|
|
Search
|
|||||||
| Home | Register | Downloads | FAQ | Members List | Calendar | Arcade | Mark Forums Read |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#21 (permalink) |
|
Registered User
![]() ![]() Join Date: Dec 2007
Location: UK
Posts: 247
|
Sorry to revive an old thread, I also have the black triangles issue. It also happens in FF7, FF8 and Spyro the Dragon, haven't tried other games. The Error occurs in Pete's OGL 1.76 and OGL2 2.8 plugins in EPSXE 1.52, 1.60 and PSXEVEN. I have Vista x64 and an X1600 pro. I figure the problem might be solved here sooner than AMD/ATI can. I'm using Catalyst 7.11 and have used all versions since 7.2 and this problem has happened in all of them. Using OpenGL extensions viewer all the tests work but it says I have no ICD installed, whereas on my other computer with a Nvidia FX5200 it does. Does anyone know if Nikk's NextGL works, and if so how to set it up?
__________________
Core 2 Duo E4300 @ 2997mhz (333x9 @1.3250v) (66.5% Overclock, stock voltage), Arctic Cooling Freezer 7 Pro, 2gb PC6400 OCZ Special Ops (5-5-5-12 @ 2.1v) @ (4-4-4-10 @ 2.0v) @ 667mhz, Gigabyte GA-965P-DS3 rev 2.0 F13 BIOS, Coolermaster iGreen 430w PSU, Sapphire X1600 pro 256mb DDR2, Samsung SpinPoint 2504C SATA 2, Samsung SH-S183A DVDRW, Vista Ultimate x64 SP1 |
|
|
| Advertisement | [Remove Advertisement] | ||
|
|
|
|
#22 (permalink) |
|
Behind ur girlfriend :D
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 18,819
|
your using Vista, thats the problem there is currently no fix available if Pete releases a new OGL build, it will likely be fixed then
__________________
![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. |
|
|
|
|
#24 (permalink) |
|
Registered User
![]() ![]() Join Date: Dec 2007
Location: UK
Posts: 247
|
Thanks for the welcome RedLion, here are the settings Plugin: Pete's OpenGL2 Driver 2.8 Author: Pete Bernert Card vendor: ATI Technologies Inc. GFX card: Radeon X1600/X1650 Series Resolution/Color: - 640x480 Window mode - Internal X resolution: 2 - Internal Y resolution: 2 - Keep psx aspect ratio: off - No render-to-texture: [ Ü - Filtering: 4 - Hi-Res textures: 2 - TexWin pixel shader: off - VRam size: 256 MBytes Framerate: - FPS limitation: on - Frame skipping: off - FPS limit: Auto Compatibility: - Offscreen drawing: 1 - Framebuffer effects: 2 - Framebuffer uploads: 2 Misc: - Scanlines: off - Mdec filter: off - Screen filtering: off - Shader effects: 0/1 - Flicker-fix border size: 0 - GF4/XP crash fix: off - Game fixes: on [00001001] I don't think they is much that configuring can change, I once sat with a piece of paper testing the filtering, offscreen drawing, and framebuffer options and got the same thing every time. As Squall-Lionhart said, it seems to be a Vista issue that somehow affects how the plugins interact with Vista, also I have DEP disabled and run epsxe and psxeven as administrator. I'm thinking the only solutions are a new Pete plugin, or NextGL if I can ever figure out the configs. DirectX works fine but doesn't look as good and there is no battle swirl in ff7 OpenGL extensions viewer tells me this... Core features v1.1 (100 % - 7/7) v1.2 (100 % - 8/8) v1.3 (100 % - 9/9) v1.4 (100 % - 15/15) v1.5 (100 % - 3/3) v2.0 (100 % - 10/10) v2.1 (100 % - 3/3) OpenGL driver version check (Current: 2.1.7056 Release, Latest known: 2.1.7056 Release): Latest version of display drivers found According the database, you are running the latest display drivers for your video card. No ICD registry entry The current OpenGL driver doesn't expose the SOFTWARE/Microsoft/Windows (NT)/CurrentVersion/OpenGLDrivers registry entry. Unable to detect the driver version, driver revision name and filename.
__________________
Core 2 Duo E4300 @ 2997mhz (333x9 @1.3250v) (66.5% Overclock, stock voltage), Arctic Cooling Freezer 7 Pro, 2gb PC6400 OCZ Special Ops (5-5-5-12 @ 2.1v) @ (4-4-4-10 @ 2.0v) @ 667mhz, Gigabyte GA-965P-DS3 rev 2.0 F13 BIOS, Coolermaster iGreen 430w PSU, Sapphire X1600 pro 256mb DDR2, Samsung SpinPoint 2504C SATA 2, Samsung SH-S183A DVDRW, Vista Ultimate x64 SP1 Last edited by 22point8; December 3rd, 2007 at 22:52.. Reason: Automerged Doublepost |
|
|
|
|
#25 (permalink) |
|
Registered User
![]() ![]() Join Date: Dec 2007
Location: UK
Posts: 247
|
Sorry for double post, with NextGL 1.12 the black triangles are gone from the world map, but everything is really slow and the menus are messed up, as seen in screen shot, I'm still experimenting...
__________________
Core 2 Duo E4300 @ 2997mhz (333x9 @1.3250v) (66.5% Overclock, stock voltage), Arctic Cooling Freezer 7 Pro, 2gb PC6400 OCZ Special Ops (5-5-5-12 @ 2.1v) @ (4-4-4-10 @ 2.0v) @ 667mhz, Gigabyte GA-965P-DS3 rev 2.0 F13 BIOS, Coolermaster iGreen 430w PSU, Sapphire X1600 pro 256mb DDR2, Samsung SpinPoint 2504C SATA 2, Samsung SH-S183A DVDRW, Vista Ultimate x64 SP1 |
|
|
|
|
#26 (permalink) |
|
Chased by Hot Chicks.
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2006
Location: Where hot women are. In my bed.
Posts: 2,588
|
Well I find it strange... I noticed you and the creator of the thread had radeons....Well let's tweak a little. Have you tried to lower the internal resolution? Disable high resolutions textures? Also have you tried to update your drivers if it hadn't already done? You can also try Omega drivers for radeons in order to see if it solves the issue. |
|
|
|
|
#27 (permalink) |
|
Registered User
![]() ![]() Join Date: Dec 2007
Location: UK
Posts: 247
|
Yes, I've tried all sorts of resolutions, 320x200, 320x240, 352x288, PSP resolution 480x272 and multiples of them, and the internal XY. Hi Res 2xsai, none, stretched, game fixes relating to the ogl icd/ati cards. I'll try installing the XP drivers as I have a feeling the 64 bit version of vista doesn't allow unsigned drivers unless you disable driver signing at each boot.
__________________
Core 2 Duo E4300 @ 2997mhz (333x9 @1.3250v) (66.5% Overclock, stock voltage), Arctic Cooling Freezer 7 Pro, 2gb PC6400 OCZ Special Ops (5-5-5-12 @ 2.1v) @ (4-4-4-10 @ 2.0v) @ 667mhz, Gigabyte GA-965P-DS3 rev 2.0 F13 BIOS, Coolermaster iGreen 430w PSU, Sapphire X1600 pro 256mb DDR2, Samsung SpinPoint 2504C SATA 2, Samsung SH-S183A DVDRW, Vista Ultimate x64 SP1 |
|
|
|
|
#28 (permalink) | |
|
Behind ur girlfriend :D
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 18,819
|
Quote:
Attn Pete: OpenGL GPU Plugin, vertex buffer/primitive assembly bug - Pete`s Messageboard Forum
__________________
![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. |
|
|
|
|
|
#29 (permalink) |
|
Registered User
![]() ![]() Join Date: Dec 2007
Location: UK
Posts: 247
|
Performance issues w/ Pete's OpenGL2 2.8 and Vista/Vista ATI Drivers This is a thread I found a while back with the exact same problem, btw RedLion I tried installing the XP drivers and it said "this is not xp/2000" and when I installed Omega the device manager still showed the 7.11 drivers
__________________
Core 2 Duo E4300 @ 2997mhz (333x9 @1.3250v) (66.5% Overclock, stock voltage), Arctic Cooling Freezer 7 Pro, 2gb PC6400 OCZ Special Ops (5-5-5-12 @ 2.1v) @ (4-4-4-10 @ 2.0v) @ 667mhz, Gigabyte GA-965P-DS3 rev 2.0 F13 BIOS, Coolermaster iGreen 430w PSU, Sapphire X1600 pro 256mb DDR2, Samsung SpinPoint 2504C SATA 2, Samsung SH-S183A DVDRW, Vista Ultimate x64 SP1 |
|
|
|
|
#30 (permalink) | ||
|
Chased by Hot Chicks.
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2006
Location: Where hot women are. In my bed.
Posts: 2,588
|
Quote:
Quote:
I doubt xp drivers would accept to run on Vista , knowing the way vista handles them. And Omegas drivers do not inevitably changes the version. Well.I guess you'll need to stick with Pete's DX plugin or the P.E.OP.s software plugin (will solve the battle swirl who doesn't appear but no hardware acceleration). |
||
|
|
|
|
#31 (permalink) |
|
Registered User
![]() ![]() Join Date: Dec 2007
Location: Spokane
Posts: 203
|
Why would you want to play the emulated version of final fantasy 7. The computer version has a bunch of things added to it and it's made for pc so it would run much better. If you use an xp or vista, there are special patches to make it work on those OS.
|
|
|
|
|
#32 (permalink) | |
|
Emulation Master
![]() ![]() ![]() Join Date: Mar 2004
Location: in-hell
Posts: 389
|
Quote:
__________________
The Future of Emulation: Emulate a High End Computer on a Low End System
Current PC specs: ![]() Portable: Intel C2D T7250 (2x2.0Ghz, 800Mhz) | 2048 MB DDR2 PC800 | Geforce Go 7950 GTX PCI-E | Realtek HD Audio | 180Gbyte Internal SATA2 + 4x500GB external | Windows Vista Business X64 MSDNAA Desktop: AMD Athlon 64 X2 4200+ (2x2.5Ghz, S939) | MSI KbT Neo2-F V2.0 | 2x1GB Corsair Value VS1GBKIT400 | MSI Geforce NX 7800GS-TD256/AGP8x | Creative SB Audigy LS | 2,5TB (4 SATA2 HDDs in Raid0) | Windows Vista Business MSDNAA ![]() Visit my Blog |
|
|
|
|
|
#33 (permalink) |
|
Registered User
![]() ![]() Join Date: Dec 2007
Location: UK
Posts: 247
|
Hello again, just to report this also happens in FF9 but only in certain circumstances and the game mostly plays at full speed, with slight slowdowns on the world map. The strange thing is the triangles are all over the world map at altitude such as outside Dali or Lindblum, but outside Evil Forest/Burmecia there are none, the only other time it happens is the trance animation with the bits of lightening like energy but thats over in 2 seconds.
__________________
Core 2 Duo E4300 @ 2997mhz (333x9 @1.3250v) (66.5% Overclock, stock voltage), Arctic Cooling Freezer 7 Pro, 2gb PC6400 OCZ Special Ops (5-5-5-12 @ 2.1v) @ (4-4-4-10 @ 2.0v) @ 667mhz, Gigabyte GA-965P-DS3 rev 2.0 F13 BIOS, Coolermaster iGreen 430w PSU, Sapphire X1600 pro 256mb DDR2, Samsung SpinPoint 2504C SATA 2, Samsung SH-S183A DVDRW, Vista Ultimate x64 SP1 |
|
|
|
|
#34 (permalink) | |
|
PJ64 Beta Tester
![]() ![]() ![]() Join Date: Mar 2006
Location: Ohio, United States
Posts: 415
|
Quote:
__________________
Desktop:| Dell Inspiron 531 | Windows Vista Basic | AMD Athlon X2 6000+ 3.1GHz | 3GB DDR2 667Mhz Ram | EVGA 8800GTS 512MB | 2x 250GB, 1x 750GB Harddrives | Laptop: | Dell Inspiron 1525 | Windows Vista Basic | Celeron 550 2.0Ghz | 2GB DDR2 667Mhz Ram | Intel x3100 | 120GB Harddrive | |
|
|
|
|
|
#35 (permalink) |
|
Behind ur girlfriend :D
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 18,819
|
it was made for such a computer... thats why.
__________________
![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. |
|
|
|
|
#36 (permalink) | |||
|
Registered User
![]() ![]() ![]() Join Date: Nov 2001
Posts: 408
|
Quote:
Quote:
if it was a vista issue, I'd be experiencing it too -- more than likely it's an ATI issue (perhaps vista's OGL library is giving them trouble, woulnd't be the first, second or third OS ATi's had trouble with OGL in). Works fine on my nVidia card. I'd be more inclined to believe it's a shader problem since for 3 years I couldn't use OGL to it's fullest on my XP machine thanks to ATI's crap drivers (low FPS, no shaders in NWN...effects not showing in Quake 3 etc...). And even after ATi got that stuff working it was still slower than their D3D performance - it's part of the reason I moved to nVidia (mainly because there's no Direct 3D in Linux, and I began using Linux...and wanted to play my games I had for it...ATi's drivers available for Linux again were pitiful...made me sick of them...and this was just spring last year). Besides, if it were a compatability issue with Pete's and Vista, changing the executable to run in XP SP2 mode should (and probably would) fix that. More than likely it's an incompatibility (incompitent OGL team at AMD/ATI) with ATI's drivers and Pete's that surfaced in Vista's drivers because ATI just can't seem to get OGL drivers working like every other chipset manufacturer on the planet. Forgive me, but I really...really hated all the tribulations I went through with OGL because of ATi. And I am also sick of seeing people blame Vista for problems. If nVidia, S3, and intel (yeah my onboard GPU on my old laptop) can run OGL stuff fine with Vista (and yeah I use OGL2 plugin on the laptop)...ATi is doing something wrong. Because if it were Vista, I'd have trouble on all my machines. If Vista is responsible, its only in the round about way of being too new for ATi's inept OGL driver team to grasp. Anywho, actually attempting to help now, there's probably a setting in ATi's drivers to reverse to a previous OGL revision, or I bet it could be fixed with a setting like "Force 24-bit Z-Buffer depth" in the OGL settings of Catalyst, or the "Force Vertex Cache for Iris" or "Export OpenGL 2.0 Procedures"? If I were you, I'd be tweaking my Catalyst Drivers all over the place wherever it mentioned OGL just to see what, if any reaction the setting had with the OGL plug-in you're using. Quote:
__________________
![]() ~You should never underestimate the predictability of stupidity.~ Bullettooth Tony (Snatch) Last edited by Lobo; December 9th, 2007 at 12:45.. |
|||
|
|
|
|
#37 (permalink) | |
|
Behind ur girlfriend :D
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 18,819
|
Quote:
Yes Vista has other issues with Emulators that like to recomp code (DEP RELATED) Yes, Vista is a giant compilation of Bug code, around a semi functional GUI.
__________________
![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. |
|
|
|
|
|
#39 (permalink) | |
|
Behind ur girlfriend :D
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 18,819
|
Quote:
__________________
![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. |
|
|
|
|
|
#40 (permalink) | |
|
Registered User
![]() ![]() ![]() Join Date: Nov 2001
Posts: 408
|
Quote:
Then why don't nVidia or Intel cards experience this? All goes back to that ICD problem from ATi, and stops there. The stuff you're talking about is months and months old with Vista and nVidia's ICD...I'm not sure when Intel got their stuff working but I've got a laptop w/ Intel and Vista which works fine with ePSXe and OGL2 plugin and FF7. Since I hadn't played FF7 at all since Vista was released I thought maybe I might experience it too since people were talking about the issues being Vista related, and hopefully be able to find a fix. The simplest fix so far is...don't use ATi for OGL2, they have over a decade of bad OGL support. nVidia's bad OGL support comes in spurts but gets fixed quick. In short, Vista has no issues with FF7 under ePSXe w/ my nvidia 7800 or intel 950. No matter how you want to bad mouth Vista, in this case, it's all on ATi.
__________________
![]() ~You should never underestimate the predictability of stupidity.~ Bullettooth Tony (Snatch) Last edited by Lobo; December 9th, 2007 at 22:18.. |
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|