Emuforums.com

Go Back   Emuforums.com > N64 Emulation > Project 64 Discussion
Home Register Downloads FAQ Members List Calendar Arcade Mark Forums Read


Reply
 
LinkBack Thread Tools Display Modes
Old March 22nd, 2002   #1 (permalink)
Registered User
 
agent orange's Avatar
 
Join Date: Jan 2002
Location: rock bottom
Posts: 41
donkey 64

can anyone get donkey kong 64 running smoothly? its not too bad, it runs at 60 fps, but it is slowed down for some reason. if i take the fps limitation off, it goes about 70-80 fps and is a lot smoother, just a little too fast. i think it would run a lot nicer if it had better fps limitation.
__________________
hey ma, how about some cookies?

no dice.

this ain't over.
agent orange is offline   Reply With Quote

Advertisement [Remove Advertisement]
Old March 23rd, 2002   #2 (permalink)
Administrator
 
Kellicros's Avatar
 
Join Date: Nov 2001
Location: Kuala Lumpur, Malaysia.
Posts: 7,719
Quote from the PJ64 GameFAQ .
Quote:
Why is the game not very smooth?
This game has unique timing problems which require an unusually high Counter Factor (ROM Settings) to avoid various problems. Therefore the updated RDB sets a CF of 4 - you can actually use a Counter Factor of 3 _most_ of the time - this will provide reasonably smooth video, and let most of the game run correctly, however, some parts of the game require a Counter Factor of 4 or higher to avoid errors - for these few occasions, you should change Counter Factor to 4, reset the ROM, play past the point from your last state save, make a new state save, put Counter Factor back to 3, reset the ROM, and load the new state save. If you don't understand or want to to do this, you must leave Counter Factor set to 4.
__________________
Kellicros' DeviantArt
Kellicros is offline   Reply With Quote
Old March 23rd, 2002   #3 (permalink)
Registered User
 
agent orange's Avatar
 
Join Date: Jan 2002
Location: rock bottom
Posts: 41
no, you misunderstood me. i know about the counter factor setting, but that doesnt change the smoothness of the game. what i am talking about is, when playing it it looks like its running at about 40 fps, when it is really at 60 fps. when you take off fps limit it gets really smooth but its too fast


maybe if i could change the fps limit from 60 to about 65 it would run smoother. anyone know how to change the limit like you can in epsxe?
__________________
hey ma, how about some cookies?

no dice.

this ain't over.
agent orange is offline   Reply With Quote
Old March 23rd, 2002   #4 (permalink)
No preservatives™
 
Allnatural's Avatar
 
Join Date: Nov 2001
Location: Toledo, OH. USA
Posts: 965
This is the problem with tweaking the counter factor. Since it effects the timing in the core, it can have unusual and often undesirable effects on frame speed and/or smoothness. Because DK64 requires so much tweaking just to get it running, I wouldn't expect it to run perfectly.
__________________
Videogame Gifs
Allnatural is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT. The time now is 06:38.

© 2006 - 2008 Emu Forums | About Emu Forums | Legal | A member of the Crowdgather Forum Community


Powered by vBulletin® Version 3.7.6
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.2.0 RC5