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overclocking magus
![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Toronto, Canada
Posts: 1,372
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glNintendo64() 0.3.1, SAI won't work for me...
OK, I already posted this question in the N64 EMulation shots forum (under the screens of this plugin w/SAI on) but it was off-topic and such so.... here is the question again: I have a GEForece 2 MX 400 and a AMD XP 1700+, SAI works for me in other emulators such as ZSNES and VBA, but I cannot get it to work with glNintendo64() 0.3.1 in PJ64. I turn SAI on but no change whatsoever occurs to the games graphics when running. I am mainly trying to get this to work with MArio64 and the two Zelda games right now, if that makes any difference. Using this plugin, Azimer's 0.40 audio, and N-Rage input (as if any of these other plugins would have any difference at all )So, if anyone has any suggestions towards how I could get this to work it would be greatly appreciated. |
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