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Old January 22nd, 2005   #1 (permalink)
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plugin issues- trying to play zelda 2

Im currently trying to play Zelda 2 Majoras Mask using Project 64 and at first I was just using the gin64 gpu and that worked relatively well, but there are lighting issues and some annoying glitches. I looked aroud and saw some threads that said the direct64 or glide64 were the best graphic plugins for this game. I tried direct64 but project 64 crashes within seconds of starting with the game. I then tried glide64, along with the glide wrapper. Im aware that it needs to be in fullscreen to work so I tried that, and the game starts up, gets to the n64 logo spinning around, and then it crashes. Any ideas? Better graphics plugin for zelda 2? how should I set up glide64 or direct 64 so that they work correctly?

my specs are - Windows XP
- AMD Athlon XP Processor 3000 +
- 797 MHz, 512 mb of ram
- nvidia geforce4 420 go 32m
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Old January 23rd, 2005   #2 (permalink)
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I use the defult PJ64, Jabo's Direct3D plugin and it works perfectly.
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Old January 25th, 2005   #3 (permalink)
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I tried the basic jabo graphics plugin but it was much worse than what I was using before, so Ive just been continuing to use gin64 but now Im trying to use the "lens of truth" and the screen goes all yellow so I cant see whats going on. Is there a good plugin to make this work? Any help would be appreciated
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Old January 25th, 2005   #4 (permalink)
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Tried using 1964+rice's video plugin? it may take some tweaking, but you may be able to get it to work correctly. If all else fails, try the offical PJ64 & 1964 forums at emutalk. Good luck.
- Modem
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Windows XP Professional VLE
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