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#1 (permalink) |
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Registered User
Join Date: Jan 2007
Location: Internet
Posts: 4
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[SOLVED] Breath of Fire 3 [BoF3] pixel lines
I am having troubles with pixel lines appearing in sprites while in battles in Breath of Fire 3. They flicker in the sprite animations, and are quite distracting to my gaming experience.
Screenshots: One Two Sys Spec: Windows XP Pro Pentium 4 3.0 Ghz processor with HT 1 Gigabyte ram (Generic) GeForce 6600 GT PCI-E card with 256 MB DDR2 Ram SATA 2 hard drive PSX controller using old, cheap radioshack USB adaptor Plugins: Pete's OpenGL Driver 1.1.76 ePSXe SPU core 1.5.2. Mooby2 cd disk image driver 2.8 (bz2 compressed game image) Bios: bios\SCPH3000.BIN Graphics driver config: Code:
Plugin: Pete's OpenGL Driver 1.1.76 Author: Pete Bernert Card vendor: NVIDIA Corporation GFX card: GeForce 6600 GT/PCI/SSE2 Resolution/Color: - 800x600 Window mode [32 Bit]- Keep psx aspect ratio: off Textures: - R8G8B8A8 - Filtering: 0 - Hi-Res textures: 1 - VRam size: 0 MBytes Framerate: - FPS limitation: on - Frame skipping: off - FPS limit: Auto Compatibility: - Offscreen drawing: 3 - Framebuffer texture: 2 - Framebuffer access: 3 - Alpha multipass: on - Mask bit: on - Advanced blending: on Misc: - Scanlines: off - Line mode: off - Unfiltered FB: off - 15 bit FB: off - Dithering: off - Screen smoothing: off - Screen cushion: off - Game fixes: off [00000400] Last edited by jippen; January 21st, 2007 at 08:58. |
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#2 (permalink) |
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Powerful sighting
![]() ![]() ![]() ![]() ![]() Join Date: Jul 2006
Location: Urban Jungle
Posts: 1,752
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Hello jippen and welcome to Emuforums.
As you are playing a 2D game I suggest you to use P.E.Op.S. GPU plugin. Here's the guide for this one. |
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