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#1 (permalink) |
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Registered User
![]() Join Date: Jul 2004
Posts: 92
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Shin Megami Tensei 2 problem
Hello,
i have played this psx game in iso with epsxe1.6, pete opengl1.75 and pete spu1.9 without much problem until the area in 'Maou Abaddon's body'. When moving in first person view, half the screen is black in colour unless in battle or viewing character's status or viewing the map. Any ideas ? System spec: P4 2GHZ, 512mb ddr, win98se. Plugin: Pete's OpenGL Driver 1.1.75 Author: Pete Bernert Card vendor: NVIDIA Corporation GFX card: GeForce FX 5200/AGP/SSE2 Resolution/Color: - 800x600 Fullscreen - NO desktop changing [32 Bit] - Keep psx aspect ratio: off Textures: - R8G8B8A8 - Filtering: 0 - Hi-Res textures: 0 - VRam size: 0 MBytes Framerate: - FPS limitation: on - Frame skipping: off - FPS limit: 60 Compatibility: - Offscreen drawing: 3 - Framebuffer texture: 2 - Framebuffer access: 3 - Alpha multipass: on - Mask bit: off - Advanced blending: on Misc: - Scanlines: on [0] - Line mode: off - Unfiltered FB: on - 15 bit FB: on - Dithering: off - Screen smoothing: off - Screen cushion: off - Game fixes: off [00000000] |
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#5 (permalink) |
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the only one you've ever SEEN
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: San Francisco
Posts: 21,837
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not sure, never played the game. you might wnat to check out www.gamefaqs.com
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