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Registered User
![]() ![]() Join Date: Apr 2003
Posts: 113
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for anyone with Opcode Errors with Soul Edge
hi team i have had problems with this game like many others , i have got it working and it runs quite well..........i dont know if it will work for others but i suggest giving it a shot .......
here is my GPU Plugin Config Plugin: Pete's OpenGL Driver 1.1.76 Author: Pete Bernert Card vendor: NVIDIA Corporation GFX card: GeForce4 Ti 4400/PCI/SSE2 Resolution/Color: - 800x600 Fullscreen - NO desktop changing [32 Bit] - Keep psx aspect ratio: off Textures: - R8G8B8A8 - Filtering: 5 - Hi-Res textures: 1 - VRam size: 128 MBytes Framerate: - FPS limitation: on - Frame skipping: off - FPS limit: 60.1 Compatibility: - Offscreen drawing: 3 - Framebuffer texture: 3 - Framebuffer access: 0 - Alpha multipass: on - Mask bit: on - Advanced blending: on Misc: - Scanlines: on [1] - Line mode: off - Unfiltered FB: off - 15 bit FB: off - Dithering: off - Screen smoothing: off - Screen cushion: off - Game fixes: on [0000a000] u can tone down the Resolution and Filtering if needed........the problem seems to be in the Framebuffer Access , dont change it as the Opcode Error will re-appear. s8n
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