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Old February 2nd, 2004   #1 (permalink)
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bachlaw's Avatar
 
Join Date: Apr 2001
Posts: 35
Dragon Warrior 7 -- lock-up after beating boss?

I haven't experienced a lot of the other problems complained of here when emulating this game. One that has vexed me a bit, however, is that the game locks up after I beat Orgodemir at the end of the game. So, no recognition, no gloating, no bonus dungeons to blow off steam. I tried it twice with the standard OpenGL plugin, and once with PEOPS software. No luck. I don't think it's a plugin issue, frankly.

The nature of the lock-up is also a bit strange. The game freezes, of course, and it is impossible to ESC out to the EPSXE load-up screen either. The only thing that works in ALT-Tab to ePSXecutor, with a following alt-ctrl-del to close epsxe.

Any thoughts? Anyone else experienced this? My settings follow. Although I doubt it matters, I have a BX system with a Powerleap 1.4 Celeron upgrade, Geforce 4 4200 with 128 MB, and an Aureal Quadzilla sound card. Thanks.

---------------
Plugin: Pete's OpenGL Driver 1.1.75
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce4 Ti 4200/AGP/SSE

Resolution/Color:
- 640x480 Fullscreen - NO desktop changing [16 Bit]
- Keep psx aspect ratio: off

Textures:
- R8G8B8A8
- Filtering: 0
- Hi-Res textures: 1
- VRam size: 128 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 1
- Framebuffer texture: 2
- Framebuffer access: 3
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- 15 bit FB: off
- Dithering: off
- Screen smoothing: off
- Screen cushion: off
- Game fixes: on [00000800]
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Old February 2nd, 2004   #2 (permalink)
Flood Yourself
 
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Join Date: Aug 2001
Location: Adelaide, Australia
Posts: 1,338
Have you tried other emulators, like PSXeven?
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