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#1 (permalink) |
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Registered User
Join Date: Dec 2006
Location: somewhere over the rainbow
Posts: 2
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wild arms 2 battle menu problem
I am trying to play wildarms2 with petes OpenGL 2.7 driver and the inbattle menu is not showing up and the only suggestion on this forum is to try to increase the off screen drawing option in the driver and I have changed it to every setting possible and it's still not working so thought I would post here to see if anyone has a solution or suggestion.
Also FYI I have successfully been able to view the inbattle menu with petes D3D driver ver 1.76 but the rest of the game looks awful so I would really like getting to to work with the 2.7 driver which looks better then any other plugin I have tried. Here are my plugin settings. Plugin: Pete's OpenGL2 Driver 2.7 Author: Pete Bernert Card vendor: ATI Technologies Inc. GFX card: MOBILITY RADEON X700 x86/SSE2 Resolution/Color: - 800x600 Fullscreen - NO desktop changing - Internal X resolution: 1 - Internal Y resolution: 1 - Keep psx aspect ratio: off - No render-to-texture: off - Filtering: 5 - Hi-Res textures: 0 - TexWin pixel shader: off - VRam size: 0 MBytes Framerate: - FPS limitation: on - Frame skipping: on - FPS limit: Auto Compatibility: - Offscreen drawing: 2 (I have tried other lvls as well but no difference) - Framebuffer effects: 0 - Framebuffer uploads: 1 Misc: - Scanlines: off - Mdec filter: off - Screen filtering: on - Shader effects: 0/1 - Flicker-fix border size: 0 - GF4/XP crash fix: off - Game fixes: off [00000000] thanks in advance for any and all replies. |
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