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#1 (permalink) |
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Registered User
Join Date: Sep 2007
Location: Los Angeles
Posts: 5
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FF8 Text Problem
Hey guys, I'm trying to run FF8, and everything looks great besides ALL the text. Any in-game text is purple and broken (For example, here's the load game screen: xs.to - Hosting - ff8.png)
I'm running Pete's OpenGL2 2.8, as follows: GFX card: GeForce 8800 GTS 312MB Overclock Resolution/Color: - 640x480 Fullscreen - NO desktop changing - Internal X resolution: 2 - Internal Y resolution: 3 - Keep psx aspect ratio: - No render-to-texture: off - Filtering: 2 - Hi-Res textures: 2 - TexWin pixel shader: on - VRam size: 256 MBytes Framerate: - FPS limitation: on - Frame skipping: off - FPS limit: Auto Compatibility: - Offscreen drawing: 2 - Framebuffer effects: 3 - Framebuffer uploads: 2 Misc: - Scanlines: off - Mdec filter: on - Screen filtering: on - Shader effects: 0/1 - Flicker-fix border size: 1 - GF4/XP crash fix: off - Game fixes: on [00000002] I've tried almost every different setting and 3 different video plugins, all have the same problem. The game looks perfect on my PS2, by the way. Any help would be great, thanks! Oh, and I just tried running the exact same settings on another PC, and it ran great. Any ideas what the problem could be? I have the latest drivers for my video card... Last edited by Kamikaze42; September 15th, 2007 at 00:12. Reason: Automerged Doublepost |
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#2 (permalink) |
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VBA-M Team
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Australia
Posts: 5,848
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here be my settings
Plugin: Pete's OpenGL2 Driver 2.8 Author: Pete Bernert Card vendor: NVIDIA Corporation GFX card: GeForce FX 5900XT/AGP/SSE/3DNOW! Resolution/Color: - 640x480 Window mode - Internal X resolution: 2 - Internal Y resolution: 2 - Keep psx aspect ratio: off - Filtering: 4 - Hi-Res textures: 2 - TexWin pixel shader: on - VRam size: 0 MBytes Framerate: - FPS limitation: off - Frame skipping: off - FPS limit: Auto Compatibility: - Offscreen drawing: 1 - Framebuffer effects: 3 - Framebuffer uploads: 2 Misc: - Scanlines: off - Mdec filter: on - Screen filtering: on - Shader effects: 1/4 - Flicker-fix border size: 0 - GF4/XP crash fix: off - Game fixes: on [00000002] if it does it on 3 different plugins then it probably needs updated drivers
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#6 (permalink) |
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VBA-M Team
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Australia
Posts: 5,848
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the latest are 163.67, i advise you to update to them, even though they are classed as beta, they have more fixes, including one for the texture management in the drivers memory management.
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