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#1 (permalink) |
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Registered User
![]() Join Date: Sep 2003
Posts: 66
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Slowdowns in Ape Escape
Trying to play Ape Escape on epsxe 1.6, and as usually when trying to play any game on this emulator, gotta fix the problems before i can play it =/ - Normally the game runs fine but it has moments where it slows down a lot, like in the opening cut scene it really slowed down when looking at the time machine thingy. It also slows down a lot when the main guy spawns or dies.
Here's my video stuff: Plugin: Pete's OpenGL2 Driver 2.6 Author: Pete Bernert Card vendor: ATI Technologies Inc. GFX card: RADEON X800 XL x86/MMX/3DNow!/SSE2 Resolution/Color: - 1280x1024 Fullscreen - NO desktop changing - Internal X resolution: 1 - Internal Y resolution: 1 - Keep psx aspect ratio: on - No render-to-texture: off - Filtering: 6 - Hi-Res textures: 1 - TexWin pixel shader: off - VRam size: 0 MBytes Framerate: - FPS limitation: on - Frame skipping: off - FPS limit: 62 Compatibility: - Offscreen drawing: 1 - Framebuffer effects: 3 - Framebuffer uploads: 1 Misc: - Scanlines: off - Mdec filter: off - Screen filtering: off - Shader effects: 0/1 - Flicker-fix border size: 0 - GF4/XP crash fix: off - Game fixes: on [00001000] Any recommendations? By the by, anyone know if there's a way to change the camera angles in this game? They can't really be that bad can they? I hope they're not always like that, i just want to be able to see where i'm going
Last edited by ropeadope; July 9th, 2005 at 14:53. |
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#2 (permalink) |
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Administrator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2003
Location: California
Posts: 4,684
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Does ePSXe 1.5.2 or PSXeven do the same thing? Have you tried dropping FB effects to 2? You should probably turn off the PSX aspect ratio option and turn on the TexWin pixel shader option.
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