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Old November 19th, 2003   #1 (permalink)
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Unhappy why is goldeneye so slow?


Can anyone tell me why goldeneye is so slow on my computer? I have tried it in Project 64 and 1964 and it is extremely slow on both emus. I have a 1 GHZ amd, 646 meg of ram, and a G force 2 GTS video card. I can only play at 600 x 800 fullscreen resolution, any suggestions would be appreciated.

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Old November 19th, 2003   #2 (permalink)
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Re: why is goldeneye so slow?

dude that game has high sytem requirements and even then still may not run full speed at even 3ghz
ifyou had a fast pentium4,it may also be your video vard drivers?what drivers are you using,video plugin?
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Old November 19th, 2003   #3 (permalink)
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Re: why is goldeneye so slow?

Use 1964, Jabo's D3D6 1.5.1 and an Azimer Audio Plugin. Disable RSP if you have it on. If it's too slow, then you need a faster processor to increase the frame rate, eg. way over 1.2 GHz for Goldeneye.

You see Rare pumped every single drop of the N64's power they could, so has boosted requirements.
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Old November 22nd, 2003   #4 (permalink)
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Re: why is goldeneye so slow?

I'm using jabos direct 3d6, and i am using the windows 2000 5.32 version drivers off of the Nvidia web site, I know they are old but they are the only ones that I could get to work, If you know of some faster drives please let me know, thanks
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Old December 14th, 2003   #5 (permalink)
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Yeah, for an Athlon, I would say for the requirements:

Goldeneye 007: 1.6 Ghz

Perfect Dark: 900 Mhz

For a Pentium 4:

Goldeneye 007: 2.4 Ghz

Perfect Dark: 1.6 Ghz
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Old January 14th, 2004   #6 (permalink)
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I must say that Goldeneye indeed needs high sytem requirements. Even on the N64 itself its not running always as smooth as it should be.
For emulation I'm using Project64 with standard plugins, a P4 2,8 Ghrz, Ati Radeon 9700 and 512MB DDR, and I must say it runs good. But in some situations with a lot of characters moving around it is still a little hard.
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Old January 15th, 2004   #7 (permalink)
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You could also try using a higher CF. But yea it does need high requirements and on my system, I only get slowdown when you use the rocket launcher and watch the explosion.
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Old January 15th, 2004   #8 (permalink)
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Quote:
Originally Posted by miamiNL
I must say that Goldeneye indeed needs high sytem requirements. Even on the N64 itself its not running always as smooth as it should be.
For emulation I'm using Project64 with standard plugins, a P4 2,8 Ghrz, Ati Radeon 9700 and 512MB DDR, and I must say it runs good. But in some situations with a lot of characters moving around it is still a little hard.
It's because it normally only emulates the n64 itself, and the real n64 chugs quite a bit, espically with lots of chars on the screen. Some cases though I've noticed almost no slowdowns, even if the n64 does slow down, like Zelda:MM. Slows quite a bit in the n64, but almost never in the emulator. First time I've pulled my stuff outa the closet in years, and boy was it dirty! Emulation will definatly never compare to the real thing, that's for sure.
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Old March 12th, 2004   #9 (permalink)
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system is good sxcept for the video card. Try using another video plugin
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Old March 12th, 2004   #10 (permalink)
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Quote:
Originally Posted by RJARRRPCGP
Yeah, for an Athlon, I would say for the requirements:

Goldeneye 007: 1.6 Ghz

Perfect Dark: 900 Mhz

For a Pentium 4:

Goldeneye 007: 2.4 Ghz

Perfect Dark: 1.6 Ghz
Um, no?

I run goldeneye and PD perfectly, I only get any slowdown in goldeneye when there are massive explosions (C4). I don't like your bias towards AMD either. A 900MHz athlon is not anywhere near as powerful as a 1.6GHz Intel CPU, and a 1.6GHz Athlon isn't nearly as powerful as a 2.4GHz P4, either.

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Old May 10th, 2004   #11 (permalink)
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Actually, with a Pentium III processor, you're correct, they are one of the fastest Intel processors. I was talking about the Pentium 4, which has a
*DIFFERENT* architecture than any processor based on any Pentium III processor core. The Pentium 4, according to some sources are slower at the same frequency than a Pentium III, because of the pipelines. Pentium 4s have longer pipelines. Longer pipelines cause a processor to require a higher frequency to run games at the same speed than the processors with a shorter pipeline, according to many sources on the internet.

BTW, my Athlon XP "Thoroughbred" 2000+ performs well with Goldeneye 007
at least with 1964 0.9.9 and with PJ64, it's at least a little bit slower.

Athlon XP 2000+ processors have the stock frequency at 1.66 Ghz.
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Old May 11th, 2004   #12 (permalink)
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Wouldn't Perfect Dark require a faster CPU? I thought it was more demanding of a game than GoldenEye (although I haven't played PD).
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Old May 11th, 2004   #13 (permalink)
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Quote:
Originally Posted by RJARRRPCGP
Actually, with a Pentium III processor, you're correct, they are one of the fastest Intel processors. I was talking about the Pentium 4, which has a
*DIFFERENT* architecture than any processor based on any Pentium III processor core. The Pentium 4, according to some sources are slower at the same frequency than a Pentium III, because of the pipelines. Pentium 4s have longer pipelines. Longer pipelines cause a processor to require a higher frequency to run games at the same speed than the processors with a shorter pipeline, according to many sources on the internet.

BTW, my Athlon XP "Thoroughbred" 2000+ performs well with Goldeneye 007
at least with 1964 0.9.9 and with PJ64, it's at least a little bit slower.

Athlon XP 2000+ processors have the stock frequency at 1.66 Ghz.
I understand all of that. The pentium4's pipelines need to be fed with a good amount of cache, and the Northwoods+ do. The PIII's short pipeline doesn't need much cache to perform well which is why it does. I'm fairly certain a Northwood P4 (not celeron) at the same clock of my PIII, the Northwood would outperform it. I still stand by the fact that a 1.6GHz Athlon would not outperform a P4 2.4GHz.

BTW, Goldeneye runs fine in PJ64 or 1964 with my system.
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Old May 11th, 2004   #14 (permalink)
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The Pentium 4 2.4GHz is much faster than a AthlonXP 2000+. In gaming, a 2000+ is roughly equivalent to a P4 2.0A, and again a 900MHz Athlon is no where near as fast as a P4 1.6.

Goldeneye is more processor intensive than PD, but PD is way more GPU intensive making use of extensive framebuffer and motion blur effects.
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Old May 12th, 2004   #15 (permalink)
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The newest AMD processors at 2.2 grz kick the crap out of the newer P4's (over 3 grz). So in quite a few cases, AMD does win. But in the slower CPU croud, yeah, they're on a lot more even terms than RJARRRPCGP says.
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Old May 12th, 2004   #16 (permalink)
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It works smooth for me in window mode.
And I own a PIII866mhz, Radeon 9600Pro and 384mb SDRAM.
Get a smooth 50-60 frame rate from start to finish using Jabo's DX6 plugin, as I said, in 800x600 window mode. I aint so lucky when running it at full screen though drops to about 25FPS.
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