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Old October 29th, 2004   #1 (permalink)
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Kirby and the Crystal Shards Graphics Problems

I am new to emulation period, and I really don't know how to get the graphics to display correctly on the above metnioned game. Everything looks fine except for the enemies, they are either are invisible or appear as flat shapes "aimed" incorrectly.

System specs:
Windows XP Home version 2002 service pack 2
AMD Athlon XP 3200+ Processor
2.2 Ghz, 192 MB of RAM
160 GB HD, 127 GB available
NVidia Geforce4 MX Integrated GPU graphics card

Please help ) :
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Old October 29th, 2004   #2 (permalink)
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LOL, this is for N64 emulation
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Old October 30th, 2004   #3 (permalink)
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The Rice's Video Plugin and gLN64 both fix the depth problems with the enemies, but they add more problems than they fix. Best bet is to stick with Jabo and just bare it
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Old October 30th, 2004   #4 (permalink)
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I only have the HUD problems with Jabo's plug-in...
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Old October 31st, 2004   #5 (permalink)
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I have the HUD problem as well which makes it VERY hard to play the game. Can't see health, or powers, or stars, or any HUD stuff.
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Old November 2nd, 2004   #6 (permalink)
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Yeah the hud sucks, but it reloads with every screen so that's I guess OK. btw, thanks for you guys help, I am just going to grin and bear it with Jabos. Next up is Paper Mario(Prays for decent graphics)
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