|
|
|||||||
| About Us | Register | FAQ | Members List | Calendar | Mark Forums Read |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 (permalink) |
|
Berserk Addict
![]() Join Date: Jan 2007
Location: Canada
Posts: 57
|
Chrono Cross Visual & Transition prob.
Hello, I have a small problem with chrono cross, the visual effects are not good with my game, if look at the picture I attached, the little yellow square should appear (Elements Level 3) or at least it should be flashing but it isnt, it just stays dark instead. Whatever level it is it doesnt appear. The next problem is a screen transition slow down. I have an iso and I have Eternal SPU plugin 1.41, here are my specs for the sound and video:
Plugin: Pete's OpenGL2 Driver 2.8 Author: Pete Bernert Card vendor: NVIDIA Corporation GFX card: GeForce FX 5500/PCI/SSE2 Resolution/Color: - 640x480 Window mode - Internal X resolution: 1 - Internal Y resolution: 1 - Keep psx aspect ratio: off - No render-to-texture: off - Filtering: 0 - Hi-Res textures: 0 - TexWin pixel shader: off - VRam size: 0 MBytes Framerate: - FPS limitation: on - Frame skipping: off - FPS limit: Auto Compatibility: - Offscreen drawing: 2 - Framebuffer effects: 3 - Framebuffer uploads: 1 Misc: - Scanlines: off - Mdec filter: on - Screen filtering: on - Shader effects: 0/1 - Flicker-fix border size: 0 - GF4/XP crash fix: off - Game fixes: on [00001000] I tried the game with 1.76 but I had many problems (battle swirl, the little yellow squares for elements in battle dont even appear, etc.) Sound: Eternal SPU 1.41, Thread, 3 option bellow are not checked Last edited by Mongolfiere; August 19th, 2007 at 04:58. Reason: forgot to attach the picture |
|
|
|
|
|
#3 (permalink) | |
|
the only one you've ever SEEN
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: San Francisco
Posts: 21,837
|
Quote:
Mongolfiere: Have you tried using a different emulator? By the way, do you have a PCI card or are your AGP drivers just not installed? |
|
|
|
|
|
|
#5 (permalink) |
|
the only one you've ever SEEN
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: San Francisco
Posts: 21,837
|
Well, IMO (and IPO--In Pete's Opinion), OGL2 shouldn't really be run on lower cards, you just won't be able to experience the full benefit of this plugin. So your idea was right, but you said it wrong
![]() In the same way, for the 5500 I'd probably stick with OGL. |
|
|
|
|
|
#6 (permalink) |
|
Berserk Addict
![]() Join Date: Jan 2007
Location: Canada
Posts: 57
|
I tried 1.76 with all the required settings and it's filled with glitches, it's nothing compared to 2.8, I mean, the writings look awfully ugly, the elements are much more problematics, the battle swirl slows everything, etc. My graphic card has been updated with the latest Omega's drivers so it's okay. Know what to do? I've never had any problems with FFVII with OGL 2.8 before though..
|
|
|
|
|
|
#7 (permalink) |
|
Let's go! Come on!
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2004
Location: Perpetual Hawaii
Posts: 5,239
|
Just diabling the "odd/even bit" fix probably would do the trick. 5500 can render CC just fine with OGL2 plugin.
__________________
< My deviantART || GENERALEMU || Webcomics VBA-M || @ES <(^_^)> ![]() Best BAN reasons ever |
|
|
|
|
|
#8 (permalink) |
|
Berserk Addict
![]() Join Date: Jan 2007
Location: Canada
Posts: 57
|
If I disable it, I have this problem where the game totally freezes when I open Elements from the Main Menu. Of Cours I'd love to stay with OGL2 it's much more easier for me, but if I use it, I'd like to know how to solve the problem of my first post, I mean the flashing element thing.
EDIT: I actually tried to remove the special fix just to see if it worked, but it's still the same, I even tried with PSXeven and ePSXe 1.6.0 and SSSPSX (I guess it's the correct name..) Last edited by Mongolfiere; August 20th, 2007 at 01:38. Reason: tried something different |
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|