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Old June 29th, 2002   #1 (permalink)
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slowdown in perfect dark-yes i have read the faq

im experiencing slowdown in perfect dark in larger areas. ive tried the stuff in the faq but its still the same. are there any plugins or patches that will fix this. and can i also ask will the people that reply to this post include the settings they use to get the best performance in perfect dark please. thanks
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Old June 29th, 2002   #2 (permalink)
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oh and my specs are amd athlon xp1600, 1.4ghz, 64mb integrated graphics using 32mbram, 16bit sound, 256mb ram, 40gbhd
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Old June 29th, 2002   #3 (permalink)
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Well as you can see from my sig my system is a bit better than yours and i also have slow down in this game. It is mainly the lack of support at the moment, i think in futur releases of both the emulators and the plugins you will start to see speed increases. N64 emulation seems to be a little slow at the moment so it is takin a little while longer. Hopefully there will be some new releases soon.

Oh yeah and onboard graphics is never any good no matter how much memory it has. It makes a big difference having an video card.
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Old June 30th, 2002   #4 (permalink)
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is anyone actually working on a way to get games like perfect dark running at full speed?
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Old July 8th, 2002   #5 (permalink)
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Thats strange, because Perfect Dark runs fine on my comp and your system is better than mine. I only get small gliches in the menu animation. Gameplay and cutscenes all run at 60 frames per second.
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Old July 10th, 2002   #6 (permalink)
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Quote:
Originally posted by drack300
Thats strange, because Perfect Dark runs fine on my comp and your system is better than mine. I only get small gliches in the menu animation. Gameplay and cutscenes all run at 60 frames per second.
exactly what settings do u use?
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Old July 10th, 2002   #7 (permalink)
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i also get very bad graphics glitches on the villa. the graphics leaves trails behind itself. and none of the other levels work
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Old July 10th, 2002   #8 (permalink)
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Do you mean that the sky leaves trails behind itself? That part is a known issue I think and the only thing you can do is wait for a new plugin that can play PD better.
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Old July 10th, 2002   #9 (permalink)
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yes the buildings leave trails in the sky and i get blue squares flashing on and off the screen
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Old July 11th, 2002   #10 (permalink)
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Jabo's vid plug-in

mostly default settings like...
Direct 3D T&L HAL
RSP SW 2.0X

My vid card is slightly OC'ed if that makes a difference
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Old July 21st, 2002   #11 (permalink)
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For the ppl who are interested:
I recommend setting the HAL to "Direct3D HAL" (not the T&L one) and set geometric transformation to "Internal". That way you can see more stuff (which are supposed to be there) while you can't with "external" transformation. I am sure you will notice it when you look at the menus, especially
BTW, have you seen Perfect Dark playing in a real N64? it just lagged. So the slowdowns in the emu are normal no matter how fast your machine is. However, disabling the "advance block linking" option will help alot. Hmm, why didn't I just tell you to check out the PJ64 Game FAQ in the first place?
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