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Metal Gear Solid - Elevator
Im having one problem with MGS, when in the elevators, the buttons do not highlight themselfs to show their current position.
ePSXe 1.5.2
Quote:
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Originally Posted by Pete's OpenGL Driver 1.75
Plugin: Pete's OpenGL Driver 1.1.75
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: RADEON 9600 x86/MMX/3DNow!/SSE
Resolution/Color:
- 640x480 Fullscreen - NO desktop changing [16 Bit]
- Keep psx aspect ratio: off
Textures:
- R8G8B8A8
- Filtering: 1
- Hi-Res textures: 0
- VRam size: 128 MBytes
Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 2
- Framebuffer texture: 3
- Framebuffer access: 3
- Alpha multipass: off
- Mask bit: off
- Advanced blending: off
Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- 15 bit FB: off
- Dithering: off
- Screen smoothing: off
- Screen cushion: off
- Game fixes: off [00000000]
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Last edited by RF; December 21st, 2003 at 04:42.
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