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Old January 21st, 2007   #1 (permalink)
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Join Date: Jan 2007
Location: Internet
Posts: 4
[SOLVED] Breath of Fire 3 [BoF3] pixel lines

I am having troubles with pixel lines appearing in sprites while in battles in Breath of Fire 3. They flicker in the sprite animations, and are quite distracting to my gaming experience.

Screenshots:
One
Two

Sys Spec:
Windows XP Pro
Pentium 4 3.0 Ghz processor with HT
1 Gigabyte ram (Generic)
GeForce 6600 GT PCI-E card with 256 MB DDR2 Ram
SATA 2 hard drive
PSX controller using old, cheap radioshack USB adaptor

Plugins:
Pete's OpenGL Driver 1.1.76
ePSXe SPU core 1.5.2.
Mooby2 cd disk image driver 2.8 (bz2 compressed game image)
Bios: bios\SCPH3000.BIN


Graphics driver config:
Code:
Plugin: Pete's OpenGL Driver 1.1.76
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce 6600 GT/PCI/SSE2

Resolution/Color:
- 800x600 Window mode
 [32 Bit]- Keep psx aspect ratio: off

Textures:
- R8G8B8A8
- Filtering: 0
- Hi-Res textures: 1
- VRam size: 0 MBytes

Framerate:
- FPS limitation: on 
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 2
- Framebuffer access: 3
- Alpha multipass: on 
- Mask bit: on 
- Advanced blending: on 

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- 15 bit FB: off
- Dithering: off
- Screen smoothing: off
- Screen cushion: off
- Game fixes: off [00000400]


Last edited by jippen; January 21st, 2007 at 08:58.
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Old January 21st, 2007   #2 (permalink)
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Location: Urban Jungle
Posts: 1,752
Hello jippen and welcome to Emuforums.
As you are playing a 2D game I suggest you to use P.E.Op.S. GPU plugin. Here's the guide for this one.
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Old January 21st, 2007   #3 (permalink)
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Ah, didn't think of that. That fixed my problem, and after a little tweaking, I got better graphics in BoF3.

Thanks for the help.
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