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#1 (permalink) |
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Canadian Spaceman
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Canada
Posts: 8,744
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Zelda2 MOM
What plugin(s) and setting(s) was used to get MOM workin like this? http://www.ngemu.com/forums/showthre...threadid=17334 The picture is what i currently get, and the rom info.
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CPU: Core i7 920 \ MB: EVGA X58 \ RAM: 12GB OCZ DDR3-1600 \ GPU: SLI 8800GTX HDD: 2x 150GB VelociRaptor R0 / PSU: Enermax Galaxy 850w / OS: Windows 7 x64 |
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#2 (permalink) |
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Registered User
Join Date: Apr 2002
Location: México
Posts: 23
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what plugins do you use? i use jabo's d3d7 video plugin and look fine.
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Pentium 4 1.5 GHz [COLOR=sky blue]256 Mb RAM[/color] Nvidia TNT2 Riva Model 64 [COLOR=sky blue]Windows Me[/color] :rockets:
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#4 (permalink) |
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Canadian Spaceman
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Canada
Posts: 8,744
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yea i used jabo's d3d 7 plugin, thats what i got.
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CPU: Core i7 920 \ MB: EVGA X58 \ RAM: 12GB OCZ DDR3-1600 \ GPU: SLI 8800GTX HDD: 2x 150GB VelociRaptor R0 / PSU: Enermax Galaxy 850w / OS: Windows 7 x64 |
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#5 (permalink) |
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Canadian Spaceman
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Canada
Posts: 8,744
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can u post your rom info plz? and your settings for jabo's d3d7
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CPU: Core i7 920 \ MB: EVGA X58 \ RAM: 12GB OCZ DDR3-1600 \ GPU: SLI 8800GTX HDD: 2x 150GB VelociRaptor R0 / PSU: Enermax Galaxy 850w / OS: Windows 7 x64 |
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#7 (permalink) |
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Canadian Spaceman
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Canada
Posts: 8,744
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Thanks, still looks the same tho, i guess its just my pc.
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CPU: Core i7 920 \ MB: EVGA X58 \ RAM: 12GB OCZ DDR3-1600 \ GPU: SLI 8800GTX HDD: 2x 150GB VelociRaptor R0 / PSU: Enermax Galaxy 850w / OS: Windows 7 x64 |
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#8 (permalink) |
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Emulation freak
![]() ![]() Join Date: May 2002
Location: earth
Posts: 183
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try downloading the latest drivers for your card! or some eary like last years . with my old nvidia , when i last used it i had the 2000 drivers on it my system, and it worked way awsome..but now i think i need a new 1!!any 1 got agood cheap nvidia video card!
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i am a fan of emuators and of emulation!!! fell the power of my new verto geforce4!
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#9 (permalink) |
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AKA snkmad
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Brazil, Fortaleza-Ceará
Posts: 3,302
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Your problem is the Voodoo Geforces have no problem with jabo d3d, even the cheapest one
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[Windows 7 RTM PRO X64] [Gigabyte GA-G31M-S2L] [Intel E5200@2.5Ghz] [Corsair XMS2 DHX 4GB DDR2 800MHz] [HIS HD4670 1GB GDDR3] [19" LCD SyncMaster T190] [Samsung SATA II HD322HJ 320GB] [LG HL-DT-ST DVD-RAM GH22NS30] (@gigaherz) S.N.K.M.A.D.: Synthetic Networked Killing and Masterful Assassination Device |
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#10 (permalink) |
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Registered User
Join Date: Jun 2001
Location: Greece
Posts: 30
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yep, blame the voodoo for the crappy gfx... why don't u buy a geforce2 mx??? or a 4mx?? they are cheap, and way better... many may argue for the 4 mx, but for emu purposes it is ok... and cheap...
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Athllon XP 1800+/ KT266 / CL Geforce2 GTS/ SBLive! / 512MB DDR RAM |
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#11 (permalink) |
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Canadian Spaceman
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Canada
Posts: 8,744
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yea i guess. I will look into it. What about the radeon 8500?
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CPU: Core i7 920 \ MB: EVGA X58 \ RAM: 12GB OCZ DDR3-1600 \ GPU: SLI 8800GTX HDD: 2x 150GB VelociRaptor R0 / PSU: Enermax Galaxy 850w / OS: Windows 7 x64 |
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#12 (permalink) |
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&-)---|--<
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Smallville
Posts: 7,700
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Don't listen to those guys.. Use Dave's glide64 pluggin with your voodoo 3.. It's the best N64 emu graphics pluggin for voodoo cards.. It runs Zelda OOT perfectly and Dave is currently working on MM.. ![]() I also get that weird graphics with my voodoo 5 and jabo's d3d.. IT's more a fault of jabo's d3d than the voodoo's.. If you got some cash to spare then go for the upgrade.. Try out glide64 before you buy a new card though..
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Play emulated games online Main Rig||Intel Q6600@3.2 ghertz|4x1gb DDR2 1066|Asrock 1600sli 110db LGA 775|EVGA 8800gtx@620/1450/975|2x Seagate 160gb SATA150 Raid0|250 gb Samsung SATA2 HD|Seagate 7000.10 500gb HD|NEC 3520 4x/8x DVD+R/RW DL burner|Antec TP 650 watt|40" Sony Bravia 1080p|20.1" 5ms LCD 1680x1050 Native|Logitec 5.1 Speaker System w/15" Sub|Dual Boot Ubuntu 64bit/Vista 32bit|| SimplyBuyIt - Health&Nutrition Last edited by fivefeet8; May 22nd, 2002 at 03:38.. |
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#13 (permalink) |
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Old Gaming Guy
![]() Join Date: Jan 2002
Location: UK
Posts: 93
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That original image is actually REALLY iffy, even for a Voodoo3. When I used to run Zelda 2 on my V3, the most glaring problem for me was the fact it wouldn't render the sky (just shaded it red). Disabling AGP texturing/Advanced AGP with the classic DX tool would help for Jabo's. 3rd party drivers like x3dfx's from Voodoo Files can do better job's than the standard v1.05 or v1.07 drivers. But as fivefeet8 says, enjoy the miracle that Dave got the Zelda's working with Glide64 so quickly, it should now look as good as UHLE Zelda ever did but in much higher resolutions like 1280x960. *EDIT* Just noticed you are running the PAL version, it will have many resolution issues. You'll want to get a known good US version (NTSC) to ease play, unless you can live with those issues just for the lower speed requirements that 50VI/s over 60VI/s earns you. */EDIT*
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Athlon Thunderbird 1.4GHz 100FSB 384MB PC100 SDRAM GeForce4 Ti4600 128MB 120GB 7200rpm IBM and 60GB 5400rpm Maxtor IDE hard drives. Creative SB PCI128 LiteON 16x10x40 CD-RW and Samsung SD-616Q 16x DVD-ROM |
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#15 (permalink) |
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Don't make me stab you...
![]() ![]() ![]() Join Date: Dec 2001
Location: Wherever my shiny sword takes me.
Posts: 338
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MoM uses the extended Vram which means emulators have to use extra Vram to emulate all textures... If a plugin is not optimized for a specific card ( in this case V3 and it's 16megs ram) then it will not show the textures at all keep the program from slowing... your best bet is to use a plugin made for Voodoo cards as all others are optimized for at least 32megs Vram.
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As I meander about my life I wonder if it's all worth it... Then I see my huge anime collection in the corner and I know it was not all in vain. -Writing crappy books and crappy drawings... what better to do with that free time then blow it here instead? |
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#16 (permalink) | |
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Registered User
Join Date: Apr 2002
Posts: 10
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Quote:
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#17 (permalink) |
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Don't make me stab you...
![]() ![]() ![]() Join Date: Dec 2001
Location: Wherever my shiny sword takes me.
Posts: 338
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Probably... I know quite a lot about a lot of things... but most of what I do is conjecture about it then forget to put that I don't know how anything really works and that what I am saying is usually a guess based on A: Past experiences I have had... in this case a long time ago when I had a voodoo 2 I had similar problems when playing PSX games in bleem. As well as playing MoM with my dad's laptop that only had a 8 meg ATI card. B: Others past experience... I have heard such things happening to other people and there fore used that as it fit my original thesis based on my personal experience with another emulator. C: Technical explanations I have gathered from other people who I trust I know what they are talking about. In this case I didn't have any direct link with explantations I had heard before but I remember hearing someone say that texture loss is due to lack of V-ram on a card. I had thought the 4 meg add-on for the N64 had been video based as it increased resolution and other video aspects. Because of that I would assume that the person who is trying to emulate such a game would need more v-ram themselves unless a card had been suitably optimized for such a task... I am sorry for the misconceptions... thanks for correcting me so I don't make such a stupid mistake again.
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As I meander about my life I wonder if it's all worth it... Then I see my huge anime collection in the corner and I know it was not all in vain. -Writing crappy books and crappy drawings... what better to do with that free time then blow it here instead? |
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#18 (permalink) | |
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Registered User
Join Date: Oct 2002
Location: Toulouse, France
Posts: 7
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Quote:
Because i am french (a newbie in PJ64 also), and i didn't find on the net how to choose the french language of the game ? To stay in the topic, my Zelda' graphic are pretty good with my GF 4 Ti 4200.
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Athlon 1.2, 456 Mo of ram, Suma GF4 TI 4200 128 Mo , Sounb Blaster Live 1024 |
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#19 (permalink) | |
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Global Moderator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2001
Location: South Carolina, USA
Posts: 6,828
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Quote:
reichfuher: use glide64. |
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