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#1 (permalink) |
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Registered User
![]() ![]() Join Date: Jun 2004
Posts: 154
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Grandia In Game battle problem speeds up very fast for 2 seconds
The game runs fine but when im in the battle every so often the game will go really high fps and the characters will move very fast for a second then stop it does it every so wile in the battles and is annoying.
Does any one know how to fix this? i tried open gl 2.5 it doesnt do it only a few times but i get a error screen and exit to desktop so im not gonna use that plugin I also tried the direct 3d plugins but the game crashes alot so i can just use Open GL 1.75 that works good Here are my video specs Plugin: Pete's OpenGL Driver 1.1.75 Author: Pete Bernert Card vendor: ATI Technologies Inc. GFX card: RADEON 9800 Pro x86/SSE2 Resolution/Color: - 1024x768 Fullscreen - NO desktop changing [32 Bit] - Keep psx aspect ratio: off Textures: - R8G8B8A8 - Filtering: 6 - Hi-Res textures: 1 - VRam size: 128 MBytes Framerate: - FPS limitation: on - Frame skipping: off - FPS limit: Auto Compatibility: - Offscreen drawing: 3 - Framebuffer texture: 3 - Framebuffer access: 3 - Alpha multipass: on - Mask bit: on - Advanced blending: on Misc: - Scanlines: off - Line mode: off - Unfiltered FB: off - 15 bit FB: off - Dithering: off - Screen smoothing: on - Screen cushion: off - Game fixes: on [00005001]
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#2 (permalink) |
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Administrator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2003
Location: California
Posts: 4,684
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Do you have PC FPS Calculation enabled in the game fixes section?
__________________
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