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Old February 15th, 2004   #1 (permalink)
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Alone in the Dark: problem I would never imagine I would have...

I searched for threads about "Alone in the Dark: the New Nightmare" in this forum, but that was useless. It seems that either nobody had problems with this game or no one played it...

But it's not my case. I could never image that ePSXe could cause the crash of entire PC. Well, that is what I have if I run the above mentioned game applying the following settings:

Plugin: Pete's OpenGL2 Driver 2.5
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: RADEON 9200 LE DDR x86/SSE2

Resolution/Color:
- 640x480 Window mode
- Internal X resolution: 1
- Internal Y resolution: 1
- Keep psx aspect ratio: off
- No render-to-texture: off

- Filtering: 0
- Hi-Res textures: 0
- TexWin pixel shader: off
- VRam size: 0 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 2
- Framebuffer effects: 2
- Framebuffer uploads: 1

Misc:
- Scanlines: off
- Mdec filter: on
- Screen filtering: on
- Shader effects: 0/1
- GF4/XP crash fix: off
- Game fixes: off [00000000]

This game works well with framebuffer effects "4" or with other plugins. But I hate the video quality of other plugins, I therefore tried to experiment with
Pete's OpenGL2 Driver 2.5.

There are two problems I was trying to solve:

a) the light of bolt was black. Framebuffer textures "2", not more and not less, fixed the problem.

b) I hear the sound, but I see no video in video sequences of the game (intros work fine). Only the last seen picture is seen in those sequences. I am not quite sure what fixed that problem. It might have been "Unfiltered frambuffer updates", what do not work with "nice" settings, or just simply those "fast" settings.

So what could cause the crash of my PC?

And one more thing: what are these "framebuffer effects"? If I set them to "0" ("No framebuffer effects will be emulated"), I can see no bolt. If I set them to "3" ("Emulates everything, causes overall slowdown"), the bolt becomes black! Putting this number between "0" and "3" ("1" or "2"), I get system crash.

Last edited by Evaldas; February 16th, 2004 at 06:28.
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Old February 15th, 2004   #2 (permalink)
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Quote:
GFX card: RADEON 9200 LE DDR x86/SSE2

... more stuff

This game works well with framebuffer effects "4" or with other plugins. But I hate the video quality of other plugins, I therefore tried to experiment with
Pete's OpenGL2 Driver 2.5. [snip]
There's the problem right there. OGL2 is designed for seriously top of the range cards. I'm afraid to say it but yours doesn't cut the mustard. You'll either have to stick to ogl ()which as you say works fine) or buy a new gfx card.
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Old February 15th, 2004   #3 (permalink)
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But all my other games run just fine with Pete's OpenGL2 Driver 2.5! Except for "Alone in the Dark". And what are these "framebuffer effects"? Putting this number between 0 and 3 causes incredible things: previous images do not disappear from the screen. There is a sample of "Resident Evil 2" below.

Actually, I can play "Alone in the Dark" with "framebuffer effects" or without them. In the first case, the bolt will become black. In the second, there will be no bolt. But I would like to know if there are more things I will miss without these effects.

P.S. There is a typing mistake in the title of this post. Sorry... I can't correct it.
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Last edited by Evaldas; February 16th, 2004 at 06:32.
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Old June 18th, 2004   #4 (permalink)
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Cool

I had the same problem..but then I tried changing 32 bit to 16 bit and it worked out nice.

I run in 1024*768
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