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Old January 3rd, 2008   #1 (permalink)
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bought a 22 inch monitor, now epsxe graphics r SLLLOOOW

ok so i went to best buy and got a 22 inch widescreen the other day........now when i go to play a game in epsxe i get about 10fps max

but my other monitor everything ran fine............i know some of you r probably laughing thinking that i think a monitor really has something to do with graphics, i know it doesnt!

with that out of the way, my pc games still run fine, it only effects epsxe which is got me stumped that is why im posting this. ive worked on computers for years now so i know them inside and out and i have never heard of this problem or seen this happen to anyone before

keep in mind my settings in opengl 2 plugin wernt changed, so please dont ask me if lowering the resolution in the plugin helped i have tried all i know to do

please dont ask me about drivers and what kind of hardware i have, my system is custom and will run anything out today so my hardware is not an issue and my drivers r up to date

but have any of u heard of any one getting a new monitor and there graphics bein incredibly slow??? it makes no sense.....


thanks in advance u guys always got the answers, hopefully someone has some info on this as well

EDIT:
for those that will ask anyway here r my specs

22 inch widescreen Envision G218a1 resolution 1680 x 1050 HD DVI
3.6ghz p4 overclocked to 4.2ghz
160gb hd 7200 rpm sata
sb audigy 4 24 bit
radeon pci-e 16x
2gb ram
dvd burner
etc etc etc

graphics drivers r 7.12 catalyst for vista 32bit

one thing i should mention, this monitor operates at a refresh rate of 59hz which is weird, it says it can handle 75 but if i go over 59 i get jagged lines on icons and text, some form of display corruption. and i have also tried hooking it tried hooking it up through VGA instead of DVI and the same thing, refresh rate still causes corruption over 59hz

Last edited by producer2007; January 3rd, 2008 at 19:35.
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Old January 3rd, 2008   #2 (permalink)
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If what you say about refreshing rates is true, seems your monitor is defective. Maybe exchanging it would do the trick.
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Old January 3rd, 2008   #3 (permalink)
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ok, let me take a screenshot and see if the corruption shows on the pic, will upload in a second

edit:
the corruption doesnt show up when i do a print screen and paste in photoshop..............

i just realized something, it couldnt matter about the refresh rate as my settings in epsxe have a resolution of 800 x 600 and the default refresh of 60 works on that res.........so that shot that theory outta the box
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Old January 3rd, 2008   #4 (permalink)
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I'm guessing your pc auto adjusted the display to to the new monitor resolution at 1680x1080

and even though epsxe is now at the low setting of 800x600.....your pc isn't

set the display settings to 1280x768 or 1280x720 if that's the aspect ratio of it
then try again

an example of this is pcsx2, I play at 1700x1700 internal res at the desktop display settings at 1280x768
I get 80 frames per second in FFXII

but changing the desktop res to my monitors native 1440x900 lowers the fps in pcsx2 to 10
even though pcsx2 is the same res

what's your graphics card btw?
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Why won't people learn that only shortcuts belong on the desktop...nothing else...no pictures, no folder, nothing you have downloaded...
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Old January 3rd, 2008   #5 (permalink)
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Although as of yet producer2007 hasn't replied back with what card he's using I'm guessing both you guys are using the new HD 3xxx series Radeons.

the 3xxx have troubled several emuation users on this forum, including one user who works FOR ATI.
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Old January 3rd, 2008   #6 (permalink)
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Quote:
Originally Posted by PCXL-Fan View Post
Although as of yet producer2007 hasn't replied back with what card he's using I'm guessing both you guys are using the new HD 3xxx series Radeons.

the 3xxx have troubled several emuation users on this forum, including one user who works FOR ATI.
yeah, I'm one of the guys who posted a thread about it,

but with some creative thinking I've fixed all that now

back to 1,200 fps in project64 again for me,
and back to fullspeed in ffxii too
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Why won't people learn that only shortcuts belong on the desktop...nothing else...no pictures, no folder, nothing you have downloaded...
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Old January 3rd, 2008   #7 (permalink)
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yeah I know you were one of the guys,

You should post your lower screen resolution fix so other Redeoners can benifit
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Old January 3rd, 2008   #8 (permalink)
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Quote:
Originally Posted by PCXL-Fan View Post
yeah I know you were one of the guys,

You should post your lower screen resolution fix so other Redeoners can benifit
will do,

uninstall the catalyst program
and install the 3rd party "ATI Tray Tools" instead

it goes a lot more indepth in the 3d settings
and the default settings work fine

ps: messing about in catalyst revealed that it was an adaptive anti-aliasing bug that completely broke project 64,
even gave spiky polygon syndrome

but setting everything application controlled actually did not in pj64, even 2x AA would crush fps from above 1,000 to under 10
2x AA shouldn't do that

but with the ati tray tools, application controlled actually means that

so, ATI must not have coded properly the catalyst control centre fo the 3800 serious fully yet
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Last edited by John Aiton; January 3rd, 2008 at 23:04.
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Old January 4th, 2008   #9 (permalink)
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sorry i havent replied till now, had some things to take care of......but yea PCXL FAN, its the x1100 but under my display properties it shows up as x300 x500 x1100 series. im guessing they all use the same chips or whatever

and im about to try lowering my desktop res and try to load ff9 again ill post back with my results

also, i have catalyst control center installed as well as ati tray tools.........will that cause a conflict?

i just loaded up mario 64, it runs fine.....full 60fps with fsaa on 6x and af on 16x with a res of 1280 x 768

seem like something has happened to epsxe alone, since pc games and other emulators run fine.........i tried epsxe 1.6.0 and the same thing (i always use 1.5.2)

Last edited by producer2007; January 4th, 2008 at 00:50.
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Old January 4th, 2008   #10 (permalink)
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You can avoid openGL plugins. I have the same graphics card, and those plugins don't work well when tripple bufering is enabled.

Damn! I must get a GeForce soon!
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Old January 4th, 2008   #11 (permalink)
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No you don't have a x1100 thats a integrated mobile gpu.

use this program to find out what you have.
FileForum | GPU-Z

It's likely the high desktop resolution for your new monitor is killing your video card. If you have a really low end x1000 series card...I don't know much about the tech but maybe the high res is killing your fillrate.
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Old January 4th, 2008   #12 (permalink)
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GPU-Z.png

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Old January 4th, 2008   #13 (permalink)
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i posted that i had tried to lower my desktop res to 1024 x 768 which is what it was on my old monitor.....still had no effect on gameplay tho, u would figure if having my res set to 1680 x 1050 wouldnt matter since other emulators run fine and pc games as well...........i dunno

weve narrowed it down to something in epsxe and this new monitor so far tho, all i know is when i hooked up this monitor i didnt change anything, i jsut loaded up epsxe to see what things looked like on here and my result was a drop in fps

edit:
i have a geforce card as well but i dont think it would be as good as this radeon, its a geforce fx5200 pci card...............what do u guys think, is that geforce a better card than this radeon? keep in mind, my radeon is pci-e which i know has alot faster transfer rates than pci
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Old January 4th, 2008   #14 (permalink)
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Your right, your radeon is more powerful.
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Old January 4th, 2008   #15 (permalink)
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so any more suggestions as to what can be causing my fps problem?
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Old January 4th, 2008   #16 (permalink)
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Just for the heck of it try putting your old monitor back on and see what happens.

Did your new LCD come with software that you installed? Mayhaps it screwed up a driver
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Old January 4th, 2008   #17 (permalink)
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will give that a shot, ill post back with result in a min

btw, no the monitor didnt come with drivers, i actually had to find them on envisions website

well same thing........on the other monitor i get 5 fps as well

this is really confusin aint it, now we know its not the monitor itself, but it DID happen as soon as i hooked this new lcd up

edit:
i tried disabling ati tray tools and it did nothing, that rules that out, i also uninstallled CCC........and different driver versions have no effect, nothing has been changed in epsxe either but i will post my config anyway

Plugin: Pete's OpenGL2 Driver 2.8
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: ATI Radeon X300/X550/X1050 Series

Resolution/Color:
- 800x600 Fullscreen - NO desktop changing
- Internal X resolution: 1
- Internal Y resolution: 1
- Keep psx aspect ratio: on
- No render-to-texture: on

- Filtering: 4
- Hi-Res textures: 1
- TexWin pixel shader: on
- VRam size: 0 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: 65.0

Compatibility:
- Offscreen drawing: 2
- Framebuffer effects: 2
- Framebuffer uploads: 1

Misc:
- Scanlines: off
- Mdec filter: on
- Screen filtering: off
- Shader effects: 5/4
- Flicker-fix border size: 0
- GF4/XP crash fix: off
- Game fixes: on [00001002]


i have tried to turn everything off and try, same thing...........5 fps no matter what i do

Last edited by producer2007; January 5th, 2008 at 00:02. Reason: Automerged Doublepost
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Old January 5th, 2008   #18 (permalink)
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Try disabling tripple buffering on the ATi control panel.
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Old January 5th, 2008   #19 (permalink)
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Take a look at the internals of your system.
Look for ANYTHING thats even 1% out of the ordinary or in unperfect shape.
Even look for the slightest bump or bulge on the capacitors on the videocard or motherboard

I've seen sometimes that pushing your system a little harder than its been in the past can be the tipping point to what breaks a component or hardware device.

My old Geforce 4200 stopped working when I tried running 3dmark06 on it about half a year ago.
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Old January 5th, 2008   #20 (permalink)
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Quote:
Originally Posted by Lord Budweiser View Post
Try disabling tripple buffering on the ATi control panel.
done that, no effect

Quote:
Originally Posted by PCXL-Fan View Post
Take a look at the internals of your system.
Look for ANYTHING thats even 1% out of the ordinary or in unperfect shape.
Even look for the slightest bump or bulge on the capacitors on the videocard or motherboard
checked things when i hooked up that old monitor, i checked cables, removied vid card and chcked it, fans, power cords, ide cables....

i dont know what else to do..........other than format but im not about to do that for some lil game

well i figurd out somethin, when i turnt off high internal resolution (set it to 0 for x and y) it gave me a fps increase to about 30-35 fps..........but still...........before i had everything set up with the config i posted a couple posts up

this is retarded, having a new monitor should not effect how epsxe runs games in any way at all!!!

dudes that write the code for the program need to figure something out becuase like ive said, everyting else works fine, all pc games and other emulators run jsut like they did before

same things happens with d3d plugins, even poeps soft plugin

its epsxe itself causing the conflict

ok i just tried using psxeven..............wouldnt u know it works perfectly fine with the same settings i used in epsxe

that further proves that there is a bug of some sort in epsxe

although ive already found a problem with psxeven, when i go in fullscreen mode, then hit ESC to load a savestate or chage a setting.....going back into full screen only changes my desktop resolution............the game doesnt come back on the screen

Last edited by producer2007; January 5th, 2008 at 17:46. Reason: Automerged Doublepost
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