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#1 (permalink) |
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Knowledge is the solution
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2002
Location: Mexico City, Mexico
Posts: 5,576
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yet another ff9 problem
i have a wierd problem with ff9. Mmmm... difficult to describe see the image attached. Here are my specs:
Plugin: Pete's D3D Driver 1.1.72 Author: Pete Bernert GFX card: S3 Graphics SuperSavage/IXC 1179 Resolution/Color: - 640x480 Window mode Textures: - R4G4B4A4 - Filtering: 0 - Hi-Res textures: 0 - VRam size: 16 MBytes Framerate: - FPS limit: on - Frame skipping: off - FPS limit: Auto Compatibility: - Offscreen drawing: 1 - Framebuffer texture: 1 - Framebuffer access: 0 - Alpha multipass: off - Mask bit: off - Advanced blending: hardware Misc: - Scanlines: off [0] - Unfiltered FB: off - Dithering: off - Screen smoothing: off - Full vram: off - Game fixes: on [00000200]
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#2 (permalink) |
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邪魔ゎ指せない
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Gosport, England
Posts: 26,255
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Re: yet another ff9 problem
Savage....
/me shudders... You tried Offscreen drawing at 2 or 3?
__________________
![]() >Site Live< Pop over to my site for help with setting up PSX emulators. Help for the Final Fantasies and other RPGs avalaible Celes: (Desktop) Athlon 64 X2 4200+, 2Gb 400MHz DDR Ram, MSI K8N Platinum, GeForce 8800 GTS 320Mb, 500Gb RAID HDD, Vista Business Erika: (MCPC) Athlon XP 2400+, 1Gb 400MHz DDR Ram, geForce 6800 256Mb, 80Gb Hdd, XP 2005 MCE Kimiko: (Desktop 2) Athlon 64 3000+, 512Mb 400MHz DDR Ram, Asus K8V, geForce 6800 128Mb |
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#8 (permalink) |
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Back to regular business
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2002
Location: in Sachsen
Posts: 3,242
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Re: yet another ff9 problem
No, I guess that it doesn't like that fog effect very much. These black lines are in fact the edges of the landscape polygons. You'll either have to live with it or get a new gfx card.
BTW: Did you test other plugins? |
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#10 (permalink) |
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Back to regular business
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2002
Location: in Sachsen
Posts: 3,242
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Re: yet another ff9 problem
Really? Does it crash ePSXe? If yes, start it in Windowed mode and switch to fullscreen afterwards (Alt+Return).
No, I meant Pete's OGL or D3D6 plugin. These might give you better results. |
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#11 (permalink) |
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Knowledge is the solution
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2002
Location: Mexico City, Mexico
Posts: 5,576
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Re: yet another ff9 problem
petes ogl doesnt work with my currenct card as it isnt a ogl one...
ill see what happens with d3d6 strangelly enough, i was in windowed mode when peops crashed |
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#12 (permalink) |
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Administrator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2003
Location: California
Posts: 4,684
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Re: yet another ff9 problem
Have you also tried updating your drivers?
__________________
Main PC: DFI LAN Party nF4 SLI-DR Expert w/406-bta BIOS, AMD Opteron 165 (CCBBE 0615 EPMW) @ 3 GHz (334x9), 1.55v w/D-Tek Fuzion WB; 2x1 GB OCZ PC4000 EB Plats @ 250 MHz, 3-3-2-8, 3:4, 2.7v; ATi Radeon X1900XT 512 MB @ 668/855 w/DD Tyee WB, 150 GB WD Raptor, 4x500 GB WD RE2 (RAID 10), SB Audigy 2 ZS, 700w OCZ GameXStream, CM Stacker 810, Windows XP Pro |
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#14 (permalink) |
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Ex
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2003
Location: Spain
Posts: 3,085
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Re: yet another ff9 problem
I don't know if savage cards has those eyecandy effects, but have you any aa or af enabled? if so, get rid of it. Try playing with the filtering.
__________________
"I'm living in a dream I can't wake from" Core 2 Duo 6600 FSB 1066 | 2048 MB DDR2 PC2 6400 800 MHZ | NVIDIA 8800 GTS | Sound Blaster Audigy 4 | Seagate Barracuda 250GB SATAII+WD Caviar 250GB | Dell 3007WFP-HC 30" Widescreen |
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#16 (permalink) |
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Locked and Loaded
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2002
Location: I AM CANADIAN!
Posts: 12,030
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Re: yet another ff9 problem
AA=Anti Aliasing - Gets rid of jaggy lines
AF= Anistropic Filtering - Makes textures clearer and more sharp.
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#18 (permalink) |
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Knowledge is the solution
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2002
Location: Mexico City, Mexico
Posts: 5,576
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Re: yet another ff9 problem
well i was able to run peops in full screen... and as expected it ran without the borders. But, the graphics where very pixelated in 640x480 mode and if i enabled some filtering it would slow quite a lot
Is there a way to put it with semi decent graphics at a semi decent speed that isnt setting it at 320x240? EDIT: Maybe something for telling Pete. Every time I start playing with peops plugin if opera web browser its open it crashes Last edited by ProtoMan; July 6th, 2003 at 15:29. |
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#20 (permalink) |
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Knowledge is the solution
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2002
Location: Mexico City, Mexico
Posts: 5,576
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Re: yet another ff9 problem
Surpasing sound speed was imposible according to a mathematician of the early XX too
Impossible and never are waaaaaaaaay too big words for mortals like us ![]() BTW, i was able to solve my lil ff9 problem... i just had to enable mask bit
Last edited by ProtoMan; July 6th, 2003 at 20:38. |
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