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Old September 14th, 2007   #1 (permalink)
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FF8 Text Problem

Hey guys, I'm trying to run FF8, and everything looks great besides ALL the text. Any in-game text is purple and broken (For example, here's the load game screen: xs.to - Hosting - ff8.png)

I'm running Pete's OpenGL2 2.8, as follows:

GFX card: GeForce 8800 GTS 312MB Overclock

Resolution/Color:
- 640x480 Fullscreen - NO desktop changing
- Internal X resolution: 2
- Internal Y resolution: 3
- Keep psx aspect ratio:
- No render-to-texture: off

- Filtering: 2
- Hi-Res textures: 2
- TexWin pixel shader: on
- VRam size: 256 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 2
- Framebuffer effects: 3
- Framebuffer uploads: 2

Misc:
- Scanlines: off
- Mdec filter: on
- Screen filtering: on
- Shader effects: 0/1
- Flicker-fix border size: 1
- GF4/XP crash fix: off
- Game fixes: on [00000002]


I've tried almost every different setting and 3 different video plugins, all have the same problem.

The game looks perfect on my PS2, by the way.


Any help would be great, thanks!

Oh, and I just tried running the exact same settings on another PC, and it ran great.

Any ideas what the problem could be? I have the latest drivers for my video card...

Last edited by Kamikaze42; September 15th, 2007 at 00:12. Reason: Automerged Doublepost
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Old September 15th, 2007   #2 (permalink)
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here be my settings

Plugin: Pete's OpenGL2 Driver 2.8
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce FX 5900XT/AGP/SSE/3DNOW!

Resolution/Color:
- 640x480 Window mode
- Internal X resolution: 2
- Internal Y resolution: 2
- Keep psx aspect ratio: off

- Filtering: 4
- Hi-Res textures: 2
- TexWin pixel shader: on
- VRam size: 0 MBytes

Framerate:
- FPS limitation: off
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 1
- Framebuffer effects: 3
- Framebuffer uploads: 2

Misc:
- Scanlines: off
- Mdec filter: on
- Screen filtering: on
- Shader effects: 1/4
- Flicker-fix border size: 0
- GF4/XP crash fix: off
- Game fixes: on [00000002]


if it does it on 3 different plugins then it probably needs updated drivers
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Old September 15th, 2007   #3 (permalink)
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My graphics card?
They're up to date.

You think theres something else I need to update?
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Old September 15th, 2007   #4 (permalink)
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define up to date?

give me the version number and i'll tell you if its up to date or not.
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Old September 15th, 2007   #5 (permalink)
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Version 162.18 WHQL
Forceware Release 162
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Old September 15th, 2007   #6 (permalink)
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the latest are 163.67, i advise you to update to them, even though they are classed as beta, they have more fixes, including one for the texture management in the drivers memory management.
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Old September 15th, 2007   #7 (permalink)
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Will do, thx.
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Old September 16th, 2007   #8 (permalink)
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if it still exists after that post back and i'll run a few tests on my opengl settings.
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Old September 16th, 2007   #9 (permalink)
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Nope, I got it, thanks!

I needed to change the texture filtering to 5 for some reason (its the only one that works!?). Oh well, thanks again.
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Old September 17th, 2007   #10 (permalink)
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that is strange, but not impossible, i always used 6 myself with no issue.. but i've since turned it to 4 as 6 causes miscolouring on FF7 on 2d textures
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