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#1 (permalink) |
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Registered User
Join Date: Apr 2004
Posts: 16
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FF9 speeded
My FF9 is screwed up, it's like 2 times faster than it should, and when I turn on the FPSlimit the game won't start ... Tried in both 1.60 and 1.52, doing Pete's OpenGL 1.75
Got A P3 866 mhz, 256 mb, Geforce Ti4200 128mb |
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#2 (permalink) |
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Registered User
Join Date: Apr 2004
Posts: 16
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Plugin: Pete's OpenGL Driver 1.1.75
Author: Pete Bernert Card vendor: NVIDIA Corporation GFX card: GeForce4 Ti 4200 with AGP8X/AGP/SSE Resolution/Color: - 640x480 Fullscreen - NO desktop changing [32 Bit] - Keep psx aspect ratio: off Textures: - R8G8B8A8 - Filtering: 0 - Hi-Res textures: 0 - VRam size: 0 MBytes Framerate: - FPS limitation: on - Frame skipping: off - FPS limit: 50 Compatibility: - Offscreen drawing: 3 - Framebuffer texture: 2 - Framebuffer access: 0 - Alpha multipass: on - Mask bit: on - Advanced blending: on Misc: - Scanlines: off - Line mode: off - Unfiltered FB: off - 15 bit FB: off - Dithering: off - Screen smoothing: off - Screen cushion: off - Game fixes: off [00001280] Running an Iso atm, NTSC |
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#3 (permalink) |
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the only one you've ever SEEN
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: San Francisco
Posts: 21,837
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well NTSC is 60 fps... try these settings
Plugin: Pete's OpenGL Driver 1.1.75 Author: Pete Bernert Card vendor: NVIDIA Corporation GFX card: Stinger/emulated by GeForce FX 5600/AGP/SSE/3DNOW! Resolution/Color: - 640x480 Window mode [32 Bit]- Keep psx aspect ratio: off Textures: - R8G8B8A8 - Filtering: 4 - Hi-Res textures: 0 - VRam size: 256 MBytes Framerate: - FPS limitation: on - Frame skipping: off - FPS limit: 60 Compatibility: - Offscreen drawing: 2 - Framebuffer texture: 0 - Framebuffer access: 4 - Alpha multipass: on - Mask bit: on - Advanced blending: on Misc: - Scanlines: off - Line mode: off - Unfiltered FB: off - 15 bit FB: off - Dithering: off - Screen smoothing: off - Screen cushion: off - Game fixes: on [00000200] |
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#4 (permalink) | |
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Open Source Zealot
![]() ![]() Join Date: Mar 2004
Location: Earth
Posts: 190
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Quote:
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#9 (permalink) |
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Ex
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2003
Location: Spain
Posts: 3,085
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But it's not a directx 9 card, so fx5200 is (IMO) better for psx emu, as it can handle pete's ogl2 gpu plugin.
__________________
"I'm living in a dream I can't wake from" Core 2 Duo 6600 FSB 1066 | 2048 MB DDR2 PC2 6400 800 MHZ | NVIDIA 8800 GTS | Sound Blaster Audigy 4 | Seagate Barracuda 250GB SATAII+WD Caviar 250GB | Dell 3007WFP-HC 30" Widescreen |
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#10 (permalink) |
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the only one you've ever SEEN
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: San Francisco
Posts: 21,837
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it doesnt matter if it's a DX9 card. for one, pete's OGL2 plugin doesnt need a DX9 card. you need the DX9 card for the shaders. unfortunately, the 5200 is too slow to use the shaders. turning off AA and AF, the ti4200 is much much faster than the 5200, even rivaling the 5600 i have (which is most certainly faster than a 5200)
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#11 (permalink) |
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Registered User
Join Date: Apr 2004
Posts: 16
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Got it to work now ...
However .. on the world map and in the starting off the battles, it lags behind .. On the worldmap I got a quite huge lag, and in the battle the music is strange ... Is this usual on the computer I got? Tried eternal PSU, the original ePSXe and one more PSU plugin, but the sound still lags when I enter battle ... Lags the same with all plugins.. |
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#12 (permalink) |
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Registered User
Join Date: Mar 2004
Posts: 21
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suggestion on original problem.... go to your video drivers and turn on V-synch and refresh rate at 60 Hz then in the ogl plugin turn FPS limit to auto. the only time I have insanly high speeds in the game is if I turn off v synch or if I do not sych the sound to the GPU (but I'm pretty sure that option is not part of ePSXe or the emu pro plugin system, the more I'm thinking is that its more in the standard plugins for N64 emulation)
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#13 (permalink) |
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Registered User
Join Date: Apr 2004
Posts: 5
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well i used to use the d3d 1.75 plug in to run my epsxe 1.60 and well i decided to finally try the ogl 1.75 plug in and with switching around some options for about the same as i did my d3d plug in i got the game running just about perfect now minus a small, very small slow down every now and than but goign into battles is about perfect now and the whoel game runs fine, just since i just did try this not sure how well it works as i have not tried the fmvs in the game yet and will reply with how well they run in just a while. if you want my computer specs and the settlngs and everything i will be more than happy to post them as well at that time.
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