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#1 (permalink) |
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Registered User
![]() Join Date: Oct 2002
Location: Missouri
Posts: 55
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More FF8 graphics glitches
The game plays fine, but I have alot of annoying grapical glitches. I've tried dozens of configurations, and I can always fix one or two of these problems, but then I get another one:
poor texture resolution(textures are pixelated) pre-rendered backgrounds are pixelated weird artifacts around the edges of characters shivering affect on the world map, and\or battle screens objects in the background become blurry My specs are: AMD2200+ 512 DDR GF4 ti 4200 2xFSAA on ePSXe 1.6 Pete's OGL 1.73 Eternal SPU 1.41 640 x480 FS keep psx AR: off R8G8B8A8 Texture filtering: 6 FPS limit: 60 Off screen drawing 2 frame buffer T 2 frame buffer A 0 Alpha multipass: on Mask bit: off Advanced Blending: on Disable screensaver: on Special game fixes: 0002 |
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#2 (permalink) | |||||
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邪魔ゎ指せない
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Gosport, England
Posts: 26,255
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Re: More FF8 graphics glitches
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__________________
![]() >Site Live< Pop over to my site for help with setting up PSX emulators. Help for the Final Fantasies and other RPGs avalaible Celes: (Desktop) Athlon 64 X2 4200+, 2Gb 400MHz DDR Ram, MSI K8N Platinum, GeForce 8800 GTS 320Mb, 500Gb RAID HDD, Vista Business Erika: (MCPC) Athlon XP 2400+, 1Gb 400MHz DDR Ram, geForce 6800 256Mb, 80Gb Hdd, XP 2005 MCE Kimiko: (Desktop 2) Athlon 64 3000+, 512Mb 400MHz DDR Ram, Asus K8V, geForce 6800 128Mb |
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#3 (permalink) |
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Registered User
![]() Join Date: Oct 2002
Location: Missouri
Posts: 55
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I've tried 4x AA, but I get some slowdown in some areas.
I've decided jut to leave it like this. 640x480 texture quality: R8G8B8A8 texture filtering: 2 FPS: limit 60 offscreen drawing:3 framebuffer textures: 0 framebuffer access: 4 alpha multipass: on mask bit: off advanced blending: on special game fixes: 0002 This is the best mode I've found so far. I get good looking PR backgrounds, and 3D effects, the only problems I have are some small artifact during transition screens between the map and battle. The battle swirls don't look quite right, and the black screen before you see your EXP gained has garbage textures mixed in it. Everything else is great though. |
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#4 (permalink) |
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邪魔ゎ指せない
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Gosport, England
Posts: 26,255
|
Re: More FF8 graphics glitches
The battle swirls are a b**** to get right anyway...
__________________
![]() >Site Live< Pop over to my site for help with setting up PSX emulators. Help for the Final Fantasies and other RPGs avalaible Celes: (Desktop) Athlon 64 X2 4200+, 2Gb 400MHz DDR Ram, MSI K8N Platinum, GeForce 8800 GTS 320Mb, 500Gb RAID HDD, Vista Business Erika: (MCPC) Athlon XP 2400+, 1Gb 400MHz DDR Ram, geForce 6800 256Mb, 80Gb Hdd, XP 2005 MCE Kimiko: (Desktop 2) Athlon 64 3000+, 512Mb 400MHz DDR Ram, Asus K8V, geForce 6800 128Mb |
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