Emuforums.com

Go Back   Emuforums.com > N64 Emulation > Project 64 Discussion
About Us Register FAQ Members List Calendar Mark Forums Read

Reply
 
LinkBack Thread Tools Display Modes
Old October 21st, 2002   #1 (permalink)
Registered User
 
Join Date: Sep 2002
Posts: 8
Very minor Zelda OOT bug

The game works very perfectly,this may seem like an unnecesarry thread but i want to know about this,may be good for feature use with PJ64. anyways here's the thing
one minor bug ive encountered is that when i open a chest (large ones) instead of the shiny light it should be there is just dark light,like shadow coming from the chest,anyone know howto fix this? My Video settings are:

Video Card: NVIDIA Geforce 4 MX 420
Rendering Device: Direct3D HAL
Full Screen Resolution: 1024X768 32-bit
Buffer Display Mode: Transfer Memory
Using Jabo's Direct3D6 1.5 Video Plugin
Using Project64 1.5 Final version
On a AMD Athlon XP1600+ with Win2000 PRO

No altered Advanced settings,everything else is as Default.

my friend got a Nvidia Geforce 4 TI 4200 and it works fine for him,can it be my sucky video card who cant manage to make some light and instead blackness?

Last edited by spelis; October 21st, 2002 at 04:43.
spelis is offline   Reply With Quote
Old October 21st, 2002   #2 (permalink)
Deep Dish Pie!
 
OmniDistortion's Avatar
 
Join Date: May 2002
Location: You know...you guys need to put a limit here just in case someone keeps going on and on about where they live or something stupid like how this space has no limit.
Posts: 608
not that it cant handle it but it may be an ability...some kind of graphic code that the G4 MX cant display like the Ti.... another example of this is in Unreal Tournament where some older cards display the ultra damage item activation on your weapon solid where others can make it translucent
OmniDistortion is offline   Reply With Quote
Old October 21st, 2002   #3 (permalink)
Registered User
 
Join Date: Sep 2002
Posts: 8
ah crap,so there's really nothing i can do ?
spelis is offline   Reply With Quote
Old October 21st, 2002   #4 (permalink)
Deep Dish Pie!
 
OmniDistortion's Avatar
 
Join Date: May 2002
Location: You know...you guys need to put a limit here just in case someone keeps going on and on about where they live or something stupid like how this space has no limit.
Posts: 608
hmm e-mail the creator and I bet he will make some sort of patch for it... I am not sure if this is the problem but I have noticed one of the things that differ most from card to card is lighting... check back for later versions of the plugin/emulator and maybe it will be resolved for older cards

edit: I mean...cards with less "abilities"... I wish I knew stuff...such as what I am talking about
OmniDistortion is offline   Reply With Quote
Old October 21st, 2002   #5 (permalink)
Registered User
 
Join Date: Sep 2002
Posts: 8
will do,thx dude
spelis is offline   Reply With Quote
Old October 21st, 2002   #6 (permalink)
Deep Dish Pie!
 
OmniDistortion's Avatar
 
Join Date: May 2002
Location: You know...you guys need to put a limit here just in case someone keeps going on and on about where they live or something stupid like how this space has no limit.
Posts: 608
Glad I could help immediatly on my return to the forums
OmniDistortion is offline   Reply With Quote
Old October 21st, 2002   #7 (permalink)
Natural medicine
 
cooliscool's Avatar
 
Join Date: Jul 2001
Location: Redmond, Washington, USA
Posts: 6,179
Quote:
Originally posted by OmniDistortion
not that it cant handle it but it may be an ability...some kind of graphic code that the G4 MX cant display like the Ti.... another example of this is in Unreal Tournament where some older cards display the ultra damage item activation on your weapon solid where others can make it translucent
BS. my geforce4 mx can display graphics in an n64 emu just as nice as a ti. Must be outdated drivers/directx. GF4 mx is not an old card nor an incapable card, it keeps all features of the Ti series minus pixel shaders. Don't post if you have no idea what youre talkin about.
__________________
Fayt : Intel Core 2 Duo E4300 @ 3.06GHz (1360MHz FSB), 2GB Crucial DDR2-800 Dual Channel @ 800MHz 4-3-3-11-14 1T, 512MB BFG nVidia GeForce 7950GT OC @ 650/1600, Sound Blaster Audigy 2 ZS, MSI P6N-SLi - nVidia 650i SLi, 200GB Seagate Barracuda 8MB Cache 7200RPM SATA2, 80GB Seagate Barracuda 8MB Cache 7200RPM SATA2, Lite-On DVD+-RW 16x w/ Lightscribe, Lite-On 16x DVD-ROM, Aspire X-Dreamer II case, Logitech MX518 Optical Mouse, Asetek Waterchill kit (distilled water + Red Line Water Wetter), T.I.M - AS Ceramique
cooliscool is offline   Reply With Quote
Old October 23rd, 2002   #8 (permalink)
Beta Administrator
 
Raziel's Avatar
 
Join Date: Apr 2001
Location: Nantes, France
Posts: 6,150
Quote:
Originally posted by cooliscool


BS. my geforce4 mx can display graphics in an n64 emu just as nice as a ti. Must be outdated drivers/directx. GF4 mx is not an old card nor an incapable card, it keeps all features of the Ti series minus pixel shaders. Don't post if you have no idea what youre talkin about.
Sorry but the GF4 mx is just a GF2.
And anyway, I get the same error as him with everything up to date.
__________________
System Specs:
OS: Windows Vista Ultimate x64 Edition CPU: Intel Core 2 Duo E8500 @4GHz
Video Card: MSI GeForce 8800 GTX Motherboard: ASUS Maximus Formula SE
RAM: 4GB OCZ XMS2 PC6400 Sound Card: Creative Sound Blaster Audigy 2 ZS

Raziel is offline   Reply With Quote
Old October 23rd, 2002   #9 (permalink)
Banned
 
Sir Key's Avatar
 
Join Date: Jul 2002
Location: Nirvana
Posts: 1,945
have you tried jabo's d3d7 1.4 ?? i've heard only good things about this one... you could also try using 1964.... hope i was a help...
Sir Key is offline   Reply With Quote
Old October 23rd, 2002   #10 (permalink)
_E_
Administrator
 
_E_'s Avatar
 
Join Date: Aug 2002
Location: somewhere
Posts: 8,637
my PJ64 v1.4 displayed that, but the new verision ( v1.5) had a fix for that problem.
__________________
-= Now watching=-
_E_ is offline   Reply With Quote
Old October 23rd, 2002   #11 (permalink)
Registered User
 
Join Date: May 2002
Location: Northants, England
Posts: 60
Quote:
Originally posted by cooliscool


BS. my geforce4 mx can display graphics in an n64 emu just as nice as a ti. Must be outdated drivers/directx. GF4 mx is not an old card nor an incapable card, it keeps all features of the Ti series minus pixel shaders. Don't post if you have no idea what youre talkin about.

I see you're just as offensive in here as in the emutalk forums,

Congratulations.

BTW there is nothing wrong with "suggesting" solutions to problems for people, wether they be right or wrong. It's the intention to be helpful, not the level of knowledge that counts.

BTW, don't even bother replying to this as I won't bother to read it anyway.

Go well all, go well
deadrabbit is offline   Reply With Quote
Old October 23rd, 2002   #12 (permalink)
Registered User
 
AtomicFeline's Avatar
 
Join Date: Aug 2001
Location: Maryland USA
Posts: 569
Quote:
Originally posted by Raziel

Sorry but the GF4 mx is just a GF2.
And anyway, I get the same error as him with everything up to date.
Me too.
__________________
Feline

Visit my deviantart page:

http://atomicfeline.deviantart.com

1.4 Ghz T-Bird Athlon
PNY Geforce4 TI4400 AGP 128 Meg DDR
512 Megs DDR ram
Ensoniq Audio PCI
32X CD-ROM
Windows XP SP 1
AtomicFeline is offline   Reply With Quote
Old October 24th, 2002   #13 (permalink)
_E_
Administrator
 
_E_'s Avatar
 
Join Date: Aug 2002
Location: somewhere
Posts: 8,637
Guys, cool it up! This is a screenshot from PJ64 v1.5 and as ou can see, the bright rays coming out of the box are quite visible.............
Attached Images
File Type: jpg ngrmu.jpg (25.4 KB, 137 views)
__________________
-= Now watching=-
_E_ is offline   Reply With Quote
Old October 24th, 2002   #14 (permalink)
Beta Administrator
 
Raziel's Avatar
 
Join Date: Apr 2001
Location: Nantes, France
Posts: 6,150
Quote:
Originally posted by Kingstar
Guys, cool it up! This is a screenshot from PJ64 v1.5 and as ou can see, the bright rays coming out of the box are quite visible.............
Could you please post your whole PJ64 configuration as well as which nvidia drivers you are using ?
Also, are you sure you're using Jabo's D3D 1.5 ?
__________________
System Specs:
OS: Windows Vista Ultimate x64 Edition CPU: Intel Core 2 Duo E8500 @4GHz
Video Card: MSI GeForce 8800 GTX Motherboard: ASUS Maximus Formula SE
RAM: 4GB OCZ XMS2 PC6400 Sound Card: Creative Sound Blaster Audigy 2 ZS

Raziel is offline   Reply With Quote
Old October 24th, 2002   #15 (permalink)
Author Of OverDrive
 
Craig Venom's Avatar
 
Join Date: Jan 2002
Location: Jay Bee, Johor, Malaysia
Posts: 299
yeah i need to know too
__________________
System Spec :
Intel Pentium IV 1.8A @ 2.66 Ghz ||Asus P4S533-E Mobo||512 PC2700 DDR 333 @ 370 ||nVidia GeForce4 Ti 4200 @ 290/590||Soundblaster Live! 5.1||Samsung SyncMaster 17 Inch||80Gb Western Digital w/ 8MB Buffer 7200RPM & 40GB Seagate 7200RPM||WinXP Pro SP 1|

*sig removed, try reading the sig rules*

OverDrive Author
Craig Venom is offline   Reply With Quote
Old October 24th, 2002   #16 (permalink)
_E_
Administrator
 
_E_'s Avatar
 
Join Date: Aug 2002
Location: somewhere
Posts: 8,637
Quote:
Originally posted by Raziel

Could you please post your whole PJ64 configuration as well as which nvidia drivers you are using ?
Also, are you sure you're using Jabo's D3D 1.5 ?
I am at the university right now, so i am not using my PC at the moment. I will post my configuration settings tonight, and ryes, raziel, i am using Jabo's plugins since its the most compatible with PJ64, as for the Detonator drivers, I am using 30.82 or something like that ( i ll check it up for you guys again once i come back home)
__________________
-= Now watching=-
_E_ is offline   Reply With Quote
Old October 24th, 2002   #17 (permalink)
Beta Administrator
 
Raziel's Avatar
 
Join Date: Apr 2001
Location: Nantes, France
Posts: 6,150
Quote:
Originally posted by Kingstar


I am at the university right now, so i am not using my PC at the moment. I will post my configuration settings tonight, and ryes, raziel, i am using Jabo's plugins since its the most compatible with PJ64, as for the Detonator drivers, I am using 30.82 or something like that ( i ll check it up for you guys again once i come back home)
Thanks man
__________________
System Specs:
OS: Windows Vista Ultimate x64 Edition CPU: Intel Core 2 Duo E8500 @4GHz
Video Card: MSI GeForce 8800 GTX Motherboard: ASUS Maximus Formula SE
RAM: 4GB OCZ XMS2 PC6400 Sound Card: Creative Sound Blaster Audigy 2 ZS

Raziel is offline   Reply With Quote
Old October 24th, 2002   #18 (permalink)
_E_
Administrator
 
_E_'s Avatar
 
Join Date: Aug 2002
Location: somewhere
Posts: 8,637
Okay, this is what i got:
Attached Images
File Type: jpg untitled.jpg (48.8 KB, 110 views)
__________________
-= Now watching=-
_E_ is offline   Reply With Quote
Old October 24th, 2002   #19 (permalink)
_E_
Administrator
 
_E_'s Avatar
 
Join Date: Aug 2002
Location: somewhere
Posts: 8,637
2nd configuration
Attached Images
File Type: jpg untitled2.jpg (61.1 KB, 113 views)
__________________
-= Now watching=-
_E_ is offline   Reply With Quote
Old October 24th, 2002   #20 (permalink)
_E_
Administrator
 
_E_'s Avatar
 
Join Date: Aug 2002
Location: somewhere
Posts: 8,637
This one for my Detontor Drivers,..looks like i am still using the Beta versions of 40.41...........
Attached Images
File Type: jpg untitled3.jpg (95.1 KB, 102 views)
__________________
-= Now watching=-
_E_ is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT. The time now is 22:40.

© 2006 - 2008 Emu Forums | About Emu Forums | Legal | A member of the Crowdgather Forum Community


Powered by vBulletin® Version 3.7.0 Release Candidate 3
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.2.0 RC5