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Old May 6th, 2006   #1 (permalink)
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residentevil and bofIII sound issue

hi im usinng p.e.op.s. dsound audio driver 1.9 and when i play any of the resident evil series, when the characters speak, it sounds like they are speaking through a loudspeaker, i can understand what they are saying but THEYRE SAYING IT LIKE THIS which is kinda annoying so to speak, same thing goes for breath of fire 3, only this occurs when a character casts a spell. i havnt had any other problems with voices in my other games like silent hill, they sound just like they always do. but i wanna make isos off my resident evil cds but before i do i wanna fix this sound issue so they can be at least playable, cus this happens even when i use the cd

mycurrent settings are mode-1 volume - 1, reverb -2, interpol.-2 and i have xa music and change xa speed checked and under misc. i have the two spu irq boxes checked and for the main plugin select page, i have the top 3 boxes checked and enable spu irq hack unchecked
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Old May 6th, 2006   #2 (permalink)
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try to use a other sound plugin or the standard settings of you plugin
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Old May 6th, 2006   #3 (permalink)
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Try Eternal's sound plugin. It's recommended.
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Old May 6th, 2006   #4 (permalink)
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Quote:
Originally Posted by industrian
Try Eternal's sound plugin. It's recommended.
en the settings must be standard on plugin
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Old May 6th, 2006   #5 (permalink)
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games with voices seem to work better with the original sound plugin, spu core or something like that
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Old May 6th, 2006   #6 (permalink)
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Quote:
Originally Posted by Dirge
games with voices seem to work better with the original sound plugin, spu core or something like that
but it's better voices with the Eternal's sound plugin
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Old May 6th, 2006   #7 (permalink)
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thanks guys it works great now i dont have to cover my ears when people in the games say stuff lol
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