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#1 (permalink) |
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Registered User
![]() Join Date: Oct 2002
Location: Missouri
Posts: 55
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Soul Blade crashes while loading a battle
I'm using ePSXe 1.6.0 with Pete's OGL 1.74, P.E. Op. S. DSound 1.7, the ePSXe NT/2K CD-ROM driver, with SCPH-1001. I'm using a GF4 ti4200 128MB.
I've tried various combinations of settings, but the game always crashes right before a battle is about to start while it's loading. I get some kind of Windows error that says a different code screwed up everytime. |
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#2 (permalink) |
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Anime&Emulation
![]() Join Date: Jan 2003
Location: Poland - Rybnik
Posts: 98
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Just try to set in your ogl 1.74 or 1.75 off screen drawing at 4 - extended, or when you`re usin ogl2.5 set framebufer effects 0 - none or (better) 3 - full. It should help, I prefer using ogl 2.5 because it works perfectly with this game. Ogl 1.75 and 1.74 has some slow downs, better use poeps cdr plugin, and ogl 2.5.
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Romek AMD xp 1800+, Epox Via kt 266, GeForce 3 Ti200 64mb, 768 mb ram, SB live 5.1 digital, Segate 120 GB 7200 RPM SATA, Segate 20 GB 7200 RPM ATA100, Sony 15` Trinitron Multiscan 100sx, LG DVD 16x40x, LG CD48x24x48x. |
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