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Old September 13th, 2003   #1 (permalink)
RSK
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Problems with Castlevania - SOTN !!

I am having minor problems with sotn in epsxe 1.6, I am almost sure those problems weren't there in the last version of epsxe.

Well, problem is, that the list of items is "empty" in the library, only the discribtion of the effects of them are there, also the enemy list is empty, and generally all of the text boxes in the library are empty. This is the only place this occurs, other text boxes through out the game shows text just fine, is there any way to fix this?
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Old September 13th, 2003   #2 (permalink)
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Re: Problems with Castlevania - SOTN !!

Try tweaking your GPU settings, mostly OD and Framebuffer settings
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Old September 14th, 2003   #3 (permalink)
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Re: Problems with Castlevania - SOTN !!

thanks, but could anyone be more precise please?
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Old September 14th, 2003   #4 (permalink)
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Re: Problems with Castlevania - SOTN !!

Since I never play the game, it's hard to now,
but for OD and FB, higher settings often means higher "compatibility"... but putting too high can cause glitches and/or slowdowns
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Old September 14th, 2003   #5 (permalink)
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Plugin: Pete's OpenGL Driver 1.1.74
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: RADEON 9500 Pro Prototype x86/MMX/3DNow!/SSE

Resolution/Color:
- 640x480 Window mode
[32 Bit]- Keep psx aspect ratio: off

Textures:
- R8G8B8A8
- Filtering: 0
- Hi-Res textures: 2
- VRam size: 128 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: 60

Compatibility:
- Offscreen drawing: 2 (if 2 doesn't work then try setting it to 3 or 4)
- Framebuffer texture: 3
- Framebuffer access: 3
- Alpha multipass: on
- Mask bit: off
- Advanced blending: on

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- 15 bit FB: off
- Dithering: off
- Screen smoothing: off
- Screen cushion: off
- Game fixes: on [00000001]
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