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Old September 14th, 2003   #1 (permalink)
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chrono cross

hey all i'm a newbie and i just want to kno what the best configurations are for my comp to play this game
.One problem i recieve is after i hit new game and vibration (on or off) the game loads but stays in the black screen and u can't change anythign so you have to quit so i'm just wondering if any one tell me if my settings r wrong...i don't think my machine can't handle my settings because if i leave it at the title screen and it starts playing the game it shows all the smoothed character models and the game runs at 59.9 fps constant...

my comp is a Amd duron 750 mhz
384mb ram
windows xp (i had the same prob wit windows 2000)

Plugin: Pete's OpenGL Driver 1.1.73
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce FX 5200/AGP/3DNOW!

Resolution/Color:
- 800x600 Fullscreen - NO desktop changing [32 Bit]
- Keep psx aspect ratio: on

Textures:
- R8G8B8A8
- Filtering: 6
- Hi-Res textures: 2
- VRam size: 128 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 2
- Framebuffer access: 3
- Alpha multipass: on
- Mask bit: off
- Advanced blending: on

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- 15 bit FB: off
- Dithering: off
- Screen smoothing: off
- Screen cushion: off
- Game fixes: on [00000400]
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Old September 14th, 2003   #2 (permalink)
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Are you using ePSX version 1.6.0? Try 1.5.2. Version 1.6.0 has some issues with CC
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Old September 14th, 2003   #3 (permalink)
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WOOOO HOOOO now i can finally start playing (turns out it was the 1.6.0 thingy) thanks ^-^
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Old September 15th, 2003   #4 (permalink)
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its true epsxe 1.60 does not like chrono cross i get major slowdown and crashes.

did you actually get past the temple part...if you did man your lucky
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Old September 15th, 2003   #5 (permalink)
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Re: chrono cross

CD2 seems to work as it should in ePSXe 1.6.0
CD1 has problems right from the start though
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Old September 15th, 2003   #6 (permalink)
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epsxe 1.60 does work with CC but you need to enable the "Odd/Even Bit Hack" under the special game fix option.
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Old September 15th, 2003   #7 (permalink)
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Re: chrono cross

when I enable this special game fix the game dosen't freeze anymore but it's running too fast afterfarwds. Everything goes faster: character movements, music...
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Old September 16th, 2003   #8 (permalink)
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Re: chrono cross

Like was said, ePSXe 1.6.0 has problems with this game.
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Old September 16th, 2003   #9 (permalink)
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Re: chrono cross

Can someone try CC using the -noauto command line please?
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Old September 16th, 2003   #10 (permalink)
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Re: chrono cross

wow it works !!!

jsut added "-noauto" to espxeCutor cmdline and started a new game and it works! the odd/even bit special game fix is not even needed.
the intro movie is shown and the game continues at normal speed afterwards!
thanx for the tip.
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Old September 16th, 2003   #11 (permalink)
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Re: Re: chrono cross

Quote:
Originally Posted by BeNooL
wow it works !!!

jsut added "-noauto" to espxeCutor cmdline and started a new game and it works! the odd/even bit special game fix is not even needed.
the intro movie is shown and the game continues at normal speed afterwards!
thanx for the tip.
*hastily adds this to his Chrono Cross config page*
Any chance this might help with the FF9 MDEC issues?
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Old September 16th, 2003   #12 (permalink)
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Re: chrono cross

don't know about this problem.
I have FF9 PAL, if you explain the prob I can test.
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Old September 16th, 2003   #13 (permalink)
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Re: chrono cross

It's a random thing. Sometimes the FMVs cause the emu to crash. It's not easily reproducable from what I've heard tho. Sometimes it happens constantly on your machine, maybe you'll never see a problem throughout the game.
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Old September 16th, 2003   #14 (permalink)
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Re: chrono cross

hi in this forum some one has post 72 posts only and have 8 stars , how ?????????

check above for Galtor .

And sorry for going out of the subject
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Old September 16th, 2003   #15 (permalink)
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Re: chrono cross

because galtor is an emu author, emu authors get 8 red stars regardless of post counts, and yes this is rather offtopic
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Old September 16th, 2003   #16 (permalink)
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Re: chrono cross

hum ic.
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Old September 16th, 2003   #17 (permalink)
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Re: Re: chrono cross

Quote:
Originally Posted by BeNooL
wow it works !!!

jsut added "-noauto" to espxeCutor cmdline and started a new game and it works! the odd/even bit special game fix is not even needed.
the intro movie is shown and the game continues at normal speed afterwards!
thanx for the tip.

Thx for the testing

--Galtor
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Old September 17th, 2003   #18 (permalink)
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Re: chrono cross

Qoute by Strider
--------------------------------------------------
because galtor is an emu author, emu authors get 8 red stars regardless of post counts .
--------------------------------------------

so what's an emu author ?
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Old September 17th, 2003   #19 (permalink)
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Re: Re: chrono cross

Quote:
Originally Posted by cloudvii13003
Qoute by Strider
--------------------------------------------------
because galtor is an emu author, emu authors get 8 red stars regardless of post counts .
--------------------------------------------

so what's an emu author ?
*slaps cloud * a emu author is someone who makes a emulator!

Last edited by yeloazndevil; September 17th, 2003 at 00:35.
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Old September 17th, 2003   #20 (permalink)
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Re: chrono cross

emu author

emu=emulator
author=creator/writer

that has to be one of the single oddest thing i could ever hear on an emulation forum
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