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#1 (permalink) |
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Registered User
![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: The land of Insanity
Posts: 573
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No sound....
I've tried with both 1964 and PJ64 (0.8.5 and 1.5 respectively) using GoodN64 copies of Mario Kart 64 and Super Mario 64. No matter which audio plugin I use (Jabo's Dsound, Azimer, or Zilmar's) I get no sound at all from any of my games. I have a SB Live 5.1 and these games worked two days ago but as soon as I fire up 1964 everything stops working. I haven'y been able to get any sound since and I've tried reinstalling the soundcard drivers. ePSXe, Winamp, my other games all work fine, the issue is justbwith those two emulators. I've also tried downloading and installing PJ64 into a seperate folder on my HD with no luck Any ideas?
__________________
Computer Specs: ASUS A8N SLI Deluxe (nForce4) | AMD Athlon X2 3800 @ 2.0ghz | 2x1.0GB OCZ Platinum DDR400 RAM (128-bit DDR mode) | GeForce 7600 w/ 256mb VRAM | Onboard Sound - for now OS1 : Windows XP / SP2 | Direct X 9 OS2 : Gentoo Linux 2006.0 OS3 : Windows Vista Beta 2 ePSXe config: Pete's OpenGL 2.0 | Eternal SPU 1.4 | ePSXe Internal CD core (W2K) Project 64 config Jabo's D3D7 1.5 | Jabo's DSound 1.5 | Jabo's DInput 1.5 |
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#2 (permalink) |
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overclocking magus
![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Toronto, Canada
Posts: 1,372
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Hmmmm... O.K. try DELETING the plugins, redownloading them and trying again, the plugins save the settings that you have changed and perhaps you buggered something in all of them....... Well, that isn't very likely but it is worth a shot. If that fails, which it probably will, then try using Azimer's LLE audio plugin (it's rev 0.5), I am betting that all of the plugins that you have tried so far are HLE ones, that *might* have something to do with your problem. |
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#3 (permalink) |
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Registered User
![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: The land of Insanity
Posts: 573
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No good Neither a reinstall or using Azimer's LLE works.
__________________
Computer Specs: ASUS A8N SLI Deluxe (nForce4) | AMD Athlon X2 3800 @ 2.0ghz | 2x1.0GB OCZ Platinum DDR400 RAM (128-bit DDR mode) | GeForce 7600 w/ 256mb VRAM | Onboard Sound - for now OS1 : Windows XP / SP2 | Direct X 9 OS2 : Gentoo Linux 2006.0 OS3 : Windows Vista Beta 2 ePSXe config: Pete's OpenGL 2.0 | Eternal SPU 1.4 | ePSXe Internal CD core (W2K) Project 64 config Jabo's D3D7 1.5 | Jabo's DSound 1.5 | Jabo's DInput 1.5 |
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#5 (permalink) |
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Registered User
![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: The land of Insanity
Posts: 573
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I tried thgat too, didn't work EDIT: Solved! I'm posting this here for anyone who might have a problem like this in the future. 1964 has an option that sends some kind of data to the RSP plugin. "Send audio lists to the audio plugin" under Plugins -> RSP Plugin settings - uncheck Also in the Plugins -> Change Plugins uncheck "Use RSP Plugin ..." I don't know why this affects PJ64, but it does, even though the emulatores are in seperate folders. Note that I still can't get any sound in 1964 but there it is
__________________
Computer Specs: ASUS A8N SLI Deluxe (nForce4) | AMD Athlon X2 3800 @ 2.0ghz | 2x1.0GB OCZ Platinum DDR400 RAM (128-bit DDR mode) | GeForce 7600 w/ 256mb VRAM | Onboard Sound - for now OS1 : Windows XP / SP2 | Direct X 9 OS2 : Gentoo Linux 2006.0 OS3 : Windows Vista Beta 2 ePSXe config: Pete's OpenGL 2.0 | Eternal SPU 1.4 | ePSXe Internal CD core (W2K) Project 64 config Jabo's D3D7 1.5 | Jabo's DSound 1.5 | Jabo's DInput 1.5 Last edited by Archlyn; February 27th, 2003 at 19:11.. |
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#6 (permalink) | |
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overclocking magus
![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Toronto, Canada
Posts: 1,372
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Quote:
It affects PJ also because the plugins are all shared; the plugins save their settings even when not in use and changes made in one emulator will affect both. |
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