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#1 (permalink) |
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Mod of Douchebagness™
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2006
Location: USA MD.
Posts: 5,879
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residentevil and bofIII sound issue
hi im usinng p.e.op.s. dsound audio driver 1.9 and when i play any of the resident evil series, when the characters speak, it sounds like they are speaking through a loudspeaker, i can understand what they are saying but THEYRE SAYING IT LIKE THIS which is kinda annoying so to speak, same thing goes for breath of fire 3, only this occurs when a character casts a spell. i havnt had any other problems with voices in my other games like silent hill, they sound just like they always do. but i wanna make isos off my resident evil cds but before i do i wanna fix this sound issue so they can be at least playable, cus this happens even when i use the cd
mycurrent settings are mode-1 volume - 1, reverb -2, interpol.-2 and i have xa music and change xa speed checked and under misc. i have the two spu irq boxes checked and for the main plugin select page, i have the top 3 boxes checked and enable spu irq hack unchecked |
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#4 (permalink) | |
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Registered User
Join Date: May 2006
Location: Belgiem,Ichtegem
Posts: 26
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Quote:
__________________
*Signature pic above limits of 500x130 at no larger than 25K in size* |
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#6 (permalink) | |
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Registered User
Join Date: May 2006
Location: Belgiem,Ichtegem
Posts: 26
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Quote:
__________________
*Signature pic above limits of 500x130 at no larger than 25K in size* |
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