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Old January 1st, 2005   #1 (permalink)
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Unhappy Front Mission 3 (again...)

Hi!
I know, this has been asked before, but only answered too vage to be of any help

FM3 tends to crash ePSXe (1.5.2. or 1.6) and PSXeven (0.17b and 0.18)!
And this is not because of a bad iso, I used both: my one (PAL) cd and the iso-image made with CDRWIN 3.8e. I also tried several different gpu plugins (mostly petes opengl and soft), still the same problem. Sometimes during combat, when and attack should be displayed or a skill is learned/used, the emulator crashes me back to the desktop

Though it seems to be a graphical/display issue, I also tried different starting options for ePSXe like -nogui, -noauto and so one. But still: I *can* play FM3,
but always have to fear a crash with every attack I make...

I sometimes think, itīs only ONE of the random (splitscreen-)effects that ePSXe canīt handle, but I canīt be sure.

Maybe anyone has the same problem or, even better, a solution for me...

Ciao

PS: Hereīs my relevant data (sorry for the length of it):

6.1. Emulator
"""""""""""""""""""""""""""""""""""""""""""""""""" """""""""""""""""'

Default: EPSXe 1.5.2

Settings: "Auto Ppf" & "Auto Country Detection", both found under "Option"
"Enable Sound", "Enable CDDA" & "Enable XA", found under "Sound"

6.2. Graphic Plugin (GPU)
"""""""""""""""""""""""""""""""""""""""""""""""""" """""""""""""""""'

Default: PeteOpenGL 1.75.

Settings: Fullscreen at 800x600 with 32Bit colour depth
"Texture Quality" = R8 G8 B8 A8
"Texture Filtering" = 6
"Hi-Res Textures" = 0 / 2 (Sprites smooth, but unsharp / sharp, but rough)
"Gfx Card VRam" = 0
"Use Fps Limit"
"Auto Dectect Fps / Frame skipping Limit"
"Fps Limit" = 60 (leave this option unchecked, though)
"Off-Screen Drawing" = 3
"Framebuffer Texture" = 2
"Framebuffer Access" = 4
"Alpha Multipass"
"Advanced Blending"

6.3. Audio Plugin
"""""""""""""""""""""""""""""""""""""""""""""""""" """""""""""""""""'

Default: Eternal SPU Plugin 1.41

Settings: "Audio Device" = "DirectSound"
"Sound Buffer Size" = 8 (value may vary with your hardware)
"Audio Out Method" = "Thread"
"Wait For XA Buffer"
"Cache VAG Decode"
"Update Before Accessing Register"

6.4. CD-Rom
"""""""""""""""""""""""""""""""""""""""""""""""""" """""""""""""""""'

Default: EPSXe CDR ASPI core 1.5.2.

Settings: Leave all CD-Rom options unchecked

6.5. Bios
"""""""""""""""""""""""""""""""""""""""""""""""""" """""""""""""""""'

Default: Scph7502.bin

Settings: n/a

8.24. Game: Front Mission 3 [PAL - Europe]
"""""""""""""""""""""""""""""""""""""""""""""""""" """""""""""""""""""""""""""""""""""""""""""""""""" """"""""""""""
Status: Fully playable

Emulator: [Default]
Video: [Default]
"Framebuffer Texture" = 0
"Framebuffer Access" = 4
Audio: [Default]
Bios: [Default]
Patch: None

Major Problems: None
Solution: Not needed
Glitches: Occacional framerate slowdowns

Comments: Tends to crash the emulator once in a while...If you encounter a brief
period of flickering when attacking an unit, set "Off-Screen Drawing"
from "4" to the default of "3"!


-eof-
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Old January 2nd, 2005   #2 (permalink)
A Blast from the Past...
 
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Location: Singapore
Posts: 1,751
Try changing your CDR plugin. May I know your current graphics card make and model?
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Plugin(s) Configuration:
ePSXe/PSXeven/SSSPSX
Pete's OpenGL GPU v2.7 | Eternal SPU v1.41 | P.E.O.p.S CDR Plugin

Plugin(s) Links:

Pete's Bernert
Lewpy

Configuration Guides:
Troubleshooting FAQ (READ ME FIRST)
Kane

General Configuration Guide (in Japanese)

Click here. (Dumping BIOS, Everything)

"Because i want my computer to stay a computer. I dont want to be just a psx. "
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Old January 2nd, 2005   #3 (permalink)
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Quote:
Originally Posted by fireblaster_lyz
Try changing your CDR plugin. May I know your current graphics card make and model?
11. Used Hardware
""""""""""""""""""""""""""""""""""""

CPU: AMD Athlon 1,2 GHz
Memory: 256 MB
Video: NVidia Geforce 2 - 64 MB
Audio: Soundblaster Live
CD-Writer: Teac 6x
OS: Windows 98 SE
Controller: 12-Button Pad
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Old January 2nd, 2005   #4 (permalink)
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I think it's probably a bug in the emu and cannot be solved :/ you'll have to rely on savestates.
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Old January 2nd, 2005   #5 (permalink)
the only one you've ever SEEN
 
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tried PCSX?
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Old January 2nd, 2005   #6 (permalink)
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The splitscreen glitches can be solved by using Peops's Soft or Pete's OGL2 IIRC. But I don't think there's any solution for the crashing issues ATM.

[]s Badaro
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