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#1 (permalink) |
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Berserk Addict
![]() Join Date: Jan 2007
Location: Canada
Posts: 57
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Sprites diseapear!?
I'm playing Resident Evil 2, and when for exemple a monster is jumping on the floor, the screen is shaking, thats normal, but while its shaking, the sprites are disappearing! I dont know what's going on with my emu, here are my settings:
Plugin: Pete's OpenGL Driver 1.1.76 Author: Pete Bernert Card vendor: NVIDIA Corporation GFX card: GeForce FX 5500/PCI/SSE2 Resolution/Color: - 640x480 Fullscreen - NO desktop changing [32 Bit] - Keep psx aspect ratio: off Textures: - R8G8B8A8 - Filtering: 0 - Hi-Res textures: 0 - VRam size: 0 MBytes Framerate: - FPS limitation: on - Frame skipping: off - FPS limit: Auto Compatibility: - Offscreen drawing: 3 - Framebuffer texture: 2 - Framebuffer access: 0 - Alpha multipass: on - Mask bit: on - Advanced blending: on Misc: - Scanlines: off - Line mode: off - Unfiltered FB: off - 15 bit FB: off - Dithering: on - Screen smoothing: on - Screen cushion: off - Game fixes: off [00000000] thanks! |
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#3 (permalink) |
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Berserk Addict
![]() Join Date: Jan 2007
Location: Canada
Posts: 57
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hmmm maybe, I'll try, but as for now, if you need an exemple (if you played the game) at the end of the game, when the countdown begins before the elevator goes up, the screen is shaking like because you hear something crashed over the ceilling, at the same moment it is shaking, the character's sprite is disappearing while it's shaking.. I'll take a screenshot right now, if I am able to catch the moment where we dont see the sprite.
and thanks for the welcome! nice to be a part of this place! |
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#6 (permalink) |
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Berserk Addict
![]() Join Date: Jan 2007
Location: Canada
Posts: 57
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okay.. you know what..? it worked! thanks a lot!!! It's been a while I've been looking for help about this, thank you all!
oh and I wanted to know, is there a way to fix the background in this game? I mean, they seem to have to much "BLUR" effect.. I think it's because of my resolution though.. but cant figure out how to fix it. Last edited by Mongolfiere; January 3rd, 2007 at 03:43. Reason: Automerged Doublepost |
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