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#1 (permalink) |
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Registered User
Join Date: Jan 2008
Location: United States
Posts: 5
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Final Fantasy IX Sound Problem
When ever i'm in a cut scene, the sound will sometimes keep playing this irratating as hell sound, like the sound is frozen but still playing on a loop, and when i enter the combat the music will start to glitch and stuff. Would anybody know how i could fix this?
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#2 (permalink) |
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Mod of Douchebagness™
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2006
Location: USA MD.
Posts: 5,887
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what plugins are you using and what settings are you using for them? are you playing from the cd or and iso? its usually recommended that you try both and see if the problem occurs in both methods. and what version of epsxe are you playing the game on? for the most people, ffix only works on 1.5.2.
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Antec 900/Antec Truepower Quattro 1000W/eVGA 780i SLI/Windows XP Media SP2/Intel Core 2 Duo E8400@3.0Ghz/eVGA GeForce 8800 Ultra 768MB/Creative SB X-Fi XtremeGamer/Corsiar XMS2 4GB (2x2GB) PC2-6400 DDR2/Dual WD Caviar SE16 500GB 7200RPM HDDs The Official jonc2006™ Emotion Chart. Courtesy of PCXL-Fan after he tried to steal my identity on Steam because I am so awesome. Official jonc2006™ Fan Club Official jonc2006™ Trophy Collection |
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#3 (permalink) |
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Registered User
Join Date: Jan 2008
Location: United States
Posts: 5
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Petes D3D Driver 1.76
I'm using 1.60 of the Emulater And i'm running it on ISO, i prefer not to use CD but if i have to i will. Reply: I ran it in 1.52 but nothing seemed to change Last edited by CDizzleaire; January 25th, 2008 at 03:16. Reason: Automerged Doublepost |
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#4 (permalink) |
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Mod of Douchebagness™
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2006
Location: USA MD.
Posts: 5,887
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sorry, i ment what sound plugin are you using? i use eternal spu 1.41 (non-lite) with the following settings:
i have the top 3 boxes ticked in the actual config mine is set up like this: audio device- directsound buffer size- 80 (doesnt have to be this, so set it to your preferance) audio-out method- thread all 3 special game fixes enabled "wait for XA buffer is free" enabled under the "misc" section neill's reverb just to give a an early warning, i highly suggest you keep playing it on 1.5.2. its known to have serious issues on 1.6.0 for alot of people and its just going to be downright frustrating if you run into something.
__________________
Antec 900/Antec Truepower Quattro 1000W/eVGA 780i SLI/Windows XP Media SP2/Intel Core 2 Duo E8400@3.0Ghz/eVGA GeForce 8800 Ultra 768MB/Creative SB X-Fi XtremeGamer/Corsiar XMS2 4GB (2x2GB) PC2-6400 DDR2/Dual WD Caviar SE16 500GB 7200RPM HDDs The Official jonc2006™ Emotion Chart. Courtesy of PCXL-Fan after he tried to steal my identity on Steam because I am so awesome. Official jonc2006™ Fan Club Official jonc2006™ Trophy Collection |
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#6 (permalink) |
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Zx_Sabrosito
Join Date: Oct 2003
Location: Cali, Colombia
Posts: 35
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I'm currently playing ff9 too, i have this same problem, i've tried the epxse SPU core and P.E.O.P.S, sound plugins, but both seems to have this problem in different ways at different "events", epsxe spu core works a little bit better as it ends the sound looping faster than peops in which sometimes it loops forever, im gonna try eternal plugin and see if it has better results.
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Specs: +C2D E4500, +2x1 Gb DDR2 800, +radeon hd 3850(soon), +SoundBlasterLive5.1, +320gbHITACHI sataII,+ WXPPSP2. +LG CDRW8082, +SONY DVD-ROM1615 --------------------------------- WiMAX CONNECTED
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#7 (permalink) |
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Mod of Douchebagness™
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2006
Location: USA MD.
Posts: 5,887
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definitely go with eternal spu 1.41. download it here. and if you two are playing off isos, try running the game from the cd and see if the problem happens using that method as well.
__________________
Antec 900/Antec Truepower Quattro 1000W/eVGA 780i SLI/Windows XP Media SP2/Intel Core 2 Duo E8400@3.0Ghz/eVGA GeForce 8800 Ultra 768MB/Creative SB X-Fi XtremeGamer/Corsiar XMS2 4GB (2x2GB) PC2-6400 DDR2/Dual WD Caviar SE16 500GB 7200RPM HDDs The Official jonc2006™ Emotion Chart. Courtesy of PCXL-Fan after he tried to steal my identity on Steam because I am so awesome. Official jonc2006™ Fan Club Official jonc2006™ Trophy Collection |
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#10 (permalink) |
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Zx_Sabrosito
Join Date: Oct 2003
Location: Cali, Colombia
Posts: 35
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sound works perfect!! with EternalSPU great great plugin, thank everyone.
__________________
Specs: +C2D E4500, +2x1 Gb DDR2 800, +radeon hd 3850(soon), +SoundBlasterLive5.1, +320gbHITACHI sataII,+ WXPPSP2. +LG CDRW8082, +SONY DVD-ROM1615 --------------------------------- WiMAX CONNECTED
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#11 (permalink) |
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Registered User
Join Date: Feb 2008
Location: Indiana, Pennsylvania
Posts: 2
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same ****e different day
after dealing with video problems in IX (the glitchy airship takeoff scene). directly after that FMV, i have no sound. Null2SPU would crash ePSXe.
have eternalSPU 1.41 but although the program isn't crashing anymore, i still have no sound. i have the ff9 fix on. any particular settings otherwise that fix this issue? |
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#12 (permalink) |
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Mod of Douchebagness™
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2006
Location: USA MD.
Posts: 5,887
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what version of epsxe are you using? if you are using 1.6.0, that would be your problem. post your current eternal spu settings anyway though.
__________________
Antec 900/Antec Truepower Quattro 1000W/eVGA 780i SLI/Windows XP Media SP2/Intel Core 2 Duo E8400@3.0Ghz/eVGA GeForce 8800 Ultra 768MB/Creative SB X-Fi XtremeGamer/Corsiar XMS2 4GB (2x2GB) PC2-6400 DDR2/Dual WD Caviar SE16 500GB 7200RPM HDDs The Official jonc2006™ Emotion Chart. Courtesy of PCXL-Fan after he tried to steal my identity on Steam because I am so awesome. Official jonc2006™ Fan Club Official jonc2006™ Trophy Collection |
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#13 (permalink) |
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Registered User
Join Date: Feb 2008
Location: Indiana, Pennsylvania
Posts: 2
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tried everything on both 1.52 and 1.60. updated to Eternal 1.5beta2. could a save state have anything to do with this? i have sound when i run the game, but none when i load state. SPU config settings are the same as above.
that's the problem. had to do a little in game back tracking, but let it be known to all who have the AMV problem: when you save state before in 1.6.0 expect problems when transferring to 1.5.2. Last edited by BAEUN; February 1st, 2008 at 23:00. Reason: Automerged Doublepost |
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