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Old August 8th, 2003   #1 (permalink)
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Question Megaman X6 odd filtering problem?!

I am not sure if any other 2D PS games do this but in Megaman X6 the sprites (characters) if they are facing the right are smoothed out using the P-OGL plugin screen smoothing and etc. BUT when Megaman or any other characters on the screen (usually the enemies) face to the left the filtering is obviously NOT affecting them and they look grainy.....as if the filter is only working on one side of the sprites. This is VERY odd! Anyone know what this is about?
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Old August 8th, 2003   #2 (permalink)
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Re: Megaman X6 odd filtering problem?!

I would use a soft gpu plug-in for 2d games
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Old August 8th, 2003   #3 (permalink)
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Use Kazzuyas Soft GPU for Megaman games. ( or however you spell it; i flunked speeling )
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Old August 10th, 2003   #4 (permalink)
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Re: Megaman X6 odd filtering problem?!

Kazzuyas crashes my epsxe every time...however that EIs' soft driver is GREAT for 2D titles!
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Old September 2nd, 2003   #5 (permalink)
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Re: Megaman X6 odd filtering problem?!

use Pete D3D set offscreen drawing to 1,set screen filtering 1, 3 or 6 (6 is best for me)
and use hi res textures, and I recomend using Peopīs sound driver for that 2d games
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