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#1 (permalink) |
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Registered User
Join Date: Feb 2008
Location: australia
Posts: 6
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Ocarina of Time - black grounds
i've tested out both master quest and original ocarina of time and they both have this problem. the ground in the kokiri forest is all black, as is the deku tree. areas with water are sometimes black, sometimes fine. other than that, the game runs really well. i'm using project64 v1.6 with jabo's direct3D8 1.6. here are some pics to demonstrate what i mean- http://i133.photobucket.com/albums/q...gs01/black.jpg http://i133.photobucket.com/albums/q...s01/blackz.jpg http://i133.photobucket.com/albums/q...timesblack.jpg any help will be greatly appreciated, cheers. |
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#5 (permalink) |
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Behind ur girlfriend :D
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 18,439
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Project64 already comes with a plugin that is compatible with your display card/chip Jabo's Direct3D6 1.5. The black grounds are a known issue when using Geforce 4MX and lower when using Detonator 50 and higher display drivers. Prior to Det50's, several shaders were emulated in the drivers, because they are no longer emulated the game renders black ground and walls, sometimes flames are also the wrong colour.
__________________
![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. |
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#7 (permalink) |
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Behind ur girlfriend :D
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 18,439
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Its worse in Majoras Mask due to having even better graphics walls, face's, people can disappear.
__________________
![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. |
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#9 (permalink) |
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Registered User
![]() ![]() ![]() ![]() Join Date: Nov 2007
Location: England
Posts: 516
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It depense on the video card in your system, I have a old voodoo 2 pci card and it almost runs perfect to the original n64 system!, also its the way you set the setings, guildx2 work perfect with my voodoo 2 card but not the new guildx3 As i send try diffrent plugins and setings depending on your graphics card! Last edited by drwhojan; November 17th, 2008 at 12:03. |
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#10 (permalink) | |
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Global Moderator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2001
Location: South Carolina, USA
Posts: 6,821
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Quote:
Last edited by cooliscool; November 17th, 2008 at 16:33. |
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#11 (permalink) |
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Behind ur girlfriend :D
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 18,439
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The only face i really remember going wierd on my old mx440, was the Goron mask. However i know FD:Links armour had mis-coloured textures
__________________
![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. |
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#12 (permalink) |
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Registered User
Join Date: Feb 2008
Location: australia
Posts: 6
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heh. i tried glN64 and it's working fine, water and ground are normal. HOWEVER, this plugin has a new problem which is- http://i133.photobucket.com/albums/q76/Piggs01/menu.jpg this makes the game more playable, but any solution to this would be appreciated. |
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#13 (permalink) |
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Behind ur girlfriend :D
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 18,439
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as i said, you should just use the Direct3D 6 plugin, that comes with PJ64
__________________
![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. |
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#15 (permalink) |
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Behind ur girlfriend :D
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 18,439
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theres 2 Jabo Direct3D plugins Direct3D8 1.6 (this causes the black surfaces) Direct3D6 1.5.2 (This should work fine on TNT2 and higher.)
__________________
![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. |
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