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#1 (permalink) |
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Registered User
Join Date: Apr 2005
Location: Ocala
Posts: 4
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FF9 Crashes transitioning from world map to battle screen
And I've tried a whole bunch of fixes. Anyone else dealt with this? I've just escaped the Evil Forest, but now it keeps crashing over and over again.
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#2 (permalink) |
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Ex
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2003
Location: Spain
Posts: 3,085
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Wich version of epsxe are you using? Try 1.5.2. Post your plugins, configs for them, system specs, etc, otherwise it's almost impossible to know what happens.
__________________
"I'm living in a dream I can't wake from" Core 2 Duo 6600 FSB 1066 | 2048 MB DDR2 PC2 6400 800 MHZ | NVIDIA 8800 GTS | Sound Blaster Audigy 4 | Seagate Barracuda 250GB SATAII+WD Caviar 250GB | Dell 3007WFP-HC 30" Widescreen Last edited by I-Chan; April 12th, 2005 at 13:11. |
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#3 (permalink) |
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Registered User
Join Date: Apr 2005
Location: Ocala
Posts: 4
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I'm using 1.5.2. I'm using Peter's PSX Open GSL Renderer...
640x480 Windowed R8 G8 B8 A8 - Best colors 4:Extended w/o Sprints Smark tecture garbage collection Autodetect card vram size FPS limit Fram skipping Auto-detect FPS/Frame skipping limit Alpha Multipassed Off Screen drawing: 3:Enhanced - shows more stuff 0: Emulated vram - FVP needed No special game fixes. I'm running XP. |
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#5 (permalink) |
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A Blast from the Past...
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2003
Location: Singapore
Posts: 1,751
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Sounds like a fecked CD....
For plugin configs, click on Copy to Clipboard option and paste it here. This will allow us to analyse your problem better. Your system specs as well.
__________________
Regards, fireblaster_lyz Plugin(s) Configuration: ePSXe/PSXeven/SSSPSX Pete's OpenGL GPU v2.7 | Eternal SPU v1.41 | P.E.O.p.S CDR Plugin Plugin(s) Links: Pete's Bernert Lewpy Configuration Guides: Troubleshooting FAQ (READ ME FIRST) Kane General Configuration Guide (in Japanese) Click here. (Dumping BIOS, Everything) "Because i want my computer to stay a computer. I dont want to be just a psx. " |
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#7 (permalink) |
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Registered User
Join Date: Apr 2005
Location: Ocala
Posts: 4
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Strangely enough, I went back and started from my last saved game, then fought back to the battle map, and everything is fine now. It must have been something in the save state? That's somewhat strange. Ah, well; I'm new to the PS Emulation world.
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#8 (permalink) |
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Ex
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2003
Location: Spain
Posts: 3,085
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Well, yes, that happens with save states. Never rely solely on sstates, use them only as a quick solution for whenever you need to save and there is no possibility of doing so on the memcard. And always try to save on the memcard as well.
__________________
"I'm living in a dream I can't wake from" Core 2 Duo 6600 FSB 1066 | 2048 MB DDR2 PC2 6400 800 MHZ | NVIDIA 8800 GTS | Sound Blaster Audigy 4 | Seagate Barracuda 250GB SATAII+WD Caviar 250GB | Dell 3007WFP-HC 30" Widescreen |
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#11 (permalink) |
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the only one you've ever SEEN
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: San Francisco
Posts: 21,837
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yep, that's one trick glory. save states are tricky. i beat FF9 entirely using save states and i never got stuck with em, so...hey they can work. but to be safe ALWAYS use memory cards (i always do).
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#12 (permalink) | |
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A Blast from the Past...
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2003
Location: Singapore
Posts: 1,751
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Quote:
I discovered this trick when I was trying numerous games with sstates and found them to work.
__________________
Regards, fireblaster_lyz Plugin(s) Configuration: ePSXe/PSXeven/SSSPSX Pete's OpenGL GPU v2.7 | Eternal SPU v1.41 | P.E.O.p.S CDR Plugin Plugin(s) Links: Pete's Bernert Lewpy Configuration Guides: Troubleshooting FAQ (READ ME FIRST) Kane General Configuration Guide (in Japanese) Click here. (Dumping BIOS, Everything) "Because i want my computer to stay a computer. I dont want to be just a psx. " |
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