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Old February 19th, 2004   #1 (permalink)
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ff7 sound help

I just started playing ff7 and the sound it kind of screwed. Like the sound is fast sometimes and whenever cloud attacks a person all i hear is a beep its not a normal sound for his attack. So can anyone help me please. And can you give me some good settings so my game can run better. My computer is intel celeron 1.1 ghz, 384 sdram and 32 mb nvidia tnt 2 m64 and my sound is integrated. So someone please help. i'll post my configs right now.

Plugin: Pete's DX6 D3D Driver 1.1.75
Author: Pete Bernert
GFX card: NVIDIA RIVA TNT2 Model 64/Model 64 Pro

Resolution/Color:
- 640x480 Fullscreen - [16 Bit]

Textures:
- R4G4B4A4
- Filtering: 0
- Hi-Res textures: 0
- VRam size: 0 MBytes

Framerate:
- FPS limit: on
- Frame skipping: off
- FPS limit: 87

Compatibility:
- Offscreen drawing: 2
- Framebuffer texture: 1
- Framebuffer access: 0
- Alpha multipass: on
- Mask bit: off
- Advanced blending: hardware

Misc:
- Scanlines: off [0]
- Unfiltered FB: on
- Dithering: on
- Screen smoothing: off
- Full vram: off
- Game fixes: on [00000001]
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Old February 20th, 2004   #2 (permalink)
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Why wont anyone help me??
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Old February 20th, 2004   #3 (permalink)
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Possibly because we've never encountered this problem before?
What sound plugin are you using?
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Old February 21st, 2004   #4 (permalink)
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The only one that works is eternal spu but it slows down my emulator too much. I tried all the other sound plugins but they give me weird sound for some reason
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Old February 21st, 2004   #5 (permalink)
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Well I'm afraid I really can't adcise you in that case, if the only plugin that works is too slow (not that it should be, as my old 550/geForce 3/Voodoo 5 combo ran fine with it)
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Old February 21st, 2004   #6 (permalink)
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your comp can definitely run it, my 800mhz P3/TNT m64/640 mb RAM ran it smooth as butter.

for your gfx plugin, have you tried OGL? press the "fast" default and turn on frame limiting. use Eternal Lite and set it to default settings. IIRC there was a problem where the battle text wouldnt show up with my TNT2, i think offscreen drawing has to be at 2 or higher.
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Old February 21st, 2004   #7 (permalink)
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Stupid question, but your sound works just fine in other emulated psx games?
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Old March 23rd, 2004   #8 (permalink)
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I had the same problem, but then i changed the Sound Plugin, its named something like Eternal.. and then the sound was normal..
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Old March 23rd, 2004   #9 (permalink)
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try using Eternal 1.41. it worked for me when i changed to it.. had the same problem with the standard plugin
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Old March 25th, 2004   #10 (permalink)
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I'd try changing your fps limit to Auto Calculate instead of putting it at 87fps. most games run under that, more around 60. if you lock the fps at 87 most games run to fast and the sound can get distorted(probably why it was playing too fast).

once you select Eternal sound plugin, click configure and set the output to Directsound, an try using the Audio Out as SPUasync, with a sync mode of Smooth. if your sound skips, try setting the Audio Out as Thread.
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