|
|
|
#9 (permalink) |
|
Registered User
Join Date: Nov 2007
Location: Netherlands
Posts: 17
|
Great work Mudlord, I never knew you could apply shaders to pj64.
Is there a way to get rid of the banding of the scanlines? My laptop has a native resolution of 1280x800, and I also have this set with the plugin I use for pj64 (Mudlord's Rice Video Build 6.1.3 - DX9), but I get this banding when running in fullscreen with the scanline shader (see attached picture) |
|
|
|
|
|
#10 (permalink) | ||
|
....
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2007
Location: not that you need to know....
Posts: 1,580
|
Quote:
Because I couldn't be arsed to write the shader. One of my friends, did the scanline shader. Quote:
|
||
|
|
|
|
|
#11 (permalink) |
|
Registered User
Join Date: Nov 2007
Location: Netherlands
Posts: 17
|
Hi Mudlord, thanks for your reply. This might be a stupid question, but which program do you use to edit a shader? I tried NVIDIA FX composer, but it won't load .fx files. Can you point me in the right direction?
|
|
|
|
|
|
#13 (permalink) |
|
Registered User
Join Date: Nov 2007
Location: Netherlands
Posts: 17
|
Thanks Mudlord, just notepad hm? (blush) forgot the K.I.S.S. principle I guess.
Anyway, for those interested and who have the same vertical resolution as me (800) this scanline shader is nicer and doesn't have the banding of the original one. Thanks again Mudlord for your help
|
|
|
|
|
|
#14 (permalink) |
|
Registered User
![]() Join Date: Jul 2008
Location: Argentina
Posts: 78
|
may i ask, what is the purpose of scanlines?
__________________
CPU: Intel Core2Duo E6750 Motherboard: Gigabyte (forgot the model )RAM: 2gb OCZ HD: 320 GB Maxtor Sound card: Realtek High Definition Audio 7.1 Graphics Card: Geforce 8600 GT XXX OS: 1. Windows XP Professional 32bit - 2. Ubuntu 8.04 |
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|