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#1 (permalink) |
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Registered User
Join Date: Apr 2002
Posts: 2
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Zelda on Project 64 troubles.
I'm tying to play zelda 64 on Project 64 v.1.3. The game runs fine, until i load a save state, and then the sound stops. I have an Athlon 750, SB 1024 and Gforce graphics card. I've tried both the Audio plug-ins (Zilmar and Jabbo) and both act the same. I think it may be a software thing, but Project 64 doesnt have many options to alter, and i've tried everything I can think of. any help appreciated. |
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#2 (permalink) |
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Nintendo Zealot
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: UK
Posts: 1,425
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well get version 1.4 for a start hopefully that will sort it but Im not sure if your old saves will work with 1.4 ... I played zelda64 using that 1.3 and also had no sound/messed up graphics errors using save states. |
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#4 (permalink) |
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Registered User
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2001
Location: Edmonton, Alberta, Canada
Posts: 6,958
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You could also use Mempaks. They work great for me with Zelda.
__________________
Necrosaro: Windows XP Pro x64 Edition SP2 | Intel Core 2 Duo E8400 3.00GHz, 1333MHz FSB, 6MB L2 Cache | Asus P5Q Deluxe, Intel P45 Chipset, Socket 775 | 4GB Kingston PC5300 DDR2 | Nvidia GeForce 8800GT, 1024MB | Creative SB X-Fi Fatality Edition | Western Digital Raptor WD1500ADFD, 150Gb, SATA, Western Digital WD5000AAKS, 500GB, SATA | LG 16x DVD-RWx2 SATA. |
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