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Old November 25th, 2008   #1 (permalink)
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Configuration project64

Hi all

i need a small help
I have to play with project 64 with Zelda Ocarina of time and Zelda Majora's mask

which is the better configuration?



My monitor is

widescreen (16:9)
1680X1050 60 Hertz
colors 32-bit

Graphic card Nvidia ge-force 9600 GS (768 MB)


Thx all

Last edited by Tarin; November 25th, 2008 at 14:16.
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Old November 25th, 2008   #2 (permalink)
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Keeping native would be the best course of action.
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Old November 25th, 2008   #3 (permalink)
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I dose not matter to much, when you shut down the emulator your screen should return to it original size!

for best mabe 800x600 or aboth
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Old November 25th, 2008   #4 (permalink)
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yeah... but on an lcd panel non native res would cause blur/distortion.
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Old November 25th, 2008   #5 (permalink)
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but if i would play with fullscreen...

also if image is distorted which is the resolution i can take?
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Old November 29th, 2008   #6 (permalink)
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Quote:
Originally Posted by Tarin View Post
but if i would play with fullscreen...

also if image is distorted which is the resolution i can take?
parli italiano?

1280 x 1024 dovrebbe essere quella che si avvicina di pių
1280 x 800 č quella che rispetta l' A/R del tuo monitor wide screen
controlla anche che il refresh sia corretto, 60hz per la risoluzione nativa mi sembrano un po' pochini

Last edited by Genjo Sanzo; November 29th, 2008 at 17:40.
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Old November 29th, 2008   #7 (permalink)
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Quote:
Originally Posted by Tarin View Post
but if i would play with fullscreen...

also if image is distorted which is the resolution i can take?
use the native resolution of the panel, ie, the max. that'll prevent the blurring.
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