Emuforums.com

Go Back   Emuforums.com > PSX Emulation > ePSXe Discussion > Problems with Games
About Us Register FAQ Members List Calendar Mark Forums Read

Reply
 
LinkBack Thread Tools Display Modes
Old April 15th, 2005   #1 (permalink)
That Yellow Bastard
 
rubberchicken's Avatar
 
Join Date: Feb 2003
Location: Location, location
Posts: 155
SRW Alpha: the infamous Minmei crash

Yo,

Well, I managed to get SRW Alpha running using ePSXe v.1.6.0, and have finally arrived at the spot that supposedly "always hangs" unless you know some arcane trickery that nobody's willing to share. It's after mission 60 (the battle with Haman at Axis); as part of the post-mission briefing you see Exedore, Britai, and Bodolzar talking on Bodolzar's ship. They talk for a while. Then the text window goes blank and there's a rumbling noise. Then Minmei starts singing (I think this is actually background music, not a sound effect). However, the text window remains completely blank (although the characters keep blinking - this is the same as a problem I had MUCH earlier, in which I couldn't get past the first post-mission briefing when the music changed.) Nothing I do will get me past this part; I've tried this with ePSXe 1.5.2 and 1.6.0, PSXeven, and PCSX (for that last option, the game won't even start.) I've tried using savestates and hitting start at the EXACT right moment (worked for an earlier hang on one of the Evangelion missions.) I've tried not using savestates at all. I've tried using Connectix VGS - but that's no good anymore, since I'm WAY too far into the game to start over from scratch - and the crippleware version of the emu doesn't work with memcards. Not to mention that I have WinXP AND a P4 - double trouble.

Can anybody who's made it through the whole thing (there's a couple of you out there) help me with this?
rubberchicken is offline   Reply With Quote
Old April 15th, 2005   #2 (permalink)
Ex
 
I-Chan's Avatar
 
Join Date: Mar 2003
Location: Spain
Posts: 3,085
I've seen many times troubles with this game, and never a solution. If you think it's a trouble with music, try using a nosound spu plugin. The most compatible plugin setting i can think of is coupling that with peops gpu plugin, and playing from an ISO. If that doesn't work, chances are no one got through that.
__________________
"I'm living in a dream I can't wake from"

Core 2 Duo 6600 FSB 1066 | 2048 MB DDR2 PC2 6400 800 MHZ | NVIDIA 8800 GTS | Sound Blaster Audigy 4 | Seagate Barracuda 250GB SATAII+WD Caviar 250GB | Dell 3007WFP-HC 30" Widescreen
I-Chan is offline   Reply With Quote
Old April 22nd, 2005   #3 (permalink)
Registered User
 
Join Date: Apr 2005
Location: Byston Well
Posts: 1
Alpha Minmei crash

rubberchicken,

The only way for you to get past the stage 60 hang is to use epsxe 1.40. Just make sure you have a memcard with a save prior to the hang.

1. Load your memcard with epsxe 1.40.
2. Get to the spot a few screens from the hang and create a save state.
3. Then try to get through the part that hangs by pressing the O and not the start button. If it gets stuck again just reload the state. Keep doing this and eventually it will pass. Once past the hang create another save state or save on the memcard (if possible) and transfer it to epsxe 1.60 and load it up.

I also use Eternal Spu 1.40 since it works better than all the other sound plugins for this game. I hope this helps your problem.
ShouZama is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT. The time now is 11:27.

© 2006 - 2008 Emu Forums | About Emu Forums | Legal | A member of the Crowdgather Forum Community


Powered by vBulletin® Version 3.7.0 Release Candidate 3
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.2.0 RC5