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#1 (permalink) |
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Registered User
Join Date: Sep 2003
Posts: 7
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When ever a battle swirls comes, the game slows really badly (video and sound). Same happens after battles in the resultscreens. Besides this, the game runs fine. I'm running the game from imagefiles. I'm using ePSXe 160 but also tried 152 with no results.
specs: athlon xp2200+,512mb pc2700 ddr,radeon9700,win xp pro drivers: nforce 2.45,dx 9.0b,radeon omega 2474a (hacked catalyst3.6 driver. has worked fine with every game) open gl settings: anti-aliasing 4x, anisotropic filtering 16x, vsync off and configs: ===GPU=== Plugin: Pete's OpenGL Driver 1.1.74 Author: Pete Bernert Card vendor: ATI Technologies Inc. GFX card: RADEON 9700 Prototype x86/MMX/3DNow!/SSE Resolution/Color: - 1280x960 Fullscreen - NO desktop changing [32 Bit] - Keep psx aspect ratio: on Textures: - B8G8R8A8 - Filtering: 4 - Hi-Res textures: 0 - VRam size: 0 MBytes Framerate: - FPS limitation: on - Frame skipping: off - FPS limit: 60 Compatibility: - Offscreen drawing: 4 - Framebuffer texture: 0 - Framebuffer access: 4 - Alpha multipass: on - Mask bit: on - Advanced blending: on Misc: - Scanlines: off - Line mode: off - Unfiltered FB: off - 15 bit FB: off - Dithering: off - Screen smoothing: off - Screen cushion: off - Game fixes: on [00010401] ->Adjust framebuffer access ->Fake sub. blending/FSAA ->Mixed software FB access I have tried some other settings but nothing seems to help. ===SPU=== Eternal SPU Plugin 1.41 Device: DirectSound Buffer size: 64 Audio out method: Thread Special game fix: Update before accessing register Everything else is off. SPU IRQ hack is off. --- Sorry for my crappy english and thanks for your time. |
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#3 (permalink) | ||
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Registered User
Join Date: Sep 2003
Posts: 7
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Re: FF7 battle swirls
Quote:
Btw, how can I turn them "completely off"? Changing offscreen drawing from 4 to 3 disables the effect somewhat. Quote:
Oh well, might as well try the new catalyst. Last edited by vuuDi; September 7th, 2003 at 17:48. |
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#4 (permalink) |
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邪魔ゎ指せない
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Gosport, England
Posts: 26,255
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Re: FF7 battle swirls
Have you tried running from an ISO?
Have you tried enabling hte ATi framebuffer fix?
__________________
![]() >Site Live< Pop over to my site for help with setting up PSX emulators. Help for the Final Fantasies and other RPGs avalaible Celes: (Desktop) Athlon 64 X2 4200+, 2Gb 400MHz DDR Ram, MSI K8N Platinum, GeForce 8800 GTS 320Mb, 500Gb RAID HDD, Vista Business Erika: (MCPC) Athlon XP 2400+, 1Gb 400MHz DDR Ram, geForce 6800 256Mb, 80Gb Hdd, XP 2005 MCE Kimiko: (Desktop 2) Athlon 64 3000+, 512Mb 400MHz DDR Ram, Asus K8V, geForce 6800 128Mb |
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#5 (permalink) | |
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Registered User
Join Date: Sep 2003
Posts: 7
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Re: Re: FF7 battle swirls
Quote:
Yes I'm running the game from an image (.bin). Whats this hte ati framebuffer fix? You mean mixed software FB access? Tried that one. Check my gamefixes above.
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#6 (permalink) |
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邪魔ゎ指せない
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Gosport, England
Posts: 26,255
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Re: FF7 battle swirls
My bad for skimming the post....
How about the D3D plugin? Is your HDD fragged?
__________________
![]() >Site Live< Pop over to my site for help with setting up PSX emulators. Help for the Final Fantasies and other RPGs avalaible Celes: (Desktop) Athlon 64 X2 4200+, 2Gb 400MHz DDR Ram, MSI K8N Platinum, GeForce 8800 GTS 320Mb, 500Gb RAID HDD, Vista Business Erika: (MCPC) Athlon XP 2400+, 1Gb 400MHz DDR Ram, geForce 6800 256Mb, 80Gb Hdd, XP 2005 MCE Kimiko: (Desktop 2) Athlon 64 3000+, 512Mb 400MHz DDR Ram, Asus K8V, geForce 6800 128Mb |
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#8 (permalink) |
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Interplay sucks!
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2003
Location: Indonesia
Posts: 1,212
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Re: FF7 battle swirls
How about changing the:
Framebuffer texture to 2 Framebuffer access to 3 And did you try the game without using AA?
__________________
Updated! PC rig : Athlon XP 2500+ Barton, Shuttle AN35[N] Ultra, 1.5GB DDRAM, ATI Radeon 9800 Pro 128 MB, Turtle Beach Santa Cruz, Compromate Video TV Tuner, LG GDR8162B DVD-Rom, Liteon CDRW 52/24/52, Win XP Home SP2, Maxtor 6Y120L0 120GB. Consoles : Dreamcast (finally!!), PS2, Saturn, SNES Butuh bantuan menginstall ePSXe atau Project 64? Klik aja disini. |
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#9 (permalink) | |
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Registered User
Join Date: Sep 2003
Posts: 7
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Re: Re: FF7 battle swirls
Quote:
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#10 (permalink) |
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邪魔ゎ指せない
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Gosport, England
Posts: 26,255
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Re: FF7 battle swirls
What about running in 640x480 with FSAA on max?
__________________
![]() >Site Live< Pop over to my site for help with setting up PSX emulators. Help for the Final Fantasies and other RPGs avalaible Celes: (Desktop) Athlon 64 X2 4200+, 2Gb 400MHz DDR Ram, MSI K8N Platinum, GeForce 8800 GTS 320Mb, 500Gb RAID HDD, Vista Business Erika: (MCPC) Athlon XP 2400+, 1Gb 400MHz DDR Ram, geForce 6800 256Mb, 80Gb Hdd, XP 2005 MCE Kimiko: (Desktop 2) Athlon 64 3000+, 512Mb 400MHz DDR Ram, Asus K8V, geForce 6800 128Mb |
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#11 (permalink) |
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&-)---|--<
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Smallville
Posts: 7,588
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Re: FF7 battle swirls
Try changing your FB texture to 3. Hardware+software. ATi Radeon cards are slower with FB effects than Nvidia's. Your resolution is probably making it worse.
__________________
Play emulated games online Main Rig||Intel Q6600@3.2 ghertz|4x1gb DDR2 1066|Asrock 1600sli 110db LGA 775|EVGA 8800gtx@620/1450/975|2x Seagate 160gb SATA150 Raid0|250 gb Samsung SATA2 HD|Seagate 7000.10 500gb HD|NEC 3520 4x/8x DVD+R/RW DL burner|Antec TP 650 watt|40" Sony Bravia 1080p|20.1" 5ms LCD 1680x1050 Native|Logitec 5.1 Speaker System w/15" Sub|Dual Boot Winows XP Pro/Vista 64bit|| 2nd Rig||Athlon64 x2 3800+|2x1 gig PC3200|BFG Geforce 6800 Ultra OC @450/1250 agp|60 gig Maxtor IDE HD 7200 RPM|40 gig Maxtor IDE HD|Asrock Dual SATA2|Silver Aluminum ATX|17" LCD|| 3rd Rig||Athlon Xp 2800+|1.5 gig PC2700|BFG GeforceFx 5900 Ultra OC agp|100 gig Maxtor SATA HD|NF7-s rev2.0|Nvidia Soundstorm MCP|19" CRT|| |
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#13 (permalink) |
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Registered User
Join Date: Sep 2003
Posts: 7
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Now that I have played the game a little longer seems like its not only battles which are lagging, the game runs quite slowly.
I must say that my original settings work best from all what you guys have suggested. Raising FPS limit to 70~ speeds up the game (even swirlys work some what) but ofcourse its not playable. Btw, I just tried FF9 with ePSXe and it runs really nicely
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#14 (permalink) |
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Advent yourself
![]() ![]() ![]() ![]() Join Date: Aug 2003
Location: ? (In PAL-area)
Posts: 725
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Re: FF7 battle swirls
Please, test Pete's OpenGL2-plugins and run with ePSXe 1.5.2 if you still have slowdowns with resultscreen. 1.6.0 is slower with FFVII.
__________________
- SYSTEM SPECIFICATIONS: ---------------------------------- Intel Core2 Duo E8400 @3.00GHz || ASUS Commando 2GB DDR2 800MHz RAM || EVGA GeForce 8800 GTS 512Mb Corsair 620W 620HX || 3x Seagate 160Gb SATAII HDD Creative Sound Blaster X-Fi XtremeMusic Windows XP Professional SP3/Ubuntu 8.04 Hardy Heron ------------------------------------------------------------------ |
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#16 (permalink) |
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...
Join Date: Jan 2003
Location: The Netherlands
Posts: 46
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FF7's battle swirls are VERY fillrate intensive, they can even hog a Radeon 9700. When you turn on FSAA, it only gets worse, since more fillrate is needed in that case.
I've got a Geforce 4 Ti4600 myself, and every game that works in ePSXe runs at full speed on my computer at 1152x864x32 (without FSAA), but the battle swirls in FF7 are the only exception. When I set the resolution to 800x600x32, then the swirls go at full speed. So the choice is to either turn off swirls, turn down your resolution, or just bite the bullet and live with it. |
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#17 (permalink) | ||
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Registered User
Join Date: Sep 2003
Posts: 7
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Re: Re: FF7 battle swirls
Quote:
Quote:
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#18 (permalink) | |
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&-)---|--<
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Smallville
Posts: 7,588
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Re: FF7 battle swirls
Quote:
On my Fx5900u, I'm getting full speed Framebuffer effects with 8xS FSAA at >1024x768 resolutions.
__________________
Play emulated games online Main Rig||Intel Q6600@3.2 ghertz|4x1gb DDR2 1066|Asrock 1600sli 110db LGA 775|EVGA 8800gtx@620/1450/975|2x Seagate 160gb SATA150 Raid0|250 gb Samsung SATA2 HD|Seagate 7000.10 500gb HD|NEC 3520 4x/8x DVD+R/RW DL burner|Antec TP 650 watt|40" Sony Bravia 1080p|20.1" 5ms LCD 1680x1050 Native|Logitec 5.1 Speaker System w/15" Sub|Dual Boot Winows XP Pro/Vista 64bit|| 2nd Rig||Athlon64 x2 3800+|2x1 gig PC3200|BFG Geforce 6800 Ultra OC @450/1250 agp|60 gig Maxtor IDE HD 7200 RPM|40 gig Maxtor IDE HD|Asrock Dual SATA2|Silver Aluminum ATX|17" LCD|| 3rd Rig||Athlon Xp 2800+|1.5 gig PC2700|BFG GeforceFx 5900 Ultra OC agp|100 gig Maxtor SATA HD|NF7-s rev2.0|Nvidia Soundstorm MCP|19" CRT|| Last edited by fivefeet8; September 12th, 2003 at 20:21. |
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#20 (permalink) |
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邪魔ゎ指せない
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Gosport, England
Posts: 26,255
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Re: FF7 battle swirls
Because the swirls are done differently on FF7 PC. PP7 PSX was designed for PSX hardware, where framebuffer intesive siuations are acceptable. FF7 PC took a different route as framebuffer access is so slow.
__________________
![]() >Site Live< Pop over to my site for help with setting up PSX emulators. Help for the Final Fantasies and other RPGs avalaible Celes: (Desktop) Athlon 64 X2 4200+, 2Gb 400MHz DDR Ram, MSI K8N Platinum, GeForce 8800 GTS 320Mb, 500Gb RAID HDD, Vista Business Erika: (MCPC) Athlon XP 2400+, 1Gb 400MHz DDR Ram, geForce 6800 256Mb, 80Gb Hdd, XP 2005 MCE Kimiko: (Desktop 2) Athlon 64 3000+, 512Mb 400MHz DDR Ram, Asus K8V, geForce 6800 128Mb |
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