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#1 (permalink) |
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Registered User
Join Date: Aug 2003
Posts: 2
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Monster Rancher 1
Monster Rancher 1 will work fine and be playable fine.
But when you want to import a monster by cd It doesn't read the cd to get the new monster. The only only monster it will generate is the one that you have your game burned on. triforia |
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#2 (permalink) |
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Sep 2002
Location: St Andrews, Scotland
Posts: 1,575
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Re: Monster Rancher 1
One thread is enough!
__________________
OS: Arch Linux w/ Kernel 2.6.23.8 + GNOME 2.20.1 - CPU: Intel Pentium M 1.5GHz - Memory: 1280MB DDR PC2700 - Browser: Mozilla Firefox 2.0.0.10 |
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#3 (permalink) |
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Registered User
Join Date: Aug 2003
Posts: 2
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Hmm
The other was a support thread, which i fixed sort of.
It started reading my cd rom now after a lot of messing around i just used that game as an example of a burned cd that wasn't being read by my cdrom. they are 2 different threads. I took the other one off, it was asking how to get my cdrom to work at all, that has been fixed now |
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#4 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Dunno
Posts: 666
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Re: Monster Rancher 1
To get monsters from other cd,s audio, etc. this is how i used to do it before my game broke. goto the place to make your monsters forgot what it was, after you select make monster from cd press esc to get to the epsxe gui then goto change cd select that put in the cd you would like to get a monster from once the game reads and makes your monster asking for the game cd again just press esc change cd etc now you have imported a monster from cd.
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#5 (permalink) |
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sakabatou_x
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: TEXAS (everything's bigger)
Posts: 1,256
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Re: Monster Rancher 1
yup, thats how i got it to work...such a pain in the a$$ though, which is why i haven't played the game in yrs. its great though.
__________________
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