciated. Otherwise, for more info, read on....... My current setup is: -winXP Pro +SP2 -Project64 v1.6 -adaptoid v2.0.1 drivers (the installer file is v2.0.1, but the readme says v2.0.0) -official N64 controller (black) -official N64 rumble pak The force feedback works fine in this setup. Edit: found a link on Amazon with a pic and description http://www.amazon.com/gp/product/B00...lance&n=468642 I'm trying the forcefeedback on a 3rd party rumble pak on the same game (after resetting and closing down the emu) with fresh batteries and get nothing. Brand/label: TremorPak (red background label. Picture of twin checkered flags on the bottom with the word "Performance") unit color: gray power: 2 AA batteries (that's double, unlike the official N64 one that uses AAA) other: H and L switch, to adjust force sensitivity I presume. Thanks.
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NES --> FCE Ultra || SNES --> ZNES || Gameboy, Gameboy Color, Gameboy Advance --> VisualBoy Advance || N64 --> Project 64 General Arcade --> MAME || Capcom Arcade --> Kawaks || NeoGeo --> NeoRage Atari --> ?<can't remember>? || Genesis --> Gens || Game Gear --> Meka || PSX --> ePSXe "Do you know the difference between an error and a mistake? Anyone can make an error, but that error doesn't become a mistake until you refuse to correct it." -Grand Admiral Thrawn Handspring Visor -> Handspring Visor Neo -> PalmOne Zire 71 -> PalmOne Tungsten T3 + Tapwave Zodiac 2 Last edited by ackmondual; April 25th, 2006 at 04:32. |
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#2 (permalink) |
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PJ64 Beta Tester
![]() ![]() ![]() Join Date: Mar 2006
Location: Ohio, United States
Posts: 409
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That's is a good question. I actually have one of the rumble packs that you have, but I unfortunately do not have an adaptoid (I wish I did!). From what I have read in the past, all rumble packs should work for the adaptoid, or at least most of them, so I don't know what the problem could be. I've had some problems with the tremor pack alone though, just on my n64, so maybe its just the rumble pack. I don't know if there is anything that you can do, but have you tried other games, plugins, etc? Just curious also, but why do you need the other 2nd rumble pack to work if you got your first one to work?
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#3 (permalink) |
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Registered User
![]() ![]() Join Date: Feb 2003
Location: U.S.A., Earth
Posts: 139
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Only tried some of the other controller plugins. Adaptoid only works on its own plugin And just a matter of principle. It came with another purchase, so even if I don't need it, it should still be working. Besides, this rumble pak might provide for different stimulations.
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NES --> FCE Ultra || SNES --> ZNES || Gameboy, Gameboy Color, Gameboy Advance --> VisualBoy Advance || N64 --> Project 64 General Arcade --> MAME || Capcom Arcade --> Kawaks || NeoGeo --> NeoRage Atari --> ?<can't remember>? || Genesis --> Gens || Game Gear --> Meka || PSX --> ePSXe "Do you know the difference between an error and a mistake? Anyone can make an error, but that error doesn't become a mistake until you refuse to correct it." -Grand Admiral Thrawn Handspring Visor -> Handspring Visor Neo -> PalmOne Zire 71 -> PalmOne Tungsten T3 + Tapwave Zodiac 2 |
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