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View Poll Results: who thinks this is a good idea?
yes it whould be awsome! 7 77.78%
no. 2 22.22%
other tell me. 0 0%
Voters: 9. You may not vote on this poll

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Old June 5th, 2002   #1 (permalink)
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Lightbulb how about about a opengl Cel-Shading plugin for pj64, i think it whould be like

zelda game cube gfx. i found this real cool lesson about cel-shading, at http://nehe.gamedev.net/tutorials/lesson.asp?l=37

i think it whould be awsome to play n64 games like that. any how vote if you whould like to see a n64 cel-shading plugin. i might do it or might not, it's just an idea.
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Old June 5th, 2002   #2 (permalink)
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Moved.
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Old June 5th, 2002   #3 (permalink)
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I would love to see that happen. But it's actually possible to make a plugin do that? Can you post any sample pics of what it would theoretically look like?
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Old June 6th, 2002   #4 (permalink)
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Cool sort of like this in opengl.

but exactly.
Attached Images
File Type: jpg celda18.jpg (43.9 KB, 295 views)
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Old June 6th, 2002   #5 (permalink)
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rember it's just an idea.
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Old June 6th, 2002   #6 (permalink)
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That would take a rather powerful graphics card, don't you think?
 
Old June 6th, 2002   #7 (permalink)
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http://nehe.gamedev.net/tutorials/lesson.asp?l=37

nope if you read on the website link it says they used a nvida gfx card. but maybe a geforce3 or 4 card.but still whould be fun to do it you want to help me out?
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Old June 8th, 2002   #8 (permalink)
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if i can get 2 beta testers, and a some one who knows alot about opengl and glide.than the prjocect is ago

i got all the tools i need to do it!!
and i will be doing it in visual studio c++ 6.0 enter. and not in dev c++.......so who whats to help me out?!!
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Old June 8th, 2002   #9 (permalink)
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OOOH!!!! Beta Tester! Right here!
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Old June 8th, 2002   #10 (permalink)
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when i get it abeta ver. of it than you can test it.now i need a voodo3 user to beta test to, when the time comes.
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Old June 8th, 2002   #11 (permalink)
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I have a Geforce 2 MX. Could I be a tester as well?

Oh, Btw, After June 24th, I'll have plenty of time to test. The 24th, is my last day of exams and I'll pretty much be at home most days.
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Old June 8th, 2002   #12 (permalink)
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I only have a Geforce 3 and a TNT at this point in time, but I would be happy to beta test extensively.
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Old June 8th, 2002   #13 (permalink)
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maybe.it will be awhile ,till i get it out.a week or 2.or less. depends.
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Old June 8th, 2002   #14 (permalink)
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Whoa! That quick?
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Old June 8th, 2002   #15 (permalink)
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Wow, that is quick. How long have you been working on this?
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Old June 8th, 2002   #16 (permalink)
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Quote:
Originally posted by Snake785
Wow, that is quick. How long have you been working on this?
LOL, You can watch his progress here: Progress Status

his friend lightknight( rather himself than his friend ) was already anouncing a Gamecube-Emulator and made Polls which Api to use( OpenGL/ Direct3D ) - nothing than hot air. He was banning for repetive Bull****ing over at the Emulation64 Forums. No need to ban him here, but much less need to believe anything he says.
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Old June 8th, 2002   #17 (permalink)
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Oh, ok. Thanks for telling me.
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Old June 8th, 2002   #18 (permalink)
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i just was thinking of starting working on it today.

now a ? for you guys what kind of Project l should i be makeing in visual studio c++ 6.0 enterprise ?

is it a win32 dymanic-libray or a win32 static libray?? so what 1 should i start it with??

and how do i make the dll show up pj641.4?

lightknight meant well, but didn't have visual studio c++ 6.0, like i do..
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Old June 9th, 2002   #19 (permalink)
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Pitiful.
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Old June 9th, 2002   #20 (permalink)
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ROFL...

only lightknight would spell emulator "emulatore"

f'n pathetic
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